Why play online?

Now and finished product. Online only because other players adds extra unknown factor/challenge which will always be missing from solo play.

Played solo just to get a grasp of controls and game mechanics, but online open every day since.

Not interested in farming mass amount of credits, grinding to the biggest and best ship or space trcking in easy mode with a app.. etc.

Game is beta, playing online, trying to discover bugs or other issues, sending constructive reports and continue to experience the game as it develops is what being involved in a Beta means to me.

As for the "don't want to risk ship" crowd, it's a Beta, everything will be wiped anyway, now is the time to try out every aspect of the game much as possible and assist devs in the process via constructive reports.

With more cooperation end result will be better game for everyone when released.



VB.
 
I remember reading somewhere that you will be able to turn on an option or something where you can play online but cannot be attacked by other person unless they have a bounty on you or something? The info could be wrong though.

But I think that would be the best option for me if they're adding something like that. I like seeing other people around me. I like going on with my business and seeing stuff happening that is not scripted. I like being in the loop with the community... I think it's pretty cool.

But getting killed because of some exploit - is not cool. Since dying in this game has real consequences the mere idea that you can lose your progress due to unfair actions of another player drives me away from the online play. Every time something like that happens you will feel that you've got robbed of your experience and you're left with nothing but frustration.

So an option like that would be great. Especially if you're a new player, so you can see how things work online first hand. Especially when the game gets old and nothing but hardcore players are left, meaning everybody will shoot everybody on sight. Especially when the first wave of cheaters comes (let's face it - it will happen. Happens in all games, even in first 2 years of WoW).
 
The most fun I've had in game wasn't swanning about in my mighty Anaconda, but playing with a friend, taking on bigger ships in a couple Sidewinders.

You get to play at Star Wars and shout stuff like, "clear my tail," and "I can't hake him!"

Edit: Err.. I meant shake. Though if I had deployed a large, deep sea fish, that Viper would have been toast!
 
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I'm siding with the OP on this right now.

Firstly, because i got griefed bigtime this week by a fully pimped out Anaconda outside a Aulin Station safezone. He rammed me, then killed me with missiles as I attempted to run for the station ( my Hauler didn't have the legs ). So I lost all my cargo and weeks of play in multiplayer and all my money - I guess i won't be getting my Cobra soon then. I was clean btw.
Before anyone starts harping on about piracy being part of the game, consider that it's not exactly fair that someone can have a ship fully pimped out and can take out anyone they feel like with impunity - because that's what he did.

That's not Elite that I grew up with. End of.

So, I'm playing in solo mode until I can get enough credits to get a ship that can compete with the scumbags before going back to multiplayer ( which I only played up to getting griefed ).

Secondly, I've not crashed/hung-up since I started playing solo. 1.04 was terrible and 1.06 was even worse. The first hyperspace of every new session would crash the game, after taking ages to get into the game via the never ending loading screen. Ctrl-alt-Del.
And, before the next chorus of voices say 'It's a Beta!', I know that - I payed a lot of money for the privilege of being a Alpha/Beta player so I can help make the game better! The problem is, I can't make it better if I can't beta test it.
And yes, i have submitted tickets when stuff happens and sometimes the launcher does it for me when it crashes. And yes, again with the yes!, I have done the tweeks like firewall exceptions and reinstall.

Playing with other people is great, i love playing online with other people in games. I've got friends all over the world thanks to playing multiplayer games over the years. But, there are a lot people out there who are total [redacted] and just want to be lazy and steal from the honest. That's life, but I'm playing Elite cheers.
 
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Secondly, I've not crashed/hung-up since I started playing solo. 1.04 was terrible and 1.06 was even worse. The first hyperspace of every new session would crash the game, after taking ages to get into the game via the never ending loading
Playing with other people is great, i love playing online with other people in games. I've got friends all over the world thanks to playing multiplayer games over the years. But, there are a lot people out there who are total [redacted]and just want to be lazy and steal from the honest. That's life, but I'm playing Elite cheers.

Fully agreed. Elite Open will only be the popular choice if David's plans about _severely_ limiting unwarranted PvP attacka pan out. If the opportunity is there, a significant % of gamers will keep ganking and abusing others, just because they can. They just don't have the self control not to do it, so it's up to the game designers to channel our behavior to the types they want to see.
 
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Pretty much the same reason that you should go to the pub rather than get drunk alone in your bedroom.

But at least the OP doesn't have to tolerate yobs, louts, undesirables or people who just want to steal his drink while he's in his own bedroom ;)

Offline Solo is a good way to practice flying your ship, gain some combat experience, make some credits, and learn the complexities of the game, this stops other players becoming a barrier to that learning process and helps build confidence. To all those who are against this game mode I say this, many players who initially select this as their prefered playmode, will eventually make the transition to multiplayer at some point in the future.
 
