X52 Pro Clutch/Stick Issues

Greetings commanders,

So I am having a ton of issues getting my newly purchased Logitech X52 Pro HOTAS to operate properly within Elite Dangerous. I am sure this is not a problem that is solely within ED, but I bought it to play this game, so I'd like to get it working. My issues are as follows:

1) The (i) button (clutch) was not working out of the box. I did some research and found a fix by disabling the Clutch Mode in the Windows Game Controllers. It now functions properly. Small win but it did cause some issues with the pinkie clutch then not working. I don't know if they're related.

2) The issue now is the functionality of the pinkie clutch button. The only way I can get ED to recognize the input is by leaving the Game Controller window open and, the result is spotty at best. I like the default X52 profile assignment for UI Look, but I've noticed it hardly works, and often the POV1 (middle) hatstick stops functioning as the freelook. This issue is game breaking for me.

3) I've noticed that the flight stick is often slowly causing my ship to nose up or nose down when my hand is fully off the stick. I have set about a 10% deadzone in game, but it is still happening. This is also close to game breaking for me, and would result in a return of the X52 if it continues.

I have done a few hours of research on these issues but I can't seem to come to any solid resolution. Any and all help would be greatly appreciated.

Thank you!
 
I have a 56 and periodically extend the deadzones a tiny bit (probably 20-30 now) as the bits wear out over time. But it did need a deadzone to begin with.

These were done in the stick software, not the game if that helps.
 
If it's brand new I'd take it back for an exchange.

If thats not possible : Re-center the stick using the software for the stick. If that doesn't work, a dead-zone in the stick software is next.
 
I've seen some of those issues (and a lot more)
1) Yes, that's the solution solution for the clutch> For a long time the Pinkie button just worked as I wanted it to. Since Odyssey, sometimes it seems to latch on.. I'be also seen that (far less frequently) in the Horzions recent compatibility update. Random fiddling resets the issue. Note, I did install the logitech support software, then removed it as I don't need that functionality.

2) no firm solution to that, but some of th control binding sections overlay /override other more general settings. I suspect that that is what is happening here. A custom bindings file that separtes out clashing functions to differnt hats will probably help, but will be a pain to settle upon.

3) Simple solution here.... With the x-52 stick in its resting position, disconnect and reconnect the cable linking the stick and throttle end. The stick will re-initalise with its 0 position where the stick rest position actually is. I do this a lot, and in a highly critical situation. I'm a fuel rat, and oten have to point my ship accurately at a client a few hundred thousand light seconds away , and fly to their position. whilst they are logged out of the game - i.e. blind. with just the direction I point my ship and the distance from the main star to guide me. Any. stick drift there, and it would potentially be terminal for the client. With that reconnect method, I've stopped within 1,000 Ls of a client after a 600,000Ls blind run on their bearing.

Why did I say disconnect the throttle end? Because that way youstand less chance of disturbung the stick 0 position as you do the reconnection.
 
Having used an X52 and X56 I have had to add a deadzone for all 3 axis as they do not have one by default. This is not a flaw it is just how they are made.
 
Thanks for all the quick replies! I'll go through them all when I'm back at my desktop.

2) no firm solution to that, but some of th control binding sections overlay /override other more general settings. I suspect that that is what is happening here. A custom bindings file that separtes out clashing functions to differnt hats will probably help, but will be a pain to settle upon.

Do you have any documentation that I can follow along to hopefully improve the functionality? I'd really like to get the pinkie clutch working as intended. Thanks again!
 
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i have experienced all these issues....

i have the older siatek software and the U Profiler control window rather then the newer logitech software. You also need to leave the control panel window open in the background but once you have it works fine

The drift issue for me is always presented as 'Nose Down' i found stopping the game, disconnecting the joystick and then disconnect the bridge cable between the joystick and throttle and make sure the contacts are clean, reassemble, connect the USB and start the control panel, i find starting the U Profiler software before starting the game launcher also seems to limit the occurance of the issues
 
this is the original u profiler control panel i leave open in the background and everything works fine

U Profiler Control Panel.jpg


Driver & Software version is 7.0.53.6
Theres a reddit post here with a download for the x52 software & drivers from an FTP site
Source: https://www.reddit.com/r/hotas/comments/459739/saitek_drivers_version_70536_for_x52_x52_pro_x55/


I wont let logitech upgrade the software i never found it to be very good and this ALWAYS work. I also have a Logitech driving wheel sometimes once i have used that it cause this software an issue so on occassion i have had to reinstall, not big deal
 
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i have experienced all these issues....

i have the older siatek software and the U Profiler control window rather then the newer logitech software. You also need to leave the control panel window open in the background but once you have it works fine

The drift issue for me is always presented as 'Nose Down' i found stopping the game, disconnecting the joystick and then disconnect the bridge cable between the joystick and throttle and make sure the contacts are clean, reassemble, connect the USB and start the control panel, i find starting the U Profiler software before starting the game launcher also seems to limit the occurance of the issues
No need to do the clean contacts thing (or maybe even stop the game) to correct the nose down thing. The persistent drift (in any direction) is because the position of the stick in flight is different to that when the stick powered up. On power up, the stick calibrates the current stick position as the zero position. If the weight of the stick handle causes the rest position of the stick when you are flying to be different to that from when the stick powered up, there will be drift. Simply disconnecting the link cable causes the stick to recalibrate, and as I said above, do that from the throttle end, as not to disturb the stick from its. rest position.
(edit for typos only)
 
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Thats more then i knew about the why it happens, i think i was achieving the result without knowing the why. Good to know

I am deffo sticking with the original saitek drivers and software though, i cant stand the logitech version
 
The X52 is utter . It's the worst joystick I ever owned. The build quality is unbelievably cheap. On my first night of use the flap broke on the missile button. It also had issues with drift that got worse over time, and the throttle slowly got less precise as well.

I would send it back OP and save up a bit more cash for a better setup. Even the Thrustmaster 16000 is better quality IMO.
 
Seems strange. I do recall that before logitech bought them I had to have the controller programming software open or none of the extra buttons woudl work. Pinky switch was the big giveaway that I had forgotten to start it.
I don't have to ahve a window open, though. Just the stick software. I forget its name and its on the other computer (not near me) or I'd look.
 
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