WTH FD! Stop nerfing legitimate money making whilst keeping sodding exploits going!!

TBH, I haven't even checked whether the mission will be offered to me again, yet, but I was willing to go around with somebody, just for the yucks, regardless of whether I got paid or not.
Alas, with the reduced bonus, I've been told that the other person has decided to give it a miss. :(

You will be offered the mission again, assuming FD didn't nerf that too.

Assuming you really mean you'd do it again "just for the yucks", offer to go with the other person and give them 90 mcr worth of goods, when the mission is completed. You'd still get 21 mcr for your efforts and your friend would get the full 201 mcr.

Also, take an Adv Discover Scanner. I scanned all the systems on the way there and back, as well as a few planets and made over a 1 mcr from my data. I also got credit for a first-discovered-by which positively floored me. Really? I would have thought that that area would have been completely claimed by now. The artifacts are also worth ~100 Kcr.
 
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You will be offered the mission again, assuming FD didn't nerf that too.

Assuming you really mean you'd do it again "just for the yucks", offer to go with the other person and give them 90 mcr worth of goods, when the mission is completed. You'd still get 21 mcr for your efforts and your friend would get the full 201 mcr.

Also, take an Adv Discover Scanner. I scanned all the systems on the way there and back, as well as a few planets and made over a 1 mcr from my data. I also got credit for a first-discovered-by which positively floored me. Really? The artifacts are also worth ~100 Kcr.

Presumably, there's some kind of "cooldown period" in effect before you can re-do the AR mission, otherwise you'd just be able to hand-in the mission at Felice Dock, launch, re-dock and take it again.
That doesn't work. I tried it, just to see if it would. :p

I don't know if that cooldown period is 24 hours, 7 days or whatever.
Maybe I would have arrived at Felice Dock, tomorrow, and not been offered the mission.
Even so, I was all set to guide somebody else all around the different sites, simply cos it's a FUN thing to do.
That isn't happening now, though, cos the other person has decided it's not worth the bother.

So, we've now got a system in place which actively encourages players to not actually complete a mission by offering diminishing returns for completing the mission and which deters people from actually embarking on something "out of the ordinary" because there's no extra financial incentive to do so in favour of more mundane activities.

That just doesn't seem like the sort of "gameplay" a developer should be encouraging players toward.

"Hey, there's some fancy extra stuff here but it's actually not worth doing properly, if at all"

As for secondary incomes from the AR mission, I did DSS scans on a lot of the bodies during the mission and I also completely filled the hold of my AspX with relics that I found lying around.
I flogged the relics for a bit less than a million credits and I got something like twenty million credits for the exploration data too.
Well worth doing if you have the patience.
 
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So...
https://s23.postimg.org/eg3bu7ndn/PYW.jpg
means "as long as it doesn't feel out of the spirit of the game to other people who are still bitter there's no switchboard operator on the other end of the phone, and still think digital watches are a pretty neat idea"?

And if I make 100 million credits in a few clicks, how does that show up in anyone else's bank account? How does that prevent them from continuing to trudge through their day-to-day their way?

Doing that thing that drives people crazy again - looking at the real world... I wanted to create the first commercial space craft, but that darn Elon Musk beat me to it with SpaceX. I'd have done it sooner, but I wasn't ready yet. Does this mean I should just give up now? Is my life-immersion broken? Not at all. I may not get to be first, but I can certainly get to be better.

Elite Dangerous: Wage Slave Edition. :)

"Nobody shall be rich....without long suffering."
 
Presumably, there's some kind of "cooldown period" in effect before you can re-do the AR mission, otherwise you'd just be able to hand-in the mission at Felice Dock, launch, re-dock and take it again.
That doesn't work. I tried it, just to see if it would. :p

I don't know if that cooldown period is 24 hours, 7 days or whatever.
Maybe I would have arrived at Felice Dock, tomorrow, and not been offered the mission.
Even so, I was all set to guide somebody else all around the different sites, simply cos it's a FUN thing to do.
That isn't happening now, though, cos the other person has decided it's not worth the bother.

So, we've now got a system in place which actively encourages players to not actually complete a mission by offering diminishing returns for completing the mission and which deters people from actually embarking on something "out of the ordinary" because there's no extra financial incentive to do so in favour of more mundane activities.

That just doesn't seem like the sort of "gameplay" a developer should be encouraging players toward.

"Hey, there's some fancy extra stuff here but it's actually not worth doing properly, if at all"

As for secondary incomes from the AR mission, I did DSS scans on a lot of the bodies during the mission and I also completely filled the hold of my AspX with relics that I found lying around.
I flogged the relics for a bit less than a million credits and I got something like twenty million credits for the exploration data too.
Well worth doing if you have the patience.

There is no cooldown(so far),go into SC then dock, sometimes you need to leave system.
 
I don't think our commentary was any different 2 years ago when these places like Robigo were just getting started.

