PvP Why PvP is not popular in Elite Dangerous?

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That comment of mine was made before 3.0 rngineers dropped so to be fair I should now say that it has reduced the lvl of rngineer grind to get the top G5 to a more palatable lvl. However the decision on grandfathering I feel is another barrier to the level playing field.

Now the 3.0 has further inflated the hp's though it seems like the fights have become even longer and I ain't interested in a 20min slugging match. Some interesting new mechanics with the flachettes ; shows some progress towards closing the gap between the big 3 and smaller stuff.
 
so 182 pages later, 2,724 posts in, and still nobody has come to a conclusion on why PvP is not popular in this game. Okay.
 
so 182 pages later, 2,724 posts in, and still nobody has come to a conclusion on why PvP is not popular in this game. Okay.

We don't have the figures, so all anyone outside of Frontier can give is their opinion, based on their experience. There is no right answer.

I've been reading through the thread from the beginning trying to spot any trends, and none really stand out beyond 'people don't like to have their preferred activity insulted'.

I quite like it, but I like exploring too.
 
If you do not get the concerns by now it is pointless debating them further. :rolleyes:

Besides which, FD have been against official guild like mechanics from day one.

So it is the fear of "developers wasting their effort on useless things" which are not focused on you directly and entierly.
Sorry. But we are somewhat playing this game as well.
 
Errm... no, you want that - go play EvE :rolleyes:

FTR I do not agree with Riverside's apparent interpretation of "meaningful PvP" either.

Your feedback was useful, any idea needs to be tested, to breaking point if need be. One conclusion that could reasonably be drawn from this is that not many PvPers really want PvP to be changed.
 

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OK the only thing I see happening in this thread is people dismissing any feed back that doesnt fit their preconceived notions about their method of play and then dissing the other players that dont agree.

I mean if someone asked why something isnt popular you dont ask the players who think it is popular thats not going to generate any movement on the subject. Why would you just discount anything someone says if it relates to the question.

pvp seems fine in the game, plenty of players killing other players.
 
So it is the fear of "developers wasting their effort on useless things" which are not focused on you directly and entierly.
Sorry. But we are somewhat playing this game as well.

RSLG has a point way back in the mists of time before dinosaurs made the entitled cry, DBOBE sat on his mighty throne of salt and said he thinks player guilds are not really his thing when asked directly about it at a live event. The exact quote was "no because they tend to act like Mafioso" IIRC which to put it mildly isn't very flattering. The head honcho may not be movable on that one due to his personal distaste at the way it makes or allows people to behave.

He basically compared player guilds with some of the worst sort of scum.
 
RSLG has a point way back in the mists of time before dinosaurs made the entitled cry, DBOBE sat on his mighty throne of salt and said he thinks player guilds are not really his thing when asked directly about it at a live event. The exact quote was "no because they tend to act like Mafioso" IIRC which to put it mildly isn't very flattering. The head honcho may not be movable on that one due to his personal distaste at the way it makes or allows people to behave.

He basically compared player guilds with some of the worst sort of scum.

And despite that, there are some carriers with some squadrons do appear at quarter 4.
Well, technically he is right. In some regards, and in cases with some clans. And leaving extortion available as a game feature is up to Fdev...
 
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And despite that, there are some carriers with some squadrons do appear at quarter 4.
Well, technically he is right. At some regards, and in cases with some clans. And leaving extortion avaliable as a game feature is up to Fdev...

I guess the game has evolved and co-op gear might bring in new players. We'll find out once it's in the game.
 
RSLG has a point way back in the mists of time before dinosaurs made the entitled cry, DBOBE sat on his mighty throne of salt and said he thinks player guilds are not really his thing when asked directly about it at a live event. The exact quote was "no because they tend to act like Mafioso" IIRC which to put it mildly isn't very flattering. The head honcho may not be movable on that one due to his personal distaste at the way it makes or allows people to behave.

He basically compared player guilds with some of the worst sort of scum.

I love how some of you on that side of the argument always fall back on an appeal to authority: High Commander Braben says PvPers & clans and guilds are wretched and deplorable, so therefore it must be so!

If I actually thought that David had more than a half a dozen hours playing his own game, I might have a little more respect for that:)
 
Yeah, and I smell another forever unfinished audience grab feature somehow...

I agree with the audience grab bit, and frankly that's not a surprise because they aren't a charity. I think I'd have preferred this Squadrons thing to be a separate DLC package but I'm sure they'll sell a ton of paint packs for all the players wanting to wear their Squadron's uniform. Financially it makes sense.

Any new feature is going to fall short of expectation if people put it on a pedestal, multi-crew was a perfect example of this. Frankly I'm happy if a new feature doesn't break the existing game so any higher up the scale than that is a bonus ;)
 
If you do not get the concerns by now it is pointless debating them further. :rolleyes:

Besides which, FD have been against official guild like mechanics from day one.

I love how some of you on that side of the argument always fall back on an appeal to authority: High Commander Braben says PvPers & clans and guilds are wretched and deplorable, so therefore it must be so!
If I actually thought that David had more than a half a dozen hours playing his own game, I might have a little more respect for that:)

Actually, this is a bit of misinformation. Braben wasn't against guilds, or factions, or whatever we want to call them.

He WAS against ossification of the galaxy, through player 'fort making'. His concern about any other behavior was not that much of a concern, since we have such a dystopian galaxy (if he WAS against factions, the BGS would have been an RNG spreadsheet, murderers would be instantly killed, etc) because the interactions between players was expected to cause problems (thus we have BGS wars and indirect PVP as the measure of conlict resolution).
 
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