Would like to see small variation within dinosaurs

Hello once again everyone,
As the title suggests, I would like to see small variations within the same species of dinosaur.
I understand it can't be anything drastic like actual model changes, but maybe things like a size range a dino could grow to for example. Reply with types of variation you would like to see below or if you think that my idea is garbage. (please be respectful about it if you do)
 
I like your idea of variations and uniqueness of dinosaurs from each other and you should definitely leave your request in the wish list on the forums.
 
Hello once again everyone,
As the title suggests, I would like to see small variations within the same species of dinosaur.
I understand it can't be anything drastic like actual model changes, but maybe things like a size range a dino could grow to for example. Reply with types of variation you would like to see below or if you think that my idea is garbage. (please be respectful about it if you do)

You're on thin ice here my friend haha
 
The problem is all the Dinosaurs come out of the incubators as adults. So I don't know what they could possibly do as far as growth and size is concerned.
 
The problem is all the Dinosaurs come out of the incubators as adults. So I don't know what they could possibly do as far as growth and size is concerned.

They could just come out slightly smaller or bigger, within a size range of course. Just thought it'd be an interesting way to tell isolated populations of dinosaurs apart, other than naming and skins.
 
Besides, size and patterns in skin. I would like to see dinosaurs of the same species having different personalities
that are somewhat noticeable. Meaning some prefer to be aggressive/brash in their actions while some are careful
and I would like to see some shy dinosaurs. I like to imagine some tyrannosaurs and spinosaurs being ones that
always wanted a rival to fight while some other dinosaurs are more shy or they just don't want to risk their lives.
 
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i think the only two variations I'd like to see within species would be:

size variation - in height, length and weight. Nothing drastic but no two animals should ever be exactly the same height, weight or length. It just doesn't happen. Maybe a variation of around 5% - 10% of middle ground would be good and shouldn't cause animation/rigging issues

pattern variations - we have the ability to do the whole gene stuff, but I'm hoping that 2 dinosaurs with let's say an "Arid Savannah" pattern don't have exactly the same pattern. Again, animals in nature don't have exactly the same markings or patterns, but they are similar in nature with others. Think zebra stripes, leopard spots, tiger stripes. In fact, name a species of dog, cat or rabbit and you'll probably get the same results too

mannerisms could be a good one too, but i think that's too much to ask of the AI. For instance if a dinosaur were to get zapped by an electric fence then from that point on if you observed the animal it would always approach the fence with caution or even act scared around it/avoid the area. Similarly if you run a dinosaur over in a jeep or a gyrosphere then they would naturally cower from these in the future. Perhaps if a member of a herd dies then you'd see the remaining members either avoid the spot of death, or visit there to mourn/pay respects/lay flowers etc
 
I don't think we are going to see big differences in sizes (If there is differences, because we don't know that), because that would affect the animations like fights, attacks…
 
Yeah, it might be a bit too much. But I heard Frontier made a really good dinosaur ai. (please correct me if I am mistaken)
So I imagine the dinosaurs learning somethings at least and have a bit of a personality.
 
Hello once again everyone,
As the title suggests, I would like to see small variations within the same species of dinosaur.
I understand it can't be anything drastic like actual model changes, but maybe things like a size range a dino could grow to for example. Reply with types of variation you would like to see below or if you think that my idea is garbage. (please be respectful about it if you do)

I think it would be neat to see size difference, but I know it is one of the hardest thing to code in games.
 
Well - I tend to agree that - a size variation of say 5% + or - from average would be good and fairly realistic. In large Carnivores like T.rex this would basically be about .6 meters/2 feet in length. So T,rexes would all be between 11.6-12.8 meters/38-42 feet (if 12.2 meters/40 feet is considered average). In the large sauropods like Apatosaurus - a 5% difference would be about 1.5 meters/5 feet in total length. In smaller dinosaurs like the Velociraptor - a 5% difference would be about a 10 cm difference in height.

But in terms of size variation - I think it would be cooler - if a dinosaur is released in the park at a certain size (say 95% of average) - and then as the dinosaur ages - it slowly gets a bit larger. So if that dinosaur lives to be an old member of that species may be about 5-10% larger than average. As most dinosaurs continue to grow thru out their life.

As for skin coloration and patterns - I believe that may already be available in the game. It is also possible to give them some scarring as well
 
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Great suggestion. I suggested something similar a few months back. It‘s an awesome idea and I would love to see it in the game. But as Andrew stated it‘s probably quite hard to implement it so I don‘t ever see that happening because there aren‘t any real benefits to investing the time and money to do it right. Tbh I would rather have Frontier focus on more important things first.
 
I'm not overly bothered about their size, but their skin patterns could use variations; we've had that in the films - just look at Blue when compared to the other Raptors in JW. I'd certainly be up for something like that - something of which may already be available in-game through gene manipulation I think?

I don't fundamentally think a slight change in scale will be all that noticeable.
 
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