He may seem clean, but with a KWS you might get surprised.
Nope. I gave up KWS'ing them ages ago. They never have a bounty. Their sole purpose seems to be to waste your time. I've never had a mission where they are are involved.
He may seem clean, but with a KWS you might get surprised.
But an evening doing USS missions can often leave me angry that I wasted a whole evening and got very little progress simply because the RNG decided to hate me tonight.
Some players wanted to flip one minor, insignificant backwater system. 90 players grinded for 3 week and accomplish basically nothing. God know how much more grinding they will need to do, to do what one of the selling points of the game was. Shaping the dynamic universe and politics of the game. That is kinda grindy to me.Maybe it is just me I don't see ED as grindy or at least it isn't required.
Some players wanted to flip one minor, insignificant backwater system. 90 players grinded for 3 week and accomplish basically nothing. God know how much more grinding they will need to do, to do what one of the selling points of the game was. Shaping the dynamic universe and politics of the game. That is kinda grindy to me.
A USS scanner would be nice, so you could know what was there whilst in SC, having said that I'm not sure the game knows what's in the USS whilst in SC, it may roll the dice when you drop out :/
"Grinding" is the wrong mindset to get into. This is not a mmorpg, grinding is only there if YOU put it there.
I've been playing since last April, I do not "grind". I just earned credits until I had the ship I wanted (Cobra MkIII) and now I explore. I don't feel the need to have billions of credits, I don't feel the need to have the biggest or most expensive ship.
There is only grinding if YOU put it there.
I don't even think that we need a scanner, assuming that the contents of the USS is set before you enter it (if not then all is lost) all we need is a very vague description:
Multiple contacts: Could be the wedding barge, a trader convoy or an authority check point.
Weak Contact : Could be a debris field with or without cargo, or maybe a single small ship.
Large contact : Could be an Anaconda Pirate target or one of the T9 traders like the metals magpie.
Just some examples of the idea, to make it feels a bit more like a search and less like a lottery.