Zoo Tycoon Zoo limit

People complaining on reddit about 100 'agent's' limit in both XBox 360 and XBox One. I understand this in place to ensure performance quality. Is there any hope this number to increase for XBO? Or it is Microsoft decision?
 
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I actually just jumped on here to find out more about this. I bought the game two days ago for XBoxOne and have been loving it, playing as many of the campaign missions as I can so I could unlock things for freeform play. I only noticed the zoo limit tonight during a campaign mission when it seriously impeded my ability to complete the mission - I still haven't managed to beat it.

I decided to jump in to freeplay and test the limits and I can say this "agent limit" is INCREDIBLY small. I am so absolutely gutted after realising how little you can actually build up your zoo =[ I just played for about 40 mins and hit the cap - I had only 8 full size exhibits (1 large, 2 medium, and 6 small),2 mini exhibits, 2 concession stalls and some trees/ rocks placed around to pretty it up. I'm not entirely sure why players are presented with such a huge map with such a small limit to how much you can actually place.

I want to make it really clear that my family and I LOVE(d?) the game up until this point, and even with the lack of customization and free-design still think the game is brilliant on its many many merits - what it does right it does amazingly well. This small constraining size though is such a disappointment. Is there any word on whether this Zoo Limit is something that can/might/will change in the future?
 
Omg i was just goingt o post something about this. I play the xbox one version and last night i built a challenge zoo and was having alot of fun until i hit the zoo limit. I read in this article here http://www.videogamer.com/xbox360/zoo_tycoon/news
zoo_tycoon_on_xbox_360_doesnt_support_kinect_has_50_smaller_zoos_and_is_offline-only.html

That apprently the zoos are twice as big on the one than 360 but from what ive seen everyones been able to create the same exact size on both. This makes me womder if maybe there is a patch coming soon. Please frontier let us know if this is so and if not please look into increasing the zoo limit on xbox one. It just seems such a waste of space, why give us all that room when u give us such a small zoo. How is anyone going to buy DLC animals if you cant place half of them we have now. Please, please increase the limit :eek:
 
I don't even really know what to do right now. The only way to increase your fame level and unlock more things is by building new things and improving your zoo but the only way I can build more is by destroying the things I've already built? What is the solution to this?
 
Zoo Limit (Major Issue)

Before you go all 'there's already threads about this' know that I'm making a new one because none of the thread titles properly get across what it's about. Hopefully a thread with this title will instantly get the attention of those looking here about this very issue, which has to be many, many people. It needs all the attention it can get because it truly breaks the game.

Simply put, the Zoo Limit must be increased. Especially on Xbox One. Way more complicated and larger games are running on 360 and PS3. There is no reason why the limit is where it's at unless it's a mistake, a very, very bad DLC idea (to increase it later) or just an extremely, and I mean EXTREMELY, poor code build.

It ends up breaking the game. With your guest rating comes guest expectations. You can build up your zoo and tear it back down over and over to somewhat control guest happiness but if you complete enough challenges that award permanent guest rating boosts (which sometimes are hard to avoid if trying) you eventually can't keep your guests happy. No matter what, it becomes impossible. Been playing this game pretty much non-stop since release and I've tried it all. The only way is to be able to add more, but we can't. Because of some weird, and extremely low, Zoo Limit.

Please, if you read this, add a comment so the devs see that this is a serious issue.
 
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Wow, so my new thread got placed into this one as a reply. So much for having the title match what it's called in the game. That's the whole reason I made a new thread. In game its called 'Zoo Limit' not 'Agents Limit' so those not familiar with the term won't know what this thread is about.

Why was my new thread placed here instead? Anybody able to answer that?
 
Hi Enuebis, sorry I meant to post an explanation after merging the threads this morning. As they are essentially discussing the same topic it makes more sense to keep everything said on this subject in one place. I will make the thread title more clear though.
 
Awesome, that was my main goal. I totally passed over this thread the first time cause I wasn't looking for something talking about the agent limit but one talking about what its called in game, meaning Zoo Limit. But the updated title takes care of that. Thanks!
 
Do we have any word from developers about increasing this anytime soon? Or at least an excuse (that makes sense) to why to limit is so low?
 
Yeah, I'm really hoping for some kind of comment (at least) on this too. It actually stopped me from playing immediately - if I have to destroy what I've spent time creating to progress, what is even the point?

It is so sad because up until I encountered the Zoo Limit for the first time I was hammering the game and loving every second of it! I really want to stress how great I think the game is (despite a lack of exhibit customisation/different species) but this is actually a game killer. Knowing that the stuff I lay down I will just have to be removed and replaced - repeatedly - to advance is horrible and pretty much the antithesis of what a tycoon/sandbox game should be.

