I am really scared about ED.
I love this game, I cant even consider playing anything else, I even bought nothing, NOTHING in the steam sale. However much I love this game though, the massive scope and potential for improvement is daunting in its sheer enormity. The game is just a shell, given how much I love the shell, whats going to happen when/if the shell gets full up, which causes the angst, what happens if the shell never gets filled?
I will easily get 100+ hours of playtime from the game as is. If even 30% of the potential I see in the game is fulfilled then I can see that going north of 300 hours and change.
The problem comes from the more of that potential is met, effectively the less I have paid for the game. Yea cool I gets the free games, but no not cool because I want FD to have economic rational to keep updating the game.
I know expansions are planned, but the way the game is structured I think the market would not bear expansions that fill up the shell merely due to player expectation. How much potential should be patched in, how much should be from expansions? I think the player base rightfully expects a large amount of patching in of content.
So the only way for FD currently to raise more funds for filling the shell to 100% is from expansions. If they try and do to much through expansions the player base might feel cheated as they expected X amount via patching/updates etc and the expansions might not sell. The shell might not get filled and I will always mourn for what might have been.
Having played the game I wish FD had gone via a subscription model of some kind, Im not sure if its been done in games before (never played a mmo) but perhaps a pay per hour would be an equitable model that players would accept.
You pay an upfront fee and then pay say 5£ for every 100 hours played. This should seem fair to the playerbase as you are effectively paying for hours played, and it would incentivise adding content that kept players in world.
In short it would make sure the shell gets filled and the most awesome game in computer gaming history gets made.
I love this game, I cant even consider playing anything else, I even bought nothing, NOTHING in the steam sale. However much I love this game though, the massive scope and potential for improvement is daunting in its sheer enormity. The game is just a shell, given how much I love the shell, whats going to happen when/if the shell gets full up, which causes the angst, what happens if the shell never gets filled?
I will easily get 100+ hours of playtime from the game as is. If even 30% of the potential I see in the game is fulfilled then I can see that going north of 300 hours and change.
The problem comes from the more of that potential is met, effectively the less I have paid for the game. Yea cool I gets the free games, but no not cool because I want FD to have economic rational to keep updating the game.
I know expansions are planned, but the way the game is structured I think the market would not bear expansions that fill up the shell merely due to player expectation. How much potential should be patched in, how much should be from expansions? I think the player base rightfully expects a large amount of patching in of content.
So the only way for FD currently to raise more funds for filling the shell to 100% is from expansions. If they try and do to much through expansions the player base might feel cheated as they expected X amount via patching/updates etc and the expansions might not sell. The shell might not get filled and I will always mourn for what might have been.
Having played the game I wish FD had gone via a subscription model of some kind, Im not sure if its been done in games before (never played a mmo) but perhaps a pay per hour would be an equitable model that players would accept.
You pay an upfront fee and then pay say 5£ for every 100 hours played. This should seem fair to the playerbase as you are effectively paying for hours played, and it would incentivise adding content that kept players in world.
In short it would make sure the shell gets filled and the most awesome game in computer gaming history gets made.