Why play online?

It would be fun if everyone would try to make the game immersive and more realistic. But some people just like to goof around, and I rather will not be the butt of their joke. I prefer single player all the way, in any game.

See here for the main reason:

http://forums.frontier.co.uk/showpost.php?p=754403&postcount=7

I just find it wildly unpleasant.

I agree it can be annoying - remember my ex-girlfriend stopping to use voicecomms in open online channels and just pretending to be male due to mind-boggingly annoying morons.

But then again, an AI is still an AI - it stops to be challenging after a while and wont surprise you, let alone provide interesting interaction - but if solo online works for you, more power to you :).

So far, this game has a rather pleasant community for the most part and there's the block feature, but I'm sure we'll have more imbeciles trickling in after release.
 
This is a joke, right? I have seen similar posts, people actually want to play a multiplayer game - with no other players? strange. I have heard the arguments but still cant comprehend it. multiplayer - without other players? ^bangs head on wall again....play space invaders...
 
At the moment I currently play Solo mode and occasionally multi-player. The trouble with Multi is that it doesn't last long before it crashes, so it kinda puts me of at the mo.
Agreed, that's one of my biggest reasons to stay out of the all players group for now too... it doesn't crash very often, but all the instance transitions take far longer. MP still needs much more work, I guess.
 
This is a joke, right? I have seen similar posts, people actually want to play a multiplayer game - with no other players? strange. I have heard the arguments but still cant comprehend it. multiplayer - without other players? ^bangs head on wall again....play space invaders...

many people (myself included) see it as a solo game with multiplayer option ;)
 
Why should a new player play online?

Give me just ONE good reason.T.K

One good reason?

Okay. If they play Online-Open, they might meet one of the huge numbers of helpful, engaging players who are online with them.

Many of us will say "Hi cmdr!" to other players we pass.

If they ask us a question, we'll take the time to answer.

If we see they are CLEAN and being attacked (by another player or NPCs), we'll jump in and help.

Those new Online Open players will then progress to be not-so-new Online Open players. After that, they will be old-hand Online Open players... and some of them will then say, "Hi cmdr!" to passing newbies, help them out, and so on.
 
There is no real reason for a brand new player to enter open play straight away other than the desire to meet, greet and/or shoot other players. Everything you can do in open play you can also do in solo or private groups. The only difference is if you see other players and which players you get to meet, greet and/or shoot so the best thing for newbies is indeed to take a while in solo to get the feel of things then join open play.

Why you should join open straight away? Sidewinders are free, so you can experiment risk free as long as you aren't moving cargo. Your early days are when you should do all sorts of crazy stuff. Figure out the mechanics and learn how to interact with other players. When you have nothing to lose, you are risking nothing.

See that human viper over there? Yeah, go shoot that with your stock sidewinder 15 minutes after install. You aren't going to lose jack if you fail and it will be hilarious if you succeed. I took my own advice here when I started and killed a human viper with a stock sidewinder in my first hour or so of play. It helped that he was a bit dumb, probably someone who played solo until they could get a viper.;)

And that brings up the big draw back of solo early on. If you wait until you've established yourself a little, then you're going to suffer much bigger losses when you join open. It is likely to be a terribly frustrating experience. You will have only encountered AI and AI is hilariously dumb, as it is in nearly every game ever made. You will be terribly ill prepared for an encounter with a hostile human. You also can't get help if alone.

Yes, there are tons of smacktards in MMO's and MP games in general, but there are also plenty of people willing to take a new player under their wing. For my own part, I'm an aggressive player who will shoot just about anyone I see. But I'm also happy to take an aspiring outlaw as an apprentice if they merely ask nicely afterwards.
 
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If you plan on doing this, be sure that you get a whole lot of money on top of your "best ship with best weapons" ;)
You will lose a lot of those expensive ships when you get involved in PvP the first weeks.

OK; Thanks...:smilie:
 
Online is where the emergent gameplay will be. Some people don't like dying and I get that, but the challenge of existing in an "alive" universe is compelling.

I died yesterday on my first day as a type 6 transporter came in quickly behind me and wrecked me (and itself) when it collided with the starport entrance, lesson learned - always check my scanner before docking, there will be other experiences I am sure.

On the subject of other players being abusive - comms are fairly limited in Elite Dangerous, I don't think it will be much of a problem.