I really hope this is something that can be amended and is not a completely unchangeable facet of the game experience. The fact that it was not mentioned in a single game review is just bizarre. I would gladly pay for DLC for this game (animals, exhibits, pretty much anything) if Frontier made it but only if the Zoo Limit is fixed. If it remains as fun/freedom-cripplingly small as it is now I don't even know why they would bother. I would love to see this game expand and succeed, I honestly think it has the potential - but the Zoo Limit is holding it back.
 
I really underestimated how small the zoo limit is. My entire zoo can be seen at once, but my zoo limit is pretty much maxed out. The size of each map is really misleading since you can barely use up 1/10th of it.
 
Yeah, I spent the first 4 days after launch playing nothing but Zoo Tycoon (not to mention I drove over an hour away so that I could get the game on launch day). That time was cut short immediately once I hit the Zoo Limit. I wasn't paying much attention to it therefor it surprised me out of nowhere. And I haven't played the game since. It's just not worth it to me with all the other great games I have for my PS4 and XB1. Honestly, this game would get play time every single day between me and my girlfriend only if the Zoo Limit was fixed. DLC would be nice but I doubt I'll touch it unless the game is patched to fix this ridiculous issue.

And the 360 has the exact limit as Xbox One so there should be ZERO excuse for not increasing the limit on XB1.
 
Zoo limits, brought to you by the infinite power of the cloud! Xbone is such a trash system, give us a PC version already so we can play without being hindered by weak hardware.
 
Zoo limits, brought to you by the infinite power of the cloud! Xbone is such a trash system, give us a PC version already so we can play without being hindered by weak hardware.

Any PC port of the game will likely have the exact same Zoo Limit regardless of the PC's specs as the Xbox 360 and Xbox One have the same exact Zoo Limit.

As has been stated ad nauseam, if you want to see a PC version then contact Microsoft Game Studios. Posting baseless diatribes about the Xbox One being "trash" or "weak" contributes nothing. If the console can handle the other AAA launch games then this less than 3 Gb game can surely process a much larger Zoo that what we are currently allowed to create. If the Xbox One cannot handle a larger Zoo size then neither will any comparable PC or better.
 
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Any PC port of the game will likely have the exact same Zoo Limit regardless of the PC's specs as the Xbox 360 and Xbox One have the same exact Zoo Limit.

As has been stated ad nauseam, if you want to see a PC version then contact Microsoft Game Studios. Posting baseless diatribes about the Xbox One being "trash" or "weak" contributes nothing. If the console can handle the other AAA launch games then this less than 3 Gb game can surely process a much larger Zoo that what we are currently allowed to create. If the Xbox One cannot handle a larger Zoo size then neither will any comparable PC or better.

Wow, just wow. I've seen some pretty bad blind fanboism towards the xbone, but if you think it can handle more than a PC you are seriously deluded. Even if they did keep this limit it wouldn't be long before people modded it out.
 
I don't like your tone.

No offense, but you're one to talk about fanboism. It's getting old, and it needs to stop. Want to make a difference? Start a petition. Simple as that. Not stop by the same place every week just to complain, especially since you're behavior is starting to give off a bad impression. Am I disappointing that ZT isn't on PC? Yes. Do I wish Microsoft would reconsider in the future? Yes. Am I gonna spam the same place where the developers have no jurisdiction over? No. You may have a cause, but the execution is just gonna have people yell at you in the future.
 
I was loving the game until the first time I hit the zoo limit. It doesn't bother me too much but I would prefer it to be bigger, would rather not have to delete stuff.

I stopped playing the game about a week ago but that is just because I got hooked on Assassins Creed 4. I'll go back to Zoo Tycoon at some point soon as I do really like the game. Just not quite as much as I would if I could have more stuff in zoo.

Just would be nice to know if they are ever thinking of increasing the zoo limit or if we're stuck with a small limit forever =/
 
Wow, just wow. I've seen some pretty bad blind fanboism towards the xbone, but if you think it can handle more than a PC you are seriously deluded. Even if they did keep this limit it wouldn't be long before people modded it out.

Wow, just wow. Your inferences are way off base.

Like I previously posted, if the Xbox One cannot handle a larger Zoo Limit or lack there of then a comparable PC or better would not be able to do any better. Why? Any forced Zoo Limit would also likely be in place on a PC port and any underlining issues with the game being able to handle more resources from a larger zoo would also likely arise (assuming that is the reason for the limit).

Hardware specs do not appear to be the reason for the Zoo Limit on the Xbox One since the Xbox 360 has the exact same Zoo Limit despite the Xbox One have much more processing power than the Xbox 360. We might assume that the Zoo Limit on the Xbox One is simply being forced upon rather than being necessary.

If it is a resource issue and the Xbox One cannot handle a larger Zoo Limit then any PC port is likely going to have the same underlining issues regardless of the PC's specs. Why? There may be some issue with the game itself and NOT the hardware running it. The Xbox One has the ability to play any of the other AAA titles that you would think use a lot more resources than Zoo Tycoon.

Good grief.
 
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