Please stop moaning about earning too much money in the game for the love of God ... if you think you’ve got too much money go buy a load of cargo and eject it into space or something if that balances your conscience.
I tried a wing missions with friends.
Dear FDev. Please imagine something. You are hiring a developer. His salary is 7000 EUR for write simple application.
He did application but told you a two friends helped him and YOU need to pay 21000 EUR instead of 7000, because he did a winged project
have fun.
.Can someone clarify if this thread is discussing winged missions get too much or not enough? OP implies too much but others say not enough.
Confused!!!
Can someone clarify if this thread is discussing winged missions get too much or not enough? OP implies too much but others say not enough.
Confused!!!
They can't pay too much and not enough at the same time that makes no sense. You can say they pay too much for newbies and not enough for experienced players. If so then maybe this is a market ting ploy to get new people to play and have their experienced friend help them out.
Malso multiple payouts do make sense, this is why.
4 sofas need delivering from A to B. 1 sofa fits in a car
Each trip from A to B takes 1 hour.
1 car will have to make 7 trips taking, so 7 hours and cost X for delivery.
2 cars would have to make 3 trips taking 3 hours. Cost would have to take into account customer receives sofas more than twice as fast so pays a premium. 2X is reasonable in ED.
4 cars make 1 trip, 1 hour. 4X for 7 times faster is a bargain.
Killing pirates faster/higher chance of success is worth paying more for in ED land. Same for deliverying stuff.
Time is money.
Ship things express, it costs more. If you need two semi trucks to move you, you'll be charged for 2, not for the one making 2 trips.I tried a wing missions with friends.
What a socialistic nonsense. Thats all what i can say.
I am taking mission for example 2 mln cr. I need to for examle transport 1000 tonnes of crap.
And now two folks are joining us, and we both need to transport 1000 tonnes. Me 500 and folks 500.
1000 tonnes are transported.
So why the hell our income is multiplied not divided? Each of us should earn at least 1/3 of reward NOT ENTIRE REWARD.
Mission profit should be divided, If someone will transprot 1000 tones alone then he should earn all, IF someone will get a friends, he should earn half, because he will spend a half of time on it.
edit: ninja'd!
If someone will kill strong enemy alone, then he should get entire reward. If he not got gut and is unable, then he should wing-up then split reward.
Dear FDev. Please imagine something. You are hiring a developer. His salary is 7000 EUR for write simple application.
He did application but told you a two friends helped him and YOU need to pay 21000 EUR instead of 7000, because he did a winged project
have fun.
I tried a wing missions with friends.
What a socialistic nonsense. Thats all what i can say.
I am taking mission for example 2 mln cr. I need to for examle transport 1000 tonnes of crap.
And now two folks are joining us, and we both need to transport 1000 tonnes. Me 500 and folks 500.
1000 tonnes are transported.
So why the hell our income is multiplied not divided? Each of us should earn at least 1/3 of reward NOT ENTIRE REWARD.
Mission profit should be divided, If someone will transprot 1000 tones alone then he should earn all, IF someone will get a friends, he should earn half, because he will spend a half of time on it.
If someone will kill strong enemy alone, then he should get entire reward. If he not got gut and is unable, then he should wing-up then split reward.
Dear FDev. Please imagine something. You are hiring a developer. His salary is 7000 EUR for write simple application.
He did application but told you a two friends helped him and YOU need to pay 21000 EUR instead of 7000, because he did a winged project
have fun.
So this is still not addressed or commented on? you still get 10+ times more credits per ton for a solo mission compared to a wing mission?
https://i.imgur.com/IWH1qY3.png
Then i guess we can move those new missions on the big trash pile of stuff they developed, which was broken or bad, and which they never cared to fix or improve. great.
1. It shouldn't matter how you run a Mission. Wing or Not.
2. The mission payout should be X credits to deliver Y Tons.
3. You should be able to do any mission in multiple runs (solo). If you don't have the cargo capacity, do it in multiple runs.
4. You should be able to do any Mission as a Wing (dividing up the cargo and payout). You can decide if you want to split the payout with buddies or not. (How it should be split would be an interesting discussion).
5. If you want to encourage folks to do a Wing mission, make it a large capacity mission with a very timely delivery schedule. Make the payout huge, but require the mission to be run in X minutes or get a heavy fine. Something which could ONLY be accomplished in a Wing and with a payout that ACTUALLY made it worthwhile.
EDIT:
5a. ...or make it such a dangerous mission that you REQUIRE an escort and will surely fail (with huge fine) without one. But payout, again, needs to be huge... Enough to make folks actually want to get together to do these...
3) if the reward wing mission is topped with a large amount of credit to compensate the division.
It will result in a simple fact. Poeple will do them solo and make a large amount of credit. Which will leads to video on YouTube and a nerf bat from Frontier. Resulting in wing mission being completely obsolete.
I don't have any problem with the division. But then Frontier should restricts the wing mission to wing. And not sol players.