Wish current assets listed stored ships

Only have 1 ship I store, cargo hauler between my mission ship sessions. But would be nice to see at glance on our assets screen what total assets are including stored value of ship.

It won't be exact of course since we'd get bit more selling parts off stored ship, but still, ballpark and handy.
 
You mean you don't track all your multi-ship assets yourself on a spreadsheet?! :eek:

Amateurs. :rolleyes:

...

Yeah, but you're right. Just one extra line on the right-hand screen would do it. Which is why I created the spreadsheet, complete with edshipyard links too.
 
Well there is an in game index of where stored ships are as they appear on the galaxy map, so it should not be hard for them to implement it. Perhaps they could have "Current ship assets" and "Total assets".

- - - Updated - - -

BTW I have

1 Sidewinder,
1 Eagle,
2 Cobras,
1 Vulture,
1 Python

:)
 
**EDIT - never mind, method won't work
Looking closer at my own numbers, it seems the totals shown for credits spent on ships & credits spent outfitting are not Net incremental totals - as in total of what you actually spent in terms of net value - but simply gross cumulative totals that just simply adds to this column every time you do a transaction that counts in each type.

e.g. sell and rebut same module 10x, and it will say you have spent 10x the module cost. Oh well, back to suggestion of needing an actual grand total based on value of stored ships



Well, figured out a rough ballpark way to know my total current cash assets if liquidated everything. Really ballpark and would still like the suggestion of running total including stored ships to be implemented, but SWAG way to determine current total liquid assets is:

1. Stats screen for Balance - 100% of credits listed for 'Spent on Outfitting' should be resellable back to cash. So this is solid.

2. Then add a portion of the credits listed under 'Spent on ships'
-if you've never sold a ship off and never died, then that is only way this number would be 100% as your liquid assets from this portion

-since most of us have sold some ships at least, it's safe to just be over-cautious and subtract 10% total from this entire amount - that makes sure that you may have some extra, but will always give you enough cash if you're thinking of liquidating all to buy that next big progression ship

-then the real swaggish part of this - is we lose 5% of our ship value every time we die, in the form of the credits paid on insurance (plus loanshark 10% fee if you went there). So best I could determine is you just gotta look at the screen line that says how many times you've cashed insurance (9x for me) and multiply that by what you think your avg insurance was and take 5% of that.
-or to be really safe and just lot simple, take another grand total of 5% off this entire # and then for sure that leaves you enough

**edited - never mind - argh!
 
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There could be an option for "Total Assets" - Although why is "Current Assets" wrong?
It is what your current assets are.
Ship + Monies.

An additional "Total Assets" field may be nice.

I prefer knowing that what my Current assets are so if I want to upgrade to a new ship, I know roughly what I have on me when I go to the shipyard.
 
There could be an option for "Total Assets" - Although why is "Current Assets" wrong?
It is what your current assets are.
Ship + Monies.

An additional "Total Assets" field may be nice.

I prefer knowing that what my Current assets are so if I want to upgrade to a new ship, I know roughly what I have on me when I go to the shipyard.

Because "current assets" is what this thread is about - it only counts the value of your current ship + cash on hand.

it does not include 1 credit of your stored ships value. So you wont know what you can currently upgrade to unless you manually add up all your stored ships value
 
it does not include 1 credit of your stored ships value. So you wont know what you can currently upgrade to unless you manually add up all your stored ships value

That makes no sense...
You are saying you could upgrade to ship X if you went round and sold everything.

I'm saying that Current Assets shows me that if it is sitting at circa 110 mill, I can land at a station that sells a Type 9, purchase and kit it and leave the station.

If it was total assets only that showed - I would have to guess at how much my other ships value was and subtract from the total.
Much messier and prone to "Oh, I'm 5 mill short".

Which is why I personally like the way "Current Assets" works.
 
That makes no sense...
You are saying you could upgrade to ship X if you went round and sold everything.

I'm saying that Current Assets shows me that if it is sitting at circa 110 mill, I can land at a station that sells a Type 9, purchase and kit it and leave the station.

If it was total assets only that showed - I would have to guess at how much my other ships value was and subtract from the total.
Much messier and prone to "Oh, I'm 5 mill short".

Which is why I personally like the way "Current Assets" works.

A lot of things on this and internet forums in general are debatable because after all it is about free speech and opinion. But you good sir are basically trying to redefine what the entire world calls and considers "Current Assets"

If you still don't agree at this point, then all I can say is you'll be in quite the surprise the first time you have to fill out a car or home loan app. Current assets is the sum total of all your liquid as well as convertible assets (land, stocks, etc).

What you are referring to for being able to know if you can trade in your current ship + current cash on hand for a new ship is short term assets - your immediately available cash on hand plus any easily disposed asset or turned in as trade as part of purchasing the new asset.

And that information is available at all times for you right now - if you want to know what you can buy right now, without selling any stored ships - just goto any shipyard and view any ship, click purchase - it will show you the grand total of what your current ship is worth, minus the 10% trade fee. As we all know, selling your parts first is best so actually you will have bit more, but that is the # you are saying a change in current assets would confuse.

Obviously it won't - your cash + ship value = whatever new ship you can buy without selling stored ships.

"Current Assets" as it is right now is simply a) mislabeled and b) excluding stored ships which by any definition is a current...asset.
 
True that IRL Current Assets includes everything, I just think that in-game it means "what you have on you" assets - So technically is not incorrect :p
(Double negatives are always great)

Possibly a technical limitation (why you cannot currently sell a stored ship to afford insurance if below it) but I think it all boils down to semantics.

In game, it shows the correct value for what it is meant to display.
I agree that adding a Total assets - Or even renaming "Current" to something else and adding ;) - Would be good.
 
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