Zoo Tycoon Zoo limit

hmmm...I am not sure why there is such a small limit either. Look at what the xbox360 can do with say GTA5 - the map for that is at least tenfold the size of the map in Zoo Tycoon. I know there are other things at work in ZT like economics simulation and animal simulation....but if you look closely the animals are mostly running on animation loops - its not like the game is really simulating random animal behaviour individually. For example the chimps in my zoo all use the climbing frame in the exact same way...an animation that runs for about 15 seconds - it is the same for every enrichment item I have observed with the animals I have watched, there is no real variation.

Then I thought it could be to maximise the framerate. But there is only ever a small amount on screen at any one time in the first person view where you see the animals, guests and zoo objects in any detail. The Zoo view scales down the detail as you zoom out to the point where there are no guests in view at all at the maximum height view where you can see more of the zoo from the top down view.

I do know that Frontier came in for a lot of criticism when they made Rollercoaster Tycoon 3 for the PC. They gave us a massive map and freedom to develope on it - but the sad truth was that at the time unless you had a super massive specced PC, most PC's couldn't handle anything bigger than a small park that covered less than a tenth of the map space available. Even then high end PC's struggled. It was only a couple years later that the tech caught up and became affordable enough for everyone to really build the Park of their dreams. Because people had the freedom of no restrictions on what could be placed, they moaned when the games performance started to dip rather than work within the obvious limits of their PC's abilities. But even thenthis comparison doesn't really work. The game in RCT3 was simulatiing each guest's postion and wants and needs constantly even when not on screen. The guest could run in to the thousands literally on a large park. ZT seems to generate the guests at random when you zoom in. If you zoom out move elsewhere and come straight back to where youwas those guests are gone even though not enough time has passed for them to move away.

Maybe they were relyingon the fact it was directed at the family/ young audience rather than the hardocre Tycoon fans to gloss over these problems?
 
Unfortunately I have a bad feeling that we won't be seeing or hearing anything about this anytime soon. Obviously ZT isn't their bread and butter so why spend more time than you have to on it. It would be nice to get even the slightest of acknowledgements from the devs saying one thing or another. Either you don't plan on fixing it or that it's in your plans.
 
I am just contenting myself by building a number of separate zoo's and saving them and working them individually, trying to create each zoo with a different character. Not ideal at all but what can we do?

With some creative layout work and spacing, I can create a zoo that fills maybe just over a third of the map space before hitting the zoo limit. But it does leave things looking rather bare as the decorations eat away at your limit too, so I tend to not use as many decorations in favour of getting more animal variety in to the zoo.

I would say it is a bit of a game breaker in my opinion. Its like bieng given a new Ferrari then bieng told you can only drive it around the block at low speed!
 
I've just completed the campaign missions. I struggled a little on some because of the zoo limit but once I remembered I could send animals into the wild and also went around upgrading every building i could, I passed the missions. I actually quite like the zoo limit now for things like campaign as it makes it more challenging.

If the zoo limit is also in free mode (the one with infinite money, I haven't been in that mode much) then it needs increasing in that mode at least as to me the infinite money mode seems to be about making whatever zoo you want however pretty you want without worrying about anything. It's the other modes that should be limited since the other modes are ones you're supposed to actually put some thought into.

Still really liking the game though.
 
Unfortunately I have a bad feeling that we won't be seeing or hearing anything about this anytime soon. Obviously ZT isn't their bread and butter so why spend more time than you have to on it. It would be nice to get even the slightest of acknowledgements from the devs saying one thing or another. Either you don't plan on fixing it or that it's in your plans.

It's sad that this is most likely the case. Why couldn't we have someone competent deal with the Zoo Tycoon series? All signs point at this being a quick cash grab aimed at kids.
 
It's sad that this is most likely the case. Why couldn't we have someone competent deal with the Zoo Tycoon series? All signs point at this being a quick cash grab aimed at kids.

I would sincerely hope this is not the case. The franchise is known now for having content-packed expansions. And now with Kinect implemented, the possibilities could be amazing: performing marine shows by giving commands and gestures to marine animals, having a giant sauropod dinosaur or wooly mammoth eat out of your hand, all done in the top-notch realism they've demonstrated already with what is in the game - it would truly be fantastic, and the thought of leaving the game as-is without any new content would be a huge mistake. I understand Frontier not coming out and telling us any of their future plans, but I would truly hope they have more surprises planned up their sleeve. (I would totally buy the DLC/expansions though; Frontier can just have my money there).