I do not see by what logic the second part of that sentence follows from the first part.

Look at any game that was out for 1-2 years. Once only the most hardcore players are left in the pit - the community becomes hostile and the game turns into e-peen competition. And when that mentality kicks in - everybody goes into shoot-on-sight mode.

This happens to all games, even where PvP isn't the main point of the game.

Even right now I notice a lot of players like this. And we're still in beta. Imagine what happens when the mainstream rolls in, and filters out regular players with time.
 
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Robert Maynard

Volunteer Moderator
Even right now I notice a lot of players like this. And we're still in beta. Imagine what happens when the mainstream rolls in, and filters out regular players with time.

.... except that, thankfully, the regular players have other gameplay options open to them without having to resort to leaving the game.
 
I'm somewhat of a Billy-No-Mates at the best of times. But the one of the only reasons I can imagine for playing online is the trill of it.

Imagine exploring and your way off the beaten track, all alone in a system you think has no other player because of the vast amount of stars out there. Then there's a blip on your radar. Or you see a trail from somebody who's in super cruise. You can't trust the intent of another. So you run because you cannot afford to die out there, especially if your scanning the systems planetary bodies. Considering the fact that you can be awarded for scanning planets and reporting those finding back to either the Federal or Imperial factions, you are a nice target simply for reason alone. There are many reasons you can be killed for really, but you move your position and abandon the scan and go into stealth mode, turn off Flight assist so your constantly on the move through the system making your detection harder. You know there out there and that's the cat and mouse part that I would enjoy I think.
 
Why should a new player play online?

Give me just ONE good reason.

As i see it, play it solo to you have the best ship in hand filled
with the best weapon. Grab yourself some moonth on the game and
get experience.Then you can go online.


T.K

It's the difference between playing CoD online and thinking you're leet because you never die and then being in a real war-zone where a mistake could be your last... :D

A bit extreme maybe but if you only play solo then you are missing out on 50% of the Elite experience.
Sure, some tard could trash your new shiny ship, but the chances of that happening are remote given the scale.

Online, people are stupid, they are also incredibly skillful with everything inbetween, if you only play with yourself then you will miss out on all this.

Look at this way, if playing online is like experiencing your life, with all the ups and downs, the heart-ache, the pure joy, then playing solo is like living your life in a grey, sterile box where nothing bad will ever happen to you, but then nothing good will either.

I know which experience I'd more rather have... ;)
 
It's the difference between playing CoD online and thinking you're leet because you never die and then being in a real war-zone where a mistake could be your last... :D

A bit extreme maybe but if you only play solo then you are missing out on 50% of the Elite experience.
Sure, some tard could trash your new shiny ship, but the chances of that happening are remote given the scale.

Online, people are stupid, they are also incredibly skillful with everything inbetween, if you only play with yourself then you will miss out on all this.

Look at this way, if playing online is like experiencing your life, with all the ups and downs, the heart-ache, the pure joy, then playing solo is like living your life in a grey, sterile box where nothing bad will ever happen to you, but then nothing good will either.

I know which experience I'd more rather have... ;)

I'm glad I'm solo-online people; I'm quite skillful, and the pure joy of the game can't be matched.:)
 
The All Group is the "PvP Paradise" by default.

All that will happen if non-PvPers stick around is that the PvPers will have more player targets and the non-PvPers will either have to change their play-style to take on the PvPers (which is exactly what the PvPers would want and why should the non-PvPers change their play-style?) or stop playing if they don't enjoy it.

Why should non-PvPers stick around to encourage the PvPers when there are better play options open to them?

The talk of community is only appealing if the community is one that all of the players in it want to participate in. If there ends up being no sizeable community in the All Group because all of the less combative players choose to play elsewhere, whose fault will that be?
Certainly not, and it is the most unnerving thing I read on those forums: no one wants that, no one benefits from that, it will kill all sense of a unified community, and avoiding it is precisely what will lead to it.

I don't plan on being a PvP player, and to be honest, I don't think many people will, most will just dwell in-between PvE and PvP without ever reaching an extreme, but I want to play in the all group because I want to play among the biggest and most diverse community, and I want to make this place the most enjoyable one. But we'll have to take part in it to make it happen, it won't happen on its own.

If we have this stupid behavior of waiting to see how things unfold from a distance because we're afraid of the bogeyman, with a "somebody do something!" approach, then the all group will become this "PvP Paradise" no one wants, and everyone will just be like "I knew it would happen!". And my greatest fear is that once this game is released, the forums are swarmed by people creating threads asking "where is everyone?"

I really can't believe that people seriously consider hiding in single player and PvE groups when this game precisely takes many measures to regulate PvP, with bounties, fines and security ships, when it tackles the problem of griefing with its sandbox approach, when player encounters will be rare enough given the size of the galaxy, and when there is next to no difference between PvE and PvP aside from who pilots the ship.