You're old, remember the Boner Pill Junkie craze? (from which I am sure caused the looks of our NPCs) People could do 5Ls runs of Perf Enhancers if they wanted alldayerryday and rake in what then was serious credits till it eventually got closed down. People were sad then too till the next big thing.

There have always been people going for the gold in a literal sense in this game ever since I can remember; I'm usually outstripped by every new wave of CMDRs in funds partly because I flew for so long like a space hobo because weeee space hobo! but mostly because I'm here for Pretend Spaceman, which I can get at literally any credit account value. Spacemonies-getting is a part of the game's existence in a community sense really, and I see these things more and more like realistic gold rushes in the grand scheme of the game's evolution. There's always going to be at least one somewhere, and some CMDRs will hit the good seams and some may hit pyrite, and eventually there's nothing left but subsistence mining. It feels naturally operating, really.

I just had onna them ideathings.

If there's ALWAYS at least one or two somewhere on on purpose though, then the Space 49'er pods can always have some kind of gameplay, and only folks who didn't care much for change will be really upset about the rushes when they dry up. I'd hope for the gold rush players that the game would make MOAR of these situations, but for less time per situation, and make even moar game out of finding and getting the most out of it you can. Old favourites could maybe resurface for a while and that could help the people who miss their greatest rushes. Rush your way to billions because space is big enough to hold any number of Cutters, but we can more easily include this gameplay in a cooler way than we can eradicate it in the name of, um, whatever people are eradicating it... for. >___>
 
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Am will to bet that OP followed a walkthrough to complete it. That is just as much as an exploit as any of the others.

Wait, what? Information is now an exploit? I guess all those PS4 players are all exploiting the game because they look at Obsidian Ant and other "How to.." videos... :D So I guess people who share ship builds for different purposes are helping exploiters to get an understanding of the game?
 
The crazy thing about the gold rush (in this case, the Alien Ruins) is that I'm not doing it for the cash, per se. I'm doing it because it's the fastest way I've found to increase my trader rank. I'm nearly at double elite; this mission should do the trick.

I guess that sounds a lot like those who are trying to get rich quick, but I really don't need the money. I'll have over 1 bcr after this trip. I fly an AspX, so the rebuys are low and I haven't actually faced a rebuy since my intentional suicide at the end of the Distant Stars Expedition, which was back in January.
 
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Wait, what? Information is now an exploit? I guess all those PS4 players are all exploiting the game because they look at Obsidian Ant and other "How to.." videos... :D So I guess people who share ship builds for different purposes are helping exploiters to get an understanding of the game?

If you use a monitor, you're exploiting. Anything beyond sense of smell should be nerfed.
 
Just to clarify, am I right in thinking that all this distress is over a mission that will still pay out a total of 110m credits for completion?

Exactly, because money is so easy to earn these days, a 111 mcr mission that takes a few days to a week to complete "isn't worth it" to a lot of players. That's really sad and says a lot about the state of the game.
 
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Not really, no.

It's more about the lack of warning before the payment was halved.

^This...

There could have been a statement in Galnet from Ram Tah, a few weeks back, that in a few weeks (and then specify the date), he will reduce the payment since most data has been collected. While new scans are wellcome, and helpfull in some minor way, he can no longer pay as much, and will reduce the bonus to half of what it was and then declare, that a friend of his, Prof. Palin, might have something on offer....

Instead, we get what is just an out of game thing from a Community Manager...

Up your game, FD; don't do stupid things like this. Please.
 
I suspect this was due to the large influx of new PS4 players. 200mil is a lot of cash for around 10hrs playing time to a new player.... [yesnod]
 
Not really, no.

It's more about the lack of warning before the payment was halved.

Stop looking for traps. I'll rephrase it - does the mission still pay out a total of 110m credits for completion?

Feel free to season any reply with additional utterings of your choice but please try to include the words 'yes' or 'no' as well. Ta.
 
Stop looking for traps. I'll rephrase it - does the mission still pay out a total of 110m credits for completion?

Of course it does....

But many might have jumped in on it lately becasue it promised the double of that? Or, do you accept an ingame mission that grants you 300k, but you only get 150k when you deliver it? You would call that a bug, no?
 
Of course it does....

But many might have jumped in on it lately becasue it promised the double of that? Or, do you accept an ingame mission that grants you 300k, but you only get 150k when you deliver it? You would call that a bug, no?

Thanks for answering my question. You see I've never completed it previously and when I was originally offered it it was described as a 100m credit reward, so I have/had no idea where the other 100m that has now been reduced to 10m came from to begin with. I didn't even know there was another 100m involved until I read this and the other thread.

As for what I would call it, I'd call it unexpected assuming that the game had delivered some information about the other 100m first. Then I'd come on here to find out what's what and see FDev explain that the lack of announcement was basically a balls-up. Is that great? Obviously not.
 
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