The zoo-limit issue is mind-boggling though, and I want to assume it's to leave room for future content, so players won't have to delete half their zoo to make room for new objects and animals. That explanation makes sense to me. Or else perhaps the game severely lagged when more objects were placed. I want to go with the former theory.
 
Or else perhaps the game severely lagged when more objects were placed. I want to go with the former theory.

In which case they would have made some extremely poor programming decisions. I'm a programmer myself (altho web-based but it's mostly the same principles) and from the specs on the X1, there is no way this game should lag even the slightest with a higher limit. It'd even be possible to move it to unlimited without issues if programmed optimally, that is based on what I've seen from the size of the plots.

Varanis is right, seems more and more like a quick cash grab aimed at kids. Which is very disheartening.
 
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As someone else said a while, it's clear that the limit's primarily because of the 360 version (although I've played other games that say even that can take a bit more...). As for why there hasn't been an announcement for a patch lately, that's nothing personally. I had to go months to wait for a patch announcement for another game in the past. Though, I managed to learn how to be patient in the end.
 
As someone else said a while, it's clear that the limit's primarily because of the 360 version (although I've played other games that say even that can take a bit more...). As for why there hasn't been an announcement for a patch lately, that's nothing personally. I had to go months to wait for a patch announcement for another game in the past. Though, I managed to learn how to be patient in the end.

Wasn't it stated in an article that the xbone version would have more animal variety and a larger limit? I suspect that maybe this came about from rushing to get the game out at launch, and I hope it can be fixed in a patch if frontier can ever be arsed.
 
It is possible that it was acknowledged by now, but nobody has mentioned it. Trust me, I had through that with the other game I mentioned (the situation involved even sparked people to argue with each other for days on end. Trust me, it got annoying) The way I see it, that's probably what's going on here.
 
Just sent out this tweet to Frontier and the founder. Maybe we will get some recognition this way.

"Any plans to fix the Zoo Limit on Zoo Tycoon for X1? My fav X1 game has become no fun due to the confusing limit."

Left out their Twitter handles in case the forum rules ban it. You can find them easily if you want to send the a quick tweet as well.
 
Stop spouting this nonsense. This is a forum dedicated to discussing zoo tycoon, which includes criticism.

True, and I didn't say it is not worth to ask here :) I meant someone should query MS about this, because usually publisher (and this case franchise owner) might possible have answer for you.
 
I really hope there is some word on this as well. I already put word in for my parents that I would really enjoy this game, so I believe I will be getting it as a Christmas present. I just recently found out that the game has such a small limit. Hearing that made me a little less excited about getting the game. Don't get me wrong, I'll still enjoy the game, but it is a little disappointing. Worst case scenario, I'll just have to have multiple zoos in order to have all the animals I'd like to have.
 
I really hope there is some word on this as well. I already put word in for my parents that I would really enjoy this game, so I believe I will be getting it as a Christmas present. I just recently found out that the game has such a small limit. Hearing that made me a little less excited about getting the game. Don't get me wrong, I'll still enjoy the game, but it is a little disappointing. Worst case scenario, I'll just have to have multiple zoos in order to have all the animals I'd like to have.

Best thing you can do is completely ignore the needs of guests, this will give you a bit more room for enclosures but it will still be a pathetically low amount compared to the older games.
 
Best thing you can do is completely ignore the needs of guests, this will give you a bit more room for enclosures but it will still be a pathetically low amount compared to the older games.

Yes, that is true too. I didn't think of that. I'll probably do that too once I get the achievements that require guests to be happy.
 
Just found this place and created an account just to chime in on this.

I do hope that the developers don't let the game die. I understand the need for a limit but I was surprised at how fast I hit that limit. Along with others, my request is to increase the zoo limit because it just seems really low. I'm getting by with the limit but it's still a bit disheartening seeing as how there's so much animals and objects available to build but not being able to because of the restriction.

More future content like animals and decorations via DLC (paid or otherwise) is welcome but dramatically increasing the limit ASAP would be ideal. And even if new content is released, it's gonna suck having to replace all current animals and things just to play with the new stuff.

Does anyone know if this has been acknowledged by the developers?
 
Think I'll be trading the game in soon. Sick and tired of waiting to hear something and hanging on to false hope. From Frontiers actions, ZT doesn't even exist anymore.
 
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