Your favourite wee indie games

Darkest dungeon
Shovel knight
Redout
My summer car

But the absoulute best game is Hollow Knight, soon to be replaced by Hollow Knight: Silksong.

Redout! Well now I want to go and get this for my PS VR... I was thinking about getting it about a year ago, then decided to get Thumper instead. Well Thumper is a pychedelic beast of it's own. But now I want to have Redout again too!
 
Redout! Well now I want to go and get this for my PS VR... I was thinking about getting it about a year ago, then decided to get Thumper instead. Well Thumper is a pychedelic beast of it's own. But now I want to have Redout again too!
Its great fun and super satifying to go around a track in a class 4 without crashing ;)
 
Redout is insanely good. The sheer amount of tracks in stunningly beautiful environments is great, and the campaign uses each track in many different ways (various event types, including "boss tracks" that chain up all the tracks from a single area together with teleporters). Give it time though! The handling doesn't feel that good at first and the tracks seem wayyyy too narrow. Yet... over time, things start clicking and now it's up there with F-Zero GX as far as I'm concerned.
 
Has anyone mentioned Factorio yet? Also amazing is Terraria.
 
In no order and ones which I can think of now

FTL
, rebel galaxy outlaw,
horizon chase turbo,
orcs must die 2,
renowned explorers: international society
Sky force
Torchlight 2
 
I just bought Stardew Valley two days ago. Developed by one guy who really made it a passion project, and it shows as the game is fantastic.

Also just got Unexplored which is a very good single dev rogue-like. Very polished and feature rich with a great graphics look to it.
 
I really like 'Kingdoms and Castles' - although the Vikings have recently got a bit silly/OTT.

It has a minimalist look, it isn't fantastically deep, but I find it great fun (in part because it's not hard work), the two devs are very active in building and enhancing it, and they seem to have very interesting plans for the future.
 
...but for me, if the developer is going through a publishing house then they're not "indie"...

It's tough to call. I'd still class Hello Games' NMS as an indie title - despite the involvement of (rescue by) Sony, when their offices got flooded. This is probably not a popular viewpoint so please don't rag on me!
 
It's tough to call. I'd still class Hello Games' NMS as an indie title - despite the involvement of (rescue by) Sony, when their offices got flooded. This is probably not a popular viewpoint so please don't rag on me!

Wouldn't dream of it. :)

OK... so my take is that if the developer takes money for developing a game, the funders become stakeholders, and therefore can legitimately have input into the direction of the game. Hence, the developers are no longer "independent", and have paymasters to satisfy.

That didn't happen with NMS... it was an indie game from the get-go, but as you say, Sony did rescue them after the floods. But AFAIK they didn't get actively involved other than that. They even let Sean Murray loose on the media rather than one of their PR guys. The rest is history... and let's not rehash that here. ;)
 
Path of Exile.

  • New content every quarter
  • Always new updates
  • With Path of Exile 2 we basically get 2 campaigns in one
  • Free to play (allthough there are a few quality of life things one should get...)
  • Amazing dark storyline with a few mysteries thrown in
  • Infinite replayability with classes, builds and ways to wipe out the evil hordes
  • Daunting skill tree and learning curve
 
Project Zomboid: Amazing post-apocalyptic survival game.

Basically what would happen if your Sims 1 game had a zombie infestation, power ran out and the game just continued...
 
Path of Exile.

GGG have done a wonderful job developing and maintaining Path of Exile, yet I do not enjoy the game all that much. Every now and then I'll install it and try to play for a bit, but I always end up getting bored and going back to Diablo III for my isometric action RPG fix.

PoE is a great game with deep mechanics, unfortunately I don't find the gameplay "fun". D3 does something different which I find more appealing.
 
GGG have done a wonderful job developing and maintaining Path of Exile, yet I do not enjoy the game all that much. Every now and then I'll install it and try to play for a bit, but I always end up getting bored and going back to Diablo III for my isometric action RPG fix.

PoE is a great game with deep mechanics, unfortunately I don't find the gameplay "fun". D3 does something different which I find more appealing.

I find the grind after resources to be able to find the armour i need and trade for is the most negative aspect and some of that might be removed in POE 2 since apparently all items will have a fixed set of sockets.
 
Firewatch also deserves mention.

Very short, excellent voice acting, lovely visuals, zero replayability, haunting atmosphere.
 
Dunno why I didn't mention Long Dark, despite currently playing it. Decent survival game. No zombies. Elements, bears, wolves, moose, rabbitse and fishse. All fully eatable! Well, You may find the Cold hard to digest though - it's the biggest enemy.
If I would compare to Breathedge - a newer survival game - the cold temperature in Long Dark makes for longer drawn out disaster spirals which I prefer. It may be a slow death - but you never know whether you won't find shelter around the next corner (unless you're already familiar with all the maps, but then you can as well up the difficulty and end up with less ressources and more wolf).
 
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