X-Com Enemy Unknown 2012

Couple of new interviews and Patch 3 is live now - it's supposed to fix the teleporting issue and it unlocks Second Wave. Not the bugged version found by the modders - the proper fixed version. ;) It turns out that the modders were directly responsible for Second Wave being included in this patch. ;)

http://www.rockpapershotgun.com/2013/01/08/solomon-vows-firaxis-on-xcoms-second-wave-add-on/

http://www.pcgamer.com/2013/01/08/interview-xcom-jake-solomon-pc-gamer/

And:

Solomon: Not along the lines of Slingshot. We haven’t announced our next steps, although we have, I think, publicly announced that there is going to be more content in 2013. What I’m saying is that I don’t disagree with anything anybody is saying that they want. We all, as a team, completely agree that XCOM is a great platform for more things, basically. More items and aliens and maps. We totally get that. It’s just that those things take time.

Praise the Lord!
 
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Used to love playing xcom but the latest release is a waste of money.. it's nothing close to xcom 1 EUnknown ,2 TOTD or 3.
I was and am seriously dissapointed , the graphics are nice , but the story , gameplay etc. , bored within a few hours doing the same things over and over again , even tho there were a few different maps it felt like doing the same battles over and over again.
A too short simple research tree also and i can probly add some more annoyances.
I finished the game within a day , played and finished it a few more times and gave it to a friend for a package of sigarettes.
 
Have to say I really enjoyed Xcom Enemy Unknown: took me right back to the days of Lasersquad and Rebelstar on the old Amstrad.
 
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