Why no Multicrew in Solo?

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As to why you can't do it while in Solo mode, I'm pretty sure all three modes (Open/Private Group/Solo) use different servers in the server cluster. Also, they probably have different networking rules. However, this is just speculation on my part based on observation of how the modes work, etc.

I am pretty sure that SOLO Mode is simply the same mode as OPEN with Matchmaking turned off. Depending on your latency with Frontier, you can often find yourself in an instance in OPEN where you are consistently the only human player in the game for hours on end. Even at popular locations.

For some reason, I have a consistently high latency/ping with Frontier (500ms avg) and as such, I often experience this. No other game server I play on has anything higher than 80ms, with most being in the 30-40ms range, but I digress.

So... Solo with MM turned off would more or less give you that same single player experience.

GTA 5 Online players can achieve this same OPEN but really SOLO effect by setting their MTU value MUCH lower than the acceptable value. The game will see that and put you into an Open session, but with no other human players ever. A way around the new features in GTA 5 Online that "force" players into an open session to use all the options. ;)
 
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Only subjectively and only to you because you're seeking an alternative that you're emotionally invested in (or so it seems). My "solid" argument doesn't need a paragraph and a half of text to explain it. It's very simple, actually. Frontier made the decision to not include MC tools and mechanics in Solo, therefore if you would like to use MC features, you must leave solo.

Unlike you, my assumptions aren't based on a fantasy, they're based on 4 years of watching Frontier react to the requests and fantasies of their player base.

Are you unwilling, or incapable of making an argument without basing it entirely around logical fallacies?

Your perceptive powers fail you if you believe I'm emotionally invested in the outcome of this suggestion. I've never used Multi-Crew in Open, Private, or Solo. How you managed to create an emotional investment by calling your argument out as fallacious and illogical is beyond me. It's almost as though you have absolutely no argument to make, so you conjure up your own reality to slip into ad hominem remarks.
 
Hello, want me to repeat myself?

Solo could easily be defined as a solo ship. Not just one person.
But it's not because there are countless ships, just one real player. That's how single player has always worked, but they can't call it single player because that implies an offline mode, which has a long sordid history already and the discussion leads to nowhere.
A private group does not offer the same pool of players as all players in solo. Not even the mobius private group will do that.
Also it will still present you other player ships, while solo will never do that.
The players in "solo" aren't a pool of players that are willing to be tapped into, thus the Solo part of their game style. Why don't you just ask everyone to friend you, problem solved. I doubt many Solo players want to broadcast their availability to team up, in the game.
Also if you really want that solo solo experience (just you and your ship, not others and your ship), multi crew already is an opt-in. No harm done ignoring a feature like ignoring other modes.
Sorry, but solo is one, solo solo is two. It's not two ones. You can sing a duet and call it two solos. That doesn't change the fact that it's a duet, even if you say "but the solo part could be defined as one song".
I don't. I play there to get away from other player ships.
Then you can easily create a group. Anyone who wants to crew with you can join said group.

As I said, the game mechanics are already in place. It sounds like you want the "solo" moniker to mean something different, but I don't know why, when PG is really what you're asking for, with a side of "let me reach out to everyone who plays the game". They don't want to be reached.
 
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And you know that because they play solo? How about that theory: they play solo to not meet other player ships being potential enemies. What you say about that? Do you play Solo anyway?
That's part of it. They could join Mobius if they wanted to group up. Without the ability to say "me vs the game, I don't care who else is playing, don't want to hear from or about them", you're not really in Solo.

Why is a PG so hard to wrap your head around? What is it that's requested that PG doesn't deliver? 1 thing only: The ability to see everyone who's playing the game and interact with them because the pool isn't deep enough elsewhere.

Guess what? if Solo players wanted to deeped the "I'm accessible" pool, they'd join Mobius or play in Open. They can also friend you, if you request (lodge a request here if you wish) and you can see them when they come online, you can already be in a PG and they can join you. What's the difference? Only invited players can join.

Yes I play Solo almost exclusively.
 
Because Multicrew is a multiplayer feature so it should be in Open. Otherwise even less people would play in open.
 
Is Mobius even alive these days? I've been flying around in it regularly, and haven't seen a soul.

Check my previous post regarding latency/ping times to the Frontier servers. Mobius boasts a user base far higher than Open does on a daily basis.

And regarding the topic itself... If my theory on Solo being basically Open with Matchmaking Turned Off, then Frontier could open up MC to Solo players, with a mode choice specific Matchmaking rule.

(Solo Mode players wishing MC access, could flip a switch and engage MM to find other players in Solo Mode with that same switch enabled.)
 
