Yamiks dropped the bomb.

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Sometimes he goes a bit overboard for me but this video I watched all the way thru and agreed with 100%.

The FPS didn't copy from the masters and just reused ship combat but worse, an entire galaxy to walk and float in and firefights are in tiny settlements and the real gameplay is grinding for suit & gun upgrades...
 
If anything, Yamiks confirms that Odyssey has got unique gameplay going on.
And it's true, it does! There aren't that many variable gravity stealth platformers on the market after all.

I mean sure you can grind all your gear to g5 and go mow down helpless NPCs all CoD style if you want. Personally I think that's about as much fun as the "invincible murderboats vs paper NPCs" version in space.
 
If it's a review that adds to the growing pile of those that consider it an utter fail, then it can only be good. No doom yet, but we can live in hope that reviews drive a stake through its putrid heart eventually.
 
At 23 minutes in, I both agree and disagree with him. Yes, its very gear oriented, its very equipment oriented, and its a big universe with lots of time to kill.
 
I do find it funny how he does the PS2 comparisons because PS2 is a constant grind for weapons and utilities and it absolutely conveys advantage.
 
Sorry, I have to agree with him. The shooter side of this DLC and the grind are just bad. A little better with some friends if you don't run into a bunch of instancing and other networks issues.

I don't know what the grand vision for this update was but with a huge galaxy out there, we got this.
 
Yamiks tends to make outrage content and makes quite a few false assertions just to cater to rage.
Like the "grind", for example.

tenPowerRegulators.jpg


In the screenshot above I have a mission for ten (10) power regulators. Took less then ten minutes to complete.
You can get missions for ten Manufacturing Instructions as well; and that's a lot smarter and faster then what Yamiks suggest is typical gameplay.
 
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