I'm still waiting for sensible, workable suggestions fwiw.
So far so meh.
It's an idea. Something that has potential. Like carriers started out as.
If I'd have suggested carriers two years ago there'd have been "arguments" just like yours then too.
The idea that an idea proposed by a player should somehow pass design document quality and gain sign-off from a few other players in order to garner support to... What?
It's just weird. I see lots of ideas that don't particularly interest me. I don't think my lack of interest is important enough to wade in and demand they change my mind with "sensible workable solutions".
If fdev like something enough to consider, they don't need my say so to come up with something they consider useful or fun.
It's this weird urge prevalent in game forums to express opposition to ideas rather than actually talk about them... Just odd.
So, I repeat, it's not essential for you to sign off. Certainly less important for us to understand your dislike of the idea when your reason is that you dislike something about carriers...
When you use a carrier yourself.
Fdev are about to push an expansion that they propose will allow us to never buy or fly a ship...
Why do Fcs exist then? Why bother having space at all? Why not just scrap space and stick to fps? Hyperbolic rhetoric aside, they want us to have options. Not owning a carrier is an option yet they created them.
Why bother if we don't need them?
Because they're fun! Not for everyone. But they're fun! That's enough of a reason for anything to exist in a game. Fcs are a prime example of that. Bases wouldn't be any different. But they can offer similar cool things.
Whether an idea is "workable" or not is irrelevant at the idea stage! That's not our responsibility, is it? If you don't like an idea then fine. But to say so because of the reasons you've said (don't like fleet carrier names, don't think you'd need a base) but then pretend to be "genuinely interested" but shut down all proposals for other reasons is just disingenuous.