Why we have stopped playing Jurassic World Evolution

Decorations (building skins) will not make me play this game. Just like dinosaurs, these additions will not extend the life of the game for me. I played Return to Jurassic Park and now I'm done, I couldn't bring myself to start a challenge mode because they're not enjoyable, just stressful. I do not have fun playing this game. Even if Aquatic creatures are added, I will still not play this game. Everyone asking for new dinosaurs and new skins and more, more, more content...have no idea how many people have stopped playing this game, just like me.

The DLC brought back nostalgia and things that should have been in the game from the beginning, but it still didn't fix the game. The UI, park management, guest interaction, dinosaur behavior, and lack of effort on all fronts (except for modeling, animation, writing, rendering {sort of} and sound) put this game at 50/50 for me. It gets half of it right, and half of it completely wrong. I've been posting ideas to help me enjoy the GAMEPLAY more, anything to do with adding new buildings, decorations, or new dinosaurs is tiring for me to read...because it won't help the game.

It's sad that when I want to sit down and play the game, I come here and complain instead...because I am reminded of why playing this game is pointless to me...and I am a huge HUGE Jurassic Park/Jurassic World fan. If Frontier isn't reaching me, then I can only imagine the people who got excited for this game day 1 and have now completely lost interest. I am willing to do anything for a good Jurassic Park/JW game; I would even make it myself if I had the time, expertise, and 200+ employees.
 
You don't want any new DLC's/updates for the game, even if its Aquatic creatures, you would still not play the game, yet you played thru RTJP.
You don't bother playing challenge mode because for you, it's stressful, well uh, its called Challenge mode for a reason, not Easy Mode.
If you're tired of the game, feeling its pointless, lost interest or anything of the sort, why bother play at all? Kind of hypocritical when you make this thread after playing thru RTJP.

How can you say you've been posting ideas for the game when you've just recently started posting them starting December 10. 5 threads, including this one. You can't just expect the devs to immediately work on your ideas after posting them. Just saying.
 
You don't want any new DLC's/updates for the game, even if its Aquatic creatures, you would still not play the game, yet you played thru RTJP.
You don't bother playing challenge mode because for you, it's stressful, well uh, its called Challenge mode for a reason, not Easy Mode.
If you're tired of the game, feeling its pointless, lost interest or anything of the sort, why bother play at all? Kind of hypocritical when you make this thread after playing thru RTJP.

How can you say you've been posting ideas for the game when you've just recently started posting them starting December 10. 5 threads, including this one. You can't just expect the devs to immediately work on your ideas after posting them. Just saying.

Yeah, I just recently started posting because this game is torturing me, because I love it...and I hate it...obviously you didn't read my post. I want gameplay changes and updates, not new dinosaurs, new buildings, or new decorations. I will not pick a side because this game has cut me in half. I want to play this game, but I won't at the same time...get it? That's why I'm here to voice my ideas to help make the game better.
 
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Of the 4 threads, not counting this, these are the ones that make sense:
1. Dinosaur categories in the Hammond Creation Lab
2. Radial Selection (then again, its up to the devs to implement this)

The thread about herding dinos sticking together has already been answered in the thread itself.
The playable dino thread has already been asked before and answered, and tbh, its pointless. The goal of the game is for players to manage a park filled with dinos, not become dinos themselves.

Then again, even if an idea is worthwhile and doable, doesn't mean it's given immediate priority for implementation.
 
I bought the Return to Jurassic Park DLC and it's the first time I've touched the game in years, feeling that nostalgia was the only reason I came back, but ultimately, it's just a facade - a different presentation of the same problems that have always been in the game:

poor dinosaur behavior​
no reason to care about guests​
the half-baked UI​
a poorly executed contract system​
significant landscape limitations​
lack of options handling dinosaurs​
an overloaded amount of pointless dinosaur stats​
overly repetitive gameplay​
weird camera parenting​
an overall lack of motivation to keep playing (sorry but putting myself through torture to unlock a skin...yeesh)​
odd save file options​

All of these things can be fixed and improved! We can get a fantastic game out of what's been made here. Frontier absolutely nails this game on so many levels:

dinosaur models and textures taken directly from the films​
top notch voice acting​
a brilliant soundtrack that gives me chills​
a wonderful attention to detail with regard to everything​
life-like animations for everything​
great controls for the vehicles and camera options​

This game has polarized me...forgive me for doing what I can.
I never said anything about priority...I am fully aware that these projects are thought up often years in advance before being implemented.

