Game Discussions Star Citizen Discussion Thread v12

I have. Dragon Sge Inquisution e g - the m+kb port was an afterthought. Skyrim UI another example for suboptimal interface, though the gameplay was rather impeccable. Then Evolve and its patch shebanugans and exckusive updare for specific platforms. Multiplatform is full of traps, especkially under the regime of big publishers.
Not always...but there are always edge cases. Skyrim was designed for Xbox, not PC....as well as many other titles. Assuming that games are designed for PC is a bit of 1990's thinking still prevalent but not always accurate.

I'll give Sony and their embedded studios rightful kudos for their PC port overs though, I simply can't fault any of them to date...from user interface to controls to graphics and performance to gameplay. They've all been impeccable so far.

Like you, I've had experience of poor port overs, the Witcher 3 was one of them initially and it took CDPR a few patches to sort it out. I played W3 initially on the Xbox...which was rather good...playing the PC port over was fairly terrible until they sorted it.

Same with RDR2...perfect on console, initially scrappy and badly optimised on it's release for PC.

As for m/kb support...I rarely notice since my preferred play style is with a controller on PC or otherwise...either that or hotas for the flight sims and space games...According to Steam, 82% of my gaming is with a controller which sounds about right, even outside of Steam based games 🤷‍♂️

Excuse the mess...it's not dust, it's icing sugar from me scoffing marzipan and rum stollen while playing God of War:Ragnarök on the PS4 🤭

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There's good news on that front!

The Gen12 dev wrote a VR poem.

Virtual reality in Star Citizen,
A world beyond our own,
Where we can fly through the stars,
And explore unknown.

With headsets on and controllers in hand,
We enter a realm of pure delight,
Where we can be anyone we want,
And journey through the night.

We soar through the galaxy,
Past planets and nebulae,
We meet new friends and allies,
In this digital reality.

But as we journey on,
And see all that's in store,
We can't help but feel a sense of awe,
At the beauty we explore.

So let's embrace this new world,
And all that it has to give,
For in the realm of virtual reality,
We can truly live.
 
There's good news on that front!

The Gen12 dev wrote a VR poem.
Virtual reality in Star Citizen,
A world beyond our own,
Where we can fly through the stars the system,
And explore unknown the already known.

With headsets on and controllers in hand,
We enter a realm of pure delight existential horror,
Where we can be anyone we want,
And journey through the night.

We soar through the galaxy system,
Past planets and nebulae,
We meet new friends and allies whales and Harry Potter,
In this digital reality.

But as we journey on,
And see all that's in store,
We can't help but feel a sense of awe disgust.....

display
 
Another PES test

Source: https://youtube.com/shorts/QSja5wGEo_0?feature=share

Vehicle Features worked on a variety of tasks to ready their systems for the release of persistent streaming. This involved the ongoing refactor of the transit system so they can simulate train networks when the carriages aren’t spawned in on any machines.
 
Another PES test

Source: https://youtube.com/shorts/QSja5wGEo_0?feature=share

Freedom! :LOL:

Gives me Mel Gibson vibes
 
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