I just returned from 6 weeks in deep space exploring. After selling my treasure trove of data, I decided to try out some of these newfangled wing assassination missions, since I saw mentioned here that they were fun, even in an engineered ship.
So I busted out my fully engineered cutter (pre-3.0 but not too far off the current engineering). I found the first signal source and dropped in - 5 vultures and an anaconda. Killed the anaconda rather quickly and left after shooting at a few of the support ships, nothing too exciting although shields were weakened a bit. Back to supercruise and onto the next one.
This one was....different. I immediately saw something odd - the anaconda's rails are orange - PENETRATOR RAILS! It also starts raining down incendiary multicannons - I had to check my scanner to make sure this wasn't a player, but it wasn't. Sparks shooting out from my dashboard from shield penetrating lasers from the vultures, and I start to see my shield ring fade, my fighter explodes....this is serious business. I turn on my 8A SCB module and fire it once it's charged while using a feedback rail to block the SCB of the anaconda, but it is fast and causing trouble - I boost and turn with FA off and am hitting it at range with my long range lasers, and HE is hitting ME at 5K out with his rails. I switch fire groups when its shield falls and start blasting its powerplant with my own wing feedback rail. I lose a bunch of fighters, most of my SCBs are depleted, and when the anaconda blows up my shields aren't in great shape - I'm out of there, forget those vultures.
That was a great experience. Definitely the most challenging NPC battle I've had in a very long time, other than the thargoids - true endgame play. These are great fun and well-implemented missions - I'm glad that unlike the wing cargo missions they are still workable for one player without penalty. It almost makes me want to build my "assassination FDL" that I was planning for nefarious open mode play, but for doing these missions instead (4 torpedoes and one huge overcharged cannon) to kill the main ship fast...! Good stuff [up]...let's see if my shield is charged at the station to finish the other ones I accepted...!
So I busted out my fully engineered cutter (pre-3.0 but not too far off the current engineering). I found the first signal source and dropped in - 5 vultures and an anaconda. Killed the anaconda rather quickly and left after shooting at a few of the support ships, nothing too exciting although shields were weakened a bit. Back to supercruise and onto the next one.
This one was....different. I immediately saw something odd - the anaconda's rails are orange - PENETRATOR RAILS! It also starts raining down incendiary multicannons - I had to check my scanner to make sure this wasn't a player, but it wasn't. Sparks shooting out from my dashboard from shield penetrating lasers from the vultures, and I start to see my shield ring fade, my fighter explodes....this is serious business. I turn on my 8A SCB module and fire it once it's charged while using a feedback rail to block the SCB of the anaconda, but it is fast and causing trouble - I boost and turn with FA off and am hitting it at range with my long range lasers, and HE is hitting ME at 5K out with his rails. I switch fire groups when its shield falls and start blasting its powerplant with my own wing feedback rail. I lose a bunch of fighters, most of my SCBs are depleted, and when the anaconda blows up my shields aren't in great shape - I'm out of there, forget those vultures.
That was a great experience. Definitely the most challenging NPC battle I've had in a very long time, other than the thargoids - true endgame play. These are great fun and well-implemented missions - I'm glad that unlike the wing cargo missions they are still workable for one player without penalty. It almost makes me want to build my "assassination FDL" that I was planning for nefarious open mode play, but for doing these missions instead (4 torpedoes and one huge overcharged cannon) to kill the main ship fast...! Good stuff [up]...let's see if my shield is charged at the station to finish the other ones I accepted...!