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Is Mobius even alive these days? I've been flying around in it regularly, and haven't seen a soul.
I never saw anyone there either, but the concept is the same:

1. Have a large pool of players to choose from
2. No PvP desires

I don't know if you can see who's all playing Mobius, that feature would be ok if it could be moderated by the PG owner so that only Mobius members get that real time access list. For Solo though, it defeats the concept to have other people able to contact you while you are playing a game in a universe where it's really only you. Only FDev should have that ability, or friends you've listed that you can see from the main menu (or wherever you see friends these days).
 
Check my previous post regarding latency/ping times to the Frontier servers. Mobius boasts a user base far higher than Open does on a daily basis.

Which one? There's two Mobius groups if I recall correctly, one is U.S and the other is Europe.
 
I am baffled why there is so much hostility towards the OPs suggestion. I am not sure if the OP is right, but I acknowledge that his/her point is a valid one. What I do know is that, as far as I can see, following this suggestion would have absolutely no detrimental effect on Solo as it is entirely optional and you never meet other players so there is no advantage. Unless you are worried about the semantics of the title as some of you seem to be.

My money is on this being added sometime in the future and I reckon it will prove to be more popular than in the other modes.
 
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I am baffled why there is so much hostility towards the OPs suggestion. I am not sure if the OP is right, but I acknowledge that his/her point is a valid one. What I do know is that, as far as I can see, following this suggestion would have absolutely no detrimental effect on Solo as it is entirely optional. Unless you are worried about the semantics of the title as some of you seem to be.

My money is on this being added sometime in the future and I reckon it will prove to be more popular than in the other modes.

So someone pinging you in the game with a request while you're in Solo would be optional? Then you'd be right back where you are, shallow pool of people who actually allow themselves to be seen, contacted.

I'm glad this game doesn't work from the Lobby model that so many games do. I don't want it to go in that direction, where everyone playing can be sought out and solicited.
 

verminstar

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I am baffled why there is so much hostility towards the OPs suggestion. I am not sure if the OP is right, but I acknowledge that his/her point is a valid one. What I do know is that, as far as I can see, following this suggestion would have absolutely no detrimental effect on Solo as it is entirely optional. Unless you are worried about the semantics of the title as some of you seem to be.

My money is on this being added sometime in the future and I reckon it will prove to be more popular than in the other modes.

Not hostility as such, just confusion more than anything. The very definition of physically playing with other people in any shape or form means its no longer solo mode, its a PG...and that already exists. So whats the question?

Ye cant have mc in solo and call it solo...because its no longer a solo experience...its a pg. Its not that difficult, is it?
 
So someone pinging you in the game with a request while you're in Solo would be optional? Then you'd be right back where you are, shallow pool of people who actually allow themselves to be seen, contacted.

I'm glad this game doesn't work from the Lobby model that so many games do. I don't want it to go in that direction, where everyone playing can be sought out and solicited.

As it is only a suggestion I am not really concerned with such detail, but since you are I can help you out. A simple option in your side panel to disable such unsolicited requests. :)
 
Not hostility as such, just confusion more than anything. The very definition of physically playing with other people in any shape or form means its no longer solo mode, its a PG...and that already exists. So whats the question?

Ye cant have mc in solo and call it solo...because its no longer a solo experience...its a pg. Its not that difficult, is it?

The OP has made a valid point about the limitations of PGs. This is his/her solution to that. I'm not arguing for or against it. I just can't see any negatives.

EDIT :- Here's a positive though. I play in Solo because I am an explorer and there is no one about. Solo is faster. In this scenario, on occasion, I would be able to join other crews for some fun.
 
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I dont see why (on concept not technical reasons beyond me) anyone in Solo, by selecting looking for ship, not match with people in Open.

More the Merrier with Multi-crew
 
Which one? There's two Mobius groups if I recall correctly, one is U.S and the other is Europe.

I was referring to BOTH combined, and also the fact that due to limits with Private Group size, they have added multiple PGs to their "STACK" to get around the limit.

Last number I read was something in the order to 45,000 registered members. But that was well over a year ago. Could be double that by now. I am not a member, so I don't know the exact figures.

Then, it wouldn't be solo, by definition it would be a private group...

More like a "hybrid" since your other players could also be people you have never met before. Unlike a private group where some form of Vetting is required as in asking to join and being given that permission by the PG owner.

VERY different concepts actually.
 
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As it is only a suggestion I am not really concerned with such detail, but since you are I can help you out. A simple option in your side panel to disable such unsolicited requests. :)
That is like how my phone keeps updating and turning back on features I've already disabled. By selecting "Solo" I have already said I don't want other people in my game. Why should I have to select it again? Not a bad idea, but it should be the other way around, meaning you can turn on the ability, as by default it would be set to off. Even then, you'd be instancing to another mode.
 
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