This game does everything to please both sides, and avoiding players is like ignoring all of FD's hard work to have us all play and enjoy the game together as we would a MMO. The reasons to keep on avoiding player confrontation are plain ridiculous, I mean, do you plan on avoiding hostile NPCs too? Otherwise I can't wait to see people complain that NPC criminals are as much of an annoyance as players.

All this does is reinforce the idea that people who hate PvP are just sore losers and just do not want to lose to another player. If all you want is trucking without any risk, whether from players or NPCs, Elite: Dangerous isn't for you, but I would recommend Euro Truck Simulator 2.

Just pretend you're in a space ship ;)
 
It's not really online, well technically it is. But considering SP affects MP and the totally stupid amount of systems, it's more like a lan option to play with friends.

ED won't last for long in this market. There's more players who will quit ED because of that than otherwise. Their fault to advertise it as an online game. Even if you don't like it, you all know what the majority of online gamers expect when a game is advertised as online game.

Saving this for reference for my "I told you" thread which I will post 4-8 months after release.
 
Certainly not, and it is the most unnerving thing I read on those forums: no one wants that, no one benefits from that, it will kill all sense of a unified community, and avoiding it is precisely what will lead to it.

I don't plan on being a PvP player, and to be honest, I don't think many people will, most will just dwell in-between PvE and PvP without ever reaching an extreme, but I want to play in the all group because I want to play among the biggest and most diverse community, and I want to make this place the most enjoyable one. But we'll have to take part in it to make it happen, it won't happen on its own.

If we have this stupid behavior of waiting to see how things unfold from a distance because we're afraid of the bogeyman, with a "somebody do something!" approach, then the all group will become this "PvP Paradise" no one wants, and everyone will just be like "I knew it would happen!". And my greatest fear is that once this game is released, the forums are swarmed by people creating threads asking "where is everyone?"

I really can't believe that people seriously consider hiding in single player and PvE groups when this game precisely takes many measures to regulate PvP, with bounties, fines and security ships, when it tackles the problem of griefing with its sandbox approach, when player encounters will be rare enough given the size of the galaxy, and when there is next to no difference between PvE and PvP aside from who pilots the ship.

This game does everything to please both sides, and avoiding players is like ignoring all of FD's hard work to have us all play and enjoy the game together as we would a MMO. The reasons to keep on avoiding player confrontation are plain ridiculous, I mean, do you plan on avoiding hostile NPCs too? Otherwise I can't wait to see people complain that NPC criminals are as much of an annoyance as players.

All this does is reinforce the idea that people who hate PvP are just sore losers and just do not want to lose to another player. If all you want is trucking without any risk, whether from players or NPCs, Elite: Dangerous isn't for you, but I would recommend Euro Truck Simulator 2.

Just pretend you're in a space ship ;)

You don't know me, I have no interest in getting to know you, in most circles that would seem clear enough. I enjoy solo play during my down time, I intend to join several gaming groups here, and frequent the open play from time to time.

In case you haven't figured it out in "Elite", PVP is consensual! I will consent to engage in it when I enter the "All Play" option. This game design is perfect for my play style!
 
Certainly not, and it is the most unnerving thing I read on those forums: no one wants that, no one benefits from that, it will kill all sense of a unified community, and avoiding it is precisely what will lead to it.

Some might argue that being actively and unwillingly hunted by one part of the community is not what they call "unified". If the all group is so bad that players would start playing solo then those players would probably just stop playing completely without that option.

And my greatest fear is that once this game is released, the forums are swarmed by people creating threads asking "where is everyone?"

The all group population will reach the equilibrium it deserves based on the gameplay it contains, that's all. If people don't enjoy it they won't stay in it, you can't force players. If said equilibrium is 0, then that means the state of the community doesn't make the all-group any enjoyable.

there is next to no difference between PvE and PvP aside from who pilots the ship.

To some what's in the "next to" matters a great deal. It's a subjective issue.

This game does everything to please both sides, and avoiding players is like ignoring all of FD's hard work to have us all play and enjoy the game together as we would a MMO.

No, the game does what it can to mitigate the issue for one side, to make it acceptable but not necessarily pleasant. Also playing solo is part of FD's hard work too, the option didn't spawn out of nowhere, they designed it.

All this does is reinforce the idea that people who hate PvP are just sore losers and just do not want to lose to another player. If all you want is trucking without any risk, whether from players or NPCs, Elite: Dangerous isn't for you, but I would recommend Euro Truck Simulator 2.

Just pretend you're in a space ship ;)

Right, trying to insult the people you want to attract into the all-group sounds like a great plan. :rolleyes:
 
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