I appreciate the response to my former ideas, I haven't been on these forums long enough to know what's been said and what hasn't, forgive me for not filtering to see the oldest requests in the book. However, I have been following this game all the while, though I haven't been playing it. Return to Jurassic Park was the only reason I wanted to give it another chance, hoping that in the extensive laundry list of updates and patches that the game would be fun for me. Other than campaigns, the game has no replay value...which hurts because JPOG always kept me coming back AND IT HAD WAY LESS CONTENT. That was my point on the topic of this post, new dinosaurs and decorations will not fix this game for me.
 
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No.
I will always welcome new dinosaurs and decorations to this game as it gives us more options to make different parks. Especially more decorations is something the game actually needs.

poor dinosaur behavior​
no reason to care about guests​
the half-baked UI​
a poorly executed contract system​
significant landscape limitations​
lack of options handling dinosaurs​
overly repetitive gameplay​
All of these listed have been improved partially or significantly since release.
  • Dinosaur behaviour has been expanded with alpha system, new feeders etc.
  • While guests are still not the focus of this game they have been expanded as well with things like the restrooms.
  • The UI has improved here and there with better tool tips and other small improvements.
  • I agree that the contracts aren't perfect but they have been improved by adding some more variety.
  • Landscaping is indeed still too restrictive, but it has already improved significantly with the decoration options and tooltip improvements.
  • With the recent update where dinosaurs react more to jeeps this has improved as well. Also the fish feeders in a previous update.
  • Again, most of the updates have improved some things that give more options to make things less repetitive or improved on existing interactions like the jeeps being attacked.

No one is saying this game is perfect. But instead of complaining, come with ideas on how to improve things.
 
No.
I will always welcome new dinosaurs and decorations to this game as it gives us more options to make different parks. Especially more decorations is something the game actually needs.


All of these listed have been improved partially or significantly since release.
  • Dinosaur behaviour has been expanded with alpha system, new feeders etc.
  • While guests are still not the focus of this game they have been expanded as well with things like the restrooms.
  • The UI has improved here and there with better tool tips and other small improvements.
  • I agree that the contracts aren't perfect but they have been improved by adding some more variety.
  • Landscaping is indeed still too restrictive, but it has already improved significantly with the decoration options and tooltip improvements.
  • With the recent update where dinosaurs react more to jeeps this has improved as well. Also the fish feeders in a previous update.
  • Again, most of the updates have improved some things that give more options to make things less repetitive or improved on existing interactions like the jeeps being attacked.

No one is saying this game is perfect. But instead of complaining, come with ideas on how to improve things.

I have, I am, and I will continue to post new ideas for this game. Stating the problems is all a part of determining a workable solution, if you want I can write a 40 page document detailing specific solutions to every problem in the game. But this is only my first day on these forums, give me break here. I shouldn't have to argue about wanting a better game.

You can have 1,000 dinosaurs with 1,000 building variations for the game, and it won't change the core gameplay a bit (actually it would call for an easy way to sift through all 2,000 extra assets in the game...like a categorical system for choosing things - one of my few posted ideas so far). I take these points very seriously because not enough people are actually voicing ways to fix the game (although there're also a great deal of amazing ideas and threads to discover here too)...most of them deal with adding skins, dinosaurs, or decoration variety...like that hasn't been talked about to death - neither of which make me come back to the game.

Frontier is probably trying the best they can given the circumstances...I don't know...I don't work there. But so help me if I spare them another day with people flooding these forums demanding more dinosaurs only for them to realize it doesn't keep players playing. I've stopped playing for over a year (that means I played it for a few months when it came out and got tired of it). This new campaign and retro park DLC expansion gave me some hope (along with all the changes Frontier has made over time - for free), yet I found that the gameplay hasn't changed enough to make me come back to it. Sometimes it's the smallest, you'd never think about it kind of flaw that ultimately kills the game for people...when you don't enjoy a game, you will not play it...simple as that.

Challenge mode does not fix this (varying difficulty seems to only make the game more of a chore...how about make the game fun instead - random dinosaurs was a good choice though; however, the Hammond foundation fee seemed like knee-jerk response to having too much money in the game - still doesn't fix anything the way it is)
Sandbox mode does not fix this (with no motivation to unlock anything, and constantly shutting off dinosaur break outs and habitat requirements means there is a problem here)
Campaign mode helps (actual progression and the fruition of narratives tied into the responsibility of managing a park - these expansions are the only things that add significance to playing the game) Campaign missions make you feel like you're getting somewhere and not simply playing the game for nothing.

I could go on and on, but I'm tired...this game has caused me too much stress and loss of sleep because I love it so much and want it to be better. Goodnight
 
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Moved to JWE Discussions from Features and Requests forum. Please know that anyone is allowed to post their suggestions for the game on the forum and telling them not to isn't really how it works. Everyone is allowed their opinion. Thanks!

I'm sorry, could the thread be renamed to something more appropriate?
 