Yeah;... I have (No) interest in 'emergent gameplay'. I'll jump in and out of solo-play as I see fit; and enjoy the heck out of this game.:)
 
One good reason:

This is the beta testing phase for the game. Your input is needed to help with that process so that the networking and balance issues can be sorted out. The more people we have pushing the test build as hard as it can be pushed in open mode the better.

Solo play, and private group play, are absolutely valid alternatives, but open is where work needs to be focussed right now. This is our chance to contribute.
 
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At the moment I currently play Solo mode and occasionally multi-player. The trouble with Multi is that it doesn't last long before it crashes, so it kinda puts me of at the mo.

Also I don't feel experienced enough to go it multi-player as one PvP and I think I will be Dead!

I kinda like trading and exploring anyway rather than PvP. I hope to join a PvE group, or form one, when ED is released.

I am glad that you can play online solo as I hope FD will put in things now and again as single events, rather like they do in WOW, so I will still be able to experience them - this will also help the universe seem 'real'.

Cheers,

Simon

I agree Nuarda; I think multiplayer will not work in this game. Solo-online, co-op and offline-solo will be where this game succeeds; and that's fine.:)
 
Solo is an absolute valid playstyle.
I'm more of a solo player too, but i stayed in MP most of the time since i already felt comfortable with the game from premium beta.
I changed my mind and now plan to play MP with very little exeptions (sometimes i just don't want to see anybody).

MP is not full of random killing psychos. They exist but i have yet to meet one (and i stayed at Freeport for two weeks).

Yeah; I'll bet you don't meet them, but I know you see them...
 
This is a joke, right? I have seen similar posts, people actually want to play a multiplayer game - with no other players? strange. I have heard the arguments but still cant comprehend it. multiplayer - without other players? ^bangs head on wall again....play space invaders...

Yup...; you learn something new everyday...
 
I am going to kill all [of] you <snip> if I see you in space, seriously. A multiplayer game expect other players. I still cant believe there is a solo online mode, WHAT, if you want to do solo great, I wont have to kill you, enjoy the single player experience, but if you go online other players may interact with you. I wish solo players had no say on the forums where they may hear something they don't like, or is there a solo mode for that 2?
 
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Yeah; I'll bet you don't meet them, but I know you see them...

Well, actually i might have met them...but didn't notice.
The reason for my "vacation" at Freeport was, that i was looking for consentual PvP. So i never knew if the one attacking me did it because of my invitation or was just some serial killer ;)
 
I think Ironman gonna "save" this game from the online solo, online all problem. Ironman mode is going to give you something to risk. Something to protect. A reason to not die.
 
I think Ironman gonna "save" this game from the online solo, online all problem. Ironman mode is going to give you something to risk. Something to protect. A reason to not die.

Although i can agree to the second part, i don't know how it will make a difference to the (non existant) SP/MP "problem"?
IF people play SP to avoid risks, how would they like the additional risk of Ironman?
 
I think Ironman gonna "save" this game from the online solo, online all problem. Ironman mode is going to give you something to risk. Something to protect. A reason to not die.

What it won't save you from is the naivete of not realizing that the best PvP players will gravitate towards it as it has similarities with tournaments play, ladders, and survival modes found in other games.

I don't mind some shooty-shooty but Iron-man is going to be frustrating as hell for the first 6 months or so, unless you like restarting daily.
 
Why should a new player play online?

Give me just ONE good reason.

As i see it, play it solo to you have the best ship in hand filled
with the best weapon. Grab yourself some moonth on the game and
get experience.Then you can go online.


T.K

If that is your thinking, why play in the Open group at all? Guess what, you don't have to.

I play in the Open group (you are always online mate) because meeting other people is interesting. This is not a HC PvP game where we your gain has to come at another person's loss.

Your post reads like yet another example of a person coming from EVE and not understanding the differences.

I think Ironman gonna "save" this game from the online solo, online all problem. Ironman mode is going to give you something to risk. Something to protect. A reason to not die.

AFAIK you can play iron man in a group or solo online. Traditional Iron Man games (like Nethack) are solo games.
 
What it won't save you from is the naivete of not realizing that the best PvP players will gravitate towards it as it has similarities with tournaments play, ladders, and survival modes found in other games.

I'm not naive, I want the best pvp players to gravitate to it. I want the soloplayonline lovers to get filtered out from it.
I don't mind some shooty-shooty but Iron-man is going to be frustrating as hell for the first 6 months or so, unless you like restarting daily.

Thats right. And why i love it. The rewards is tenfold the frustration. The longer you live the more precious your life becomes. I for one cant wait for Ironman mode =)
 
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