Does the game engine support any realistic way to incorporate wormholes? It would add another element to exploration. Weighing the risks of where the commander may end up when they get to the other side. They could be temporary super rare spawns that only last few a little while then dissipate, something that would definitely add risk.
If anything else it would help some of the more timid commanders to explore if they found one close to the bubble and stir up the main "jump routes" that leave quite a bit of the galaxy skipped.
If anything else it would help some of the more timid commanders to explore if they found one close to the bubble and stir up the main "jump routes" that leave quite a bit of the galaxy skipped.