Yeah honestly im impressed with the fact Frontier stuck to updating the game, but the more time has passed, the more ive noticed how half-baked much of it is. I can't help but think that it's largely because they started with a flawed base to begin with, whether it was because of the movie deadline or not, and at this point only a sequel will have a chance of fixing some of the more major problems. I still say some shaite (dont put words in my mouth frontier) is unnecessarily half-baked though, like how -supposedly- the predator killing rampantly issue was fixed. I'd say like many other issues the game had and were "fixed", they werent really "fixed" they were improved. Because to fix the predator thing would require corpses to have a container value of food that goes down when different dinos eat from it and that it's preferred for dinos to eat from it instead of hunting when it's available. Instead, now we get dinos eating once from the kill and then never again. And god forbid the herbivore initiated the fight, because then that corpse is forfeit and utterly pointless. But that would then cause problems with the disease system which amplifies risk with corpses, so we have a couple of design decisions that weren't really thought out for "fun" or engagement, but rather for "does the player have something to do" without ever asking if it's fun. I do not enjoy inoculating my annoying ostriches every 10 minutes, no. I do not particularly enjoy having to restock the feeders either. It's all busywork and it's boring. I want to love this game, i would be able to still play it if they fixed the challenge mode JP era limitations, but that's currently the straw breaking the camel's back, an arbitrary decision that noone asked "Is this fun for the player" about.
 
Yeah honestly im impressed with the fact Frontier stuck to updating the game, but the more time has passed, the more ive noticed how half-baked much of it is. I can't help but think that it's largely because they started with a flawed base to begin with, whether it was because of the movie deadline or not, and at this point only a sequel will have a chance of fixing some of the more major problems. I still say some shaite (dont put words in my mouth frontier) is unnecessarily half-baked though, like how -supposedly- the predator killing rampantly issue was fixed. I'd say like many other issues the game had and were "fixed", they werent really "fixed" they were improved. Because to fix the predator thing would require corpses to have a container value of food that goes down when different dinos eat from it and that it's preferred for dinos to eat from it instead of hunting when it's available. Instead, now we get dinos eating once from the kill and then never again. And god forbid the herbivore initiated the fight, because then that corpse is forfeit and utterly pointless. But that would then cause problems with the disease system which amplifies risk with corpses, so we have a couple of design decisions that weren't really thought out for "fun" or engagement, but rather for "does the player have something to do" without ever asking if it's fun. I do not enjoy inoculating my annoying ostriches every 10 minutes, no. I do not particularly enjoy having to restock the feeders either. It's all busywork and it's boring. I want to love this game, i would be able to still play it if they fixed the challenge mode JP era limitations, but that's currently the straw breaking the camel's back, an arbitrary decision that noone asked "Is this fun for the player" about.

100% feel everything you just said, I agree. Predator behavior was never really fixed; but, rather, improved. Having a container with a value on it would actually be very effective if it vanished after a while; Frontier could always remove the diseases associated with them on the basis that every dinosaur in the park is not wild, they are bred in captivity and don't carry dangerous diseases for carnivores.
 
Decorations (building skins) will not make me play this game. Just like dinosaurs, these additions will not extend the life of the game for me. I played Return to Jurassic Park and now I'm done, I couldn't bring myself to start a challenge mode because they're not enjoyable, just stressful. I do not have fun playing this game. Even if Aquatic creatures are added, I will still not play this game. Everyone asking for new dinosaurs and new skins and more, more, more content...have no idea how many people have stopped playing this game, just like me.

The DLC brought back nostalgia and things that should have been in the game from the beginning, but it still didn't fix the game. The UI, park management, guest interaction, dinosaur behavior, and lack of effort on all fronts (except for modeling, animation, writing, rendering {sort of} and sound) put this game at 50/50 for me. It gets half of it right, and half of it completely wrong. I've been posting ideas to help me enjoy the GAMEPLAY more, anything to do with adding new buildings, decorations, or new dinosaurs is tiring for me to read...because it won't help the game.

It's sad that when I want to sit down and play the game, I come here and complain instead...because I am reminded of why playing this game is pointless to me...and I am a huge HUGE Jurassic Park/Jurassic World fan. If Frontier isn't reaching me, then I can only imagine the people who got excited for this game day 1 and have now completely lost interest. I am willing to do anything for a good Jurassic Park/JW game; I would even make it myself if I had the time, expertise, and 200+ employees.

Just because you don't like it doesn't mean that others are of the same opinion, respect that.
 
Just because you don't like it doesn't mean that others are of the same opinion, respect that.

