Why setting the game on Las Cinco Muertes was a bad idea

Alright, imma just come out and say it. While I DO agree with what you said, you’re ignoring the gigantic problem here. Sure, it would have been nice to have one or two big islands, and it’s not like the developers probably didn’t think of that, it’s MEMORY. Console players can’t work with that, it’s one of the big issues. There’s a reason terrain tools and the like we’re added later, not only did they have to release it at an exact time, but they also had memory issues that didn’t just stem from console players. Objectively, you’re argument makes sense and I would have loved it, but the big issue is that they COULDN’T. Not wouldn’t, couldn’t. It’s as simple as that. Honestly, the rest of your argument doesn’t hold too much water for me, I could care less about it. I just needed to point this out
That's exactly what I was thinking. If JWE took place on just one island, it wouldn't have been one huge playspace equal to the size of every other island's playspace put together, it would have been different sectors on the same island separated by loading screens. Because of this, the story and gameplay probably would have been exactly the same, but instead of unlocking new islands, you would unlock new sectors on the same island.
 
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