What do you guys think about "passive mode" for ED? Other games do it with great success, GTA V first of all.
If you're not familiar with the concept: You basically enable or disable "passive" mode with an adequate delay (perhaps 60-120s for ED). Once activated you can no longer damage or get damaged by other players. An opt-in for pvp in short.
One could argue that solo mode is basically the same as a passive mode and that by playing in open you agree to pvp. A passive mode however could potentially bring back many people from solo into open, leading to a more active galaxy and more random encounters. I once met a commander near Betelgeuse who forgot to bring an ADS who kindly asked me to escort him to the nearest planet. That's the kind of encounter that makes the galaxy feel alive, however, according to the ED Mega Survey only 49% (!!) of all players choose to play in open.
Passive mode cons:
-Breaks immersion
-Less "prey" for pirates (even though I'd argue that piracy in its current form is still broken, even after the C&P update)
Passive mode pros:
-No need for anyone to hide in solo mode anymore leading to a more lively galaxy
-No more "combat logging"
-It brings people together who actually do want to pvp. No hard feelings and no frustration on either side
Most importantly though: I don't think a passive mode would change much. The people playing in open already accept pvp as part of the fun, the other ~51% could simply join in and enrich the galaxy in other more meaningful ways than shooting each other down.
It wouldn't take anything away. We already have a choice. A choice that needlessly divides the playerbase in two halves.
------------------------------
PS: Before anyone asks, yes I currently play in solo. Mainly because I'm on PS4 with no PS+. I did play in open a few times in the past and it was actually fine. Nothing bad happened to me. There were a few times though where I specifically switched to solo because I was not willing to risk my invested playtime.
If you're not familiar with the concept: You basically enable or disable "passive" mode with an adequate delay (perhaps 60-120s for ED). Once activated you can no longer damage or get damaged by other players. An opt-in for pvp in short.
One could argue that solo mode is basically the same as a passive mode and that by playing in open you agree to pvp. A passive mode however could potentially bring back many people from solo into open, leading to a more active galaxy and more random encounters. I once met a commander near Betelgeuse who forgot to bring an ADS who kindly asked me to escort him to the nearest planet. That's the kind of encounter that makes the galaxy feel alive, however, according to the ED Mega Survey only 49% (!!) of all players choose to play in open.
Passive mode cons:
-Breaks immersion
-Less "prey" for pirates (even though I'd argue that piracy in its current form is still broken, even after the C&P update)
Passive mode pros:
-No need for anyone to hide in solo mode anymore leading to a more lively galaxy
-No more "combat logging"
-It brings people together who actually do want to pvp. No hard feelings and no frustration on either side
Most importantly though: I don't think a passive mode would change much. The people playing in open already accept pvp as part of the fun, the other ~51% could simply join in and enrich the galaxy in other more meaningful ways than shooting each other down.
It wouldn't take anything away. We already have a choice. A choice that needlessly divides the playerbase in two halves.
------------------------------
PS: Before anyone asks, yes I currently play in solo. Mainly because I'm on PS4 with no PS+. I did play in open a few times in the past and it was actually fine. Nothing bad happened to me. There were a few times though where I specifically switched to solo because I was not willing to risk my invested playtime.