Why the bounty system only helps PK'ers

Yup it certainly is garbage, bounties have to be payed by the player on death -at a rate of 1.5X the amount- if returned to a station that is allied to the faction that placed the bounty or they go dormant and are just sitting waiting to be reawakened on committing crimes. You don't have any fines/bounties auto payed off like some people seem to think you do...

Nice!, I was unaware there there was persistence of the Bounty through ship destruction. I'm certain it didn't used to function that way, so that is awesome if it does now. It really does solve the issue, if death is not the end of the road for paying off your wanted level.
 
I don't think I will win any popularity points for this opinion, however... I don't care what others do to get their credits. Its a game. Its here to have fun with. If they are having fun playing their way, then that's good. So what if they can buy "x" ship before me?
 
There is no long term damage done to the overall game.

I say this based on hearing actions carried out by ED Team (eventually) for use of exploits...ED team simply removes the money made in game from the exploiters account (when ED team can eventually get around to it and they will). So no worries.
 
The problem is, that you maybe get 300k bounty today, but then 600k tomorrow, 900k the day after and so on. If you do it right, what do you think you get after, say, a month? For one kill!
Still not as much as if you were trading though.
 
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