All good here sir, have a nice day! Love to hear from you again ❤ Just so you know I take others opinions very seriously, but I also hold no boundaries on what I discuss as it relates to this game. According to IGN, frontier has sold over 2,000,000 copies of Jurassic World: Evolution, out of that 10,000 or so talk in these forums at all (less so if you don't count dead threads), so YOU represent less than .5% of the active player base...the rest of the players are either not playing, or just not communicating on here. A massive drop in activity considering how many copies sold (even if it's less than 2,000,000 actual players playing them, a larger majority of people have stopped playing - THAT IS A FACT, not an opinion). When a game doesn't sell or doesn't work well for people, it can be for any number of reasons; yet, it won't change the FACT that not as many people are playing Jurassic World: Evolution anymore. This lack in sales affects current players...like you and me. It means Frontier is probably working with less funds for this game and it's updates than before. So having too many people demanding more dinosaurs and decorations added to the game clutters up these forums, making it harder for game changing ideas to come forth. Frontier clearly wants to bring players back with the Return to Jurassic Park DLC, yet its a far cry from what is actually needed in the game (though it's a nice addition) to coax former players (including me) to come back. I'm here to explore solutions and discuss reasons why this could be the case. I'm speaking for myself, someone who has left the game and may have good insight into why other people stopped playing too. If I can bring that to Frontier's attention, it'll be the least I can do before this ship sinks.
 
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I love this game, sorry
I thought you hated it since apparently you want us to stop providing feedback.

It would be nice of Frontier BTW to provide acknowledgment of some of the most incandescent topics, but they don't. Sadly. So I kinda see why you feel it's pointless.
 
JWE and ED are the only two Frontier games I bought. I totally lost mood in playing JWE. Frontier in general seems not to spend any time to PLAY their own game. Elite Dangerous faces similar issues. We got a lot of half-baked new features and ten times more bugs, but most new featues since ED 2.1 did not improve the overall game that much. In some aspects it went even worse. Last time I installed JWE again I felt unable to click through all that useless stuff. All these dinosaur genetics which do almost nothing. I spend most of the time with repairing the fences and refilling the feeders.
 
I thought you hated it since apparently you want us to stop providing feedback.

It would be nice of Frontier BTW to provide acknowledgment of some of the most incandescent topics, but they don't. Sadly. So I kinda see why you feel it's pointless.

you asked me go away...I said I loved the game
 
JWE and ED are the only two Frontier games I bought. I totally lost mood in playing JWE. Frontier in general seems not to spend any time to PLAY their own game. Elite Dangerous faces similar issues. We got a lot of half-baked new features and ten times more bugs, but most new featues since ED 2.1 did not improve the overall game that much. In some aspects it went even worse. Last time I installed JWE again I felt unable to click through all that useless stuff. All these dinosaur genetics which do almost nothing. I spend most of the time with repairing the fences and refilling the feeders.

Ya, it's an apparent pattern I'm noticing here. Elite Dangerous looks so cool too! Maybe they need beta testers or something, maybe they're not giving themselves enough time to test the game. This is all normal stuff associated with game development, but sometimes it can cause problems like what we see here. I have the exact same problems with JWE in that there's too much extra clicking for no real purpose other than to make the game look like it has stuff. I'm not sure exactly, but that's the impression it gives me. Like how all the menus are organized into lists (non-simplified) so that you're forced to see all the game has to offer by scrolling around. Frontier seems very analytically driven and technically sufficient with Jurassic World: Evolution. Can't say the same for their other games, though Planet Zoo may be their attempt to implement some feedback based on the response from this game.
 
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I thought you hated it since apparently you want us to stop providing feedback.

It would be nice of Frontier BTW to provide acknowledgment of some of the most incandescent topics, but they don't. Sadly. So I kinda see why you feel it's pointless.

I think he just worded what he meant a bit poorly and antagonistically, but from what I gather, and it is a sentiment I agree with, more dinosaurs are not going to fix the core issues with the game. Wishing for more dinosaurs, specifically at this point is kindof pointless and it is more of a wish than it is providing feedback on the state of the game or any meaningful improvements or additions that would seriously change anything. 30 new dinosaurs wouldnt make me want to play the game any more at this point because the maps are still too small to allow me to make the park i want with all possible dinos. And as it stands, i cant even use anything outside of the "JP" Era if i want to play the game in challenge, which is the only game mode i play, so no, dinosaurs are not meaningful feedback. Ultimately however, Frontier isnt really dedicating all their time on that, and there are different teams working on different things. They only add like 4 max dinos at a time, though i think his issue is the overload of samey threads begging for dinos. My issue is more with some of the more asinine or generally unfeasible ideas some people put out just because they want this to be a different game entirely. Heads up, the Isle already exists, if you wanna play the Isle, go play the Isle, stop asking Frontier to make The JP Isle.
 
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