Why no Multicrew in Solo?

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Hello Cmdrs,

now this might Sound silly to some of you, but hear me out. Seriously.

Multicrew is basically allowing real Players to Play with you. By allowing other solo Players into your ship (or accessing other ships in solo), you basically Combine all the Spirit of the Solo mode (no real antagonists, no griefers, more NPCs) with the advantages of multicrew (playing together with others).

Most Play in Solo AFAIK, but can't use Multicrew. If you don't want to Play in Open (or in a PG, but there you don't stand a Chance finding a Crew), you are basically kept away from multicrew.

What are your thoughts on this?

EDIT: I'm Aware of the meaning of the word SOLO. But creating (or using an available) private Group doesn't fix this, because the pool of Players available for Multicrew is ridiculously low. That is the reason for this Suggestion.
 
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Simply because you are by yourself .... create a group, even if it's for you and one other person, and then they can join you or you them.

Chief
 
Actually I have to admit I'm with you on this :)
You can multi-crew within groups, you can multi-crew in open but the pool of people is tied to the mode.
It would be nice if you could target the source of the crew pool, current group, some other group, open.
I can see this would present some interesting issues. If you aren't in charge of a group that you are playing as part of is it okay to pull a random commander from open in to join you? That's fine, probably, for a group you control or in solo but maybe not otherwise..
Anyway, yeah, further options would be nice - I can see it opens up more cans of worms though.
 
Correct me if I`m wrong but it would be no different from playing in open - with MC in solo, SOLO player could be attacked and griefed by MC ship....
 
Hello Cmdrs,

now this might Sound silly to some of you, but hear me out. Seriously.

Multicrew is basically allowing real Players to Play with you. By allowing other solo Players into your ship (or accessing other ships in solo), you basically Combine all the Spirit of the Solo mode (no real antagonists, no griefers, more NPCs) with the advantages of multicrew (playing together with others).

Most Play in Solo AFAIK, but can't use Multicrew. If you don't want to Play in Open (or in a PG, but there you don't stand a Chance finding a Crew), you are basically kept away from multicrew.

What are your thoughts on this?

Create a Private Group, add your friends to it, play in that mode and use Multicrew... or wings... or everyone do their own thing in your private instance.

There are some LARGE Private Groups like Mobious, which is like open but where non-consensual PVP is forbidden. But everyone can create private groups and only invite people they want.

As to why you can't do it while in Solo mode, I'm pretty sure all three modes (Open/Private Group/Solo) use different servers in the server cluster. Also, they probably have different networking rules. However, this is just speculation on my part based on observation of how the modes work, etc.
 
Hello Cmdrs,

now this might Sound silly to some of you, but hear me out. Seriously.

Multicrew is basically allowing real Players to Play with you. By allowing other solo Players into your ship (or accessing other ships in solo), you basically Combine all the Spirit of the Solo mode (no real antagonists, no griefers, more NPCs) with the advantages of multicrew (playing together with others).

Most Play in Solo AFAIK, but can't use Multicrew. If you don't want to Play in Open (or in a PG, but there you don't stand a Chance finding a Crew), you are basically kept away from multicrew.

What are your thoughts on this?

My thoughts are that you don't mean solo. You mean open PVE mode which the game doesn't have, or at least that's what you described.

Solo by definition only includes a single player. Closest you can get is private group and that's how it is.
 
MC doesn't even work properly in open. One it might be a technical issue. Solo is essential a private group for one. Also Solo players are antisocial and can't handle the unpredictable nature of human interaction.
There should really have been only one group. The galaxy is big enough. The player base is so fragmented you hardly encounter anyone.

There should be wing missions and MC missions.
 
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Like others have said, it's SOLO for a reason, you vs the environment, that's it and that's all. It's like asking why celibate folks can't enjoy a good sex life.
 
A bit more transparency between modes wouldn't hurt. I know people who have been rather peeved due to the strict separation.

From a cursory glance at things, at least inviting people into a multi-crew session while you are in a private group and they are in a different group or open Should™ not be an insurmountable technical problem. Even temporarily "upgrading" other players from solo play looks feasible from the perspective of someone who doesn't have the faintest clue about the actual implementation, since the player joining the crew is entering a new session anyway.
 
MC doesn't even work properly in open. One it might be a technical issue. Solo is essential a private group for one. Also Solo players are antisocial and can't handle the unpredictable nature of human interaction.
There should really have been only one group. The galaxy is big enough. The player base is so fragmented you hardly encounter anyone.

There should be wing missions and MC missions.
Part of that is completely broad brush. I play solo but I also have several groups on my list under Private. Solo folks aren't unsociable, they are on this forum by the boatload. They are just different, special, if you will.
 
Like others have said, it's SOLO for a reason, you vs the environment, that's it and that's all. It's like asking why celibate folks can't enjoy a good sex life.

Is this a new forum challenge to insert random statements in posts?

Can we have a poll to validate that statement?
 
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A bit more transparency between modes wouldn't hurt. I know people who have been rather peeved due to the strict separation.

From a cursory glance at things, at least inviting people into a multi-crew session while you are in a private group and they are in a different group or open Should™ not be an insurmountable technical problem. Even temporarily "upgrading" other players from solo play looks feasible from the perspective of someone who doesn't have the faintest clue about the actual implementation, since the player joining the crew is entering a new session anyway.

You guys are ignoring the concept of "Solo". It's as close as you're going to get here to offline, single player. You don't want (mostly) anyone else contacting you or knowing you're playing even, else you would be in group or open.

Solo needs to remain private. I'd like to see an offline version in fact, but there's absolutely zero reason to change Solo when you have private group, which is what a MC would be anyhow unless it was in Open.

Is this a new forum challenge to insert random statements in posts?

Yeah it's a curse my family endures from the golden age of random statements.
 

Deleted member 38366

D
IMHO, MultiCrew in Solo mode should have had those upto 3 NPCs one can hire (currently for no good reason, as only 1 can be used at a time) right off the start.

That's what Solo Mode Players would use then, just as lone Players in other Modes.
 
What are your thoughts on this?

I'm sorry to see it being misunderstood.

Simply because you are by yourself .... create a group, even if it's for you and one other person, and then they can join you or you them.

The idea clearly is having the entire pool of solo players available for match making. A private group does not offer this at all.

Correct me if I`m wrong but it would be no different from playing in open - with MC in solo, SOLO player could be attacked and griefed by MC ship....

It would be different because it would still be just one (solo!) player ship. Except potentially manned by several solo players.

My thoughts are that you don't mean solo. You mean open PVE mode which the game doesn't have, or at least that's what you described.

Solo by definition only includes a single player. Closest you can get is private group and that's how it is.

Nah. Essentially this is a redefinition of solo referring to the ship, not the player.

You guys are ignoring the concept of "Solo". It's as close as you're going to get here to offline, single player. You don't want (mostly) anyone else contacting you or knowing you're playing even, else you would be in group or open.

Which is why friends still see you going online and offline and you can still chat with them, suuure. I certainly don't use solo in lieu of an offline mode. I use it to not meet other player ships (for leisure/testing purposes). There is absolutely no reason to not offer the option of inviting other solo players onto your ship.
 
I think if they could implement NPC multicrew it shoudl be across all instances, as you say that makes them buggahs earn their commision.
 
It would be different because it would still be just one (solo!) player ship. Except potentially manned by several solo players.

Got it, for some reason I thought it would allow other solo MC ships appear... you confused hell out of my with solo MC :D
 
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