I dont agree. PP is a useless layer that limit the playground to civ space and consume effort and time from devs that can no more add depth contents.
Powerplay does not limit the playground at all. I think you are very mistaken about that. It doesn't do so even if you have chosen sides.
For me Powerplay adds a very necessary layer of politics to the game. This had to be done in one way or another and PP does this quite well.
It has given me a completely new and different way to view the Elite universe and stimulated me to do stuff I would not have done otherwise... and I love that.
It has given a face to faceless star systems and a new reason to interact with the environment.
For me this is all very good and positive and I would hate to see it removed.
Also PP has created new ways for pvp interaction. I am not interested in that, but it is good for those who want it.
But, and that is a big but... I am not happy with the way players interact with PP now. I think the merit decay is too demotivating and the interactions it is too impersonal and repetitive.
For example I would like a better integration of PP with the already existing bulletin board mission system and I would like a Power to contact me personally by name and give me special missions. I would also like to see a whole range of tweaks all over the place, but I won't go into that here.
In general though I think PP is a welcome addition to the universe.
All seems to be released soon but we got CQC that is the opposite a space sim needs.
CQC was developed by a only a few people who were specifically hired to create it. This does not stand in the way of other developmental work. That is not how game development works. A lot of stuff is yet to be released and is worked on at this very moment. We just need to give it time. Many people seem to underestimate the time it takes to do things right for such a huge spacesim project. FD is not a huge dev like UBI, EA or Rockstar. They do not even come close.
Just look at how long it takes to create a single GTA game that compared to Elite is so limited in game space and look at the amount of money a single GTA game absorbs.
CQC is not what I want either. I am not at all interested in PvP. But I do recognize the game needs competitive elements for a big part of current day gamers. That is fine by me. I trust FD to make the right decisions in that respect. They are a very successful developer and obviously know what they need to do to survive in this business.
My question is: why putting 400 billion star systems all together for leaving them empty of contents????
The content will come, but it cannot all be created in a very short time. They cannot give you what you want, when you want it, at the very moment you want it.
FD is a small developer. We need patience. There is nothing we can do about that. Developing a game like this is a monumental task.
If I had a say in it I would want the next big update to be purely about assets.
I want the universe to be dressed up and filled in with more different types of stations like prison installations, military fortresses, true shipyards, industrial complexes, mining installations etc. etc.
I also want Imperial space to have true Imperial styled space stations. I want Imperial space to feel different.
I also want the interiors of current space stations to be more different from each other and I want more interesting variations in existing station designs.
I also want more npc ships of all kinds like shuttles, tugs, repair and maintenance ships, tankers etc. etc. etc. and also more military npc vessels like destroyers, cruisers, frigates, military tankers etc.etc.
All this could be tied in with new mission types.
At this moment that is what I want most. The ED universe desperately needs more diversity and life.
I do think it needs to be prioritized, because it is key to our experience. This is how we directly experience the ED universe.
So I have many wishes for the game still.
I also realize all this demands patience and I do not want the ED development to become a mess like Star Citizen.