That is a bit of an oversimplification. Profitability is one parameter that will help decide whether we get more support after FY24 (that is, if we're getting support in FY24 as that hasn't been confirmed yet but it has been hinted at), but there's a whole bunch of parameters that also influence this. Things like contractual obligations that force them move devs from this team to other teams for instance. It's a much bigger picture than just profitability, but the latter is the only thing the community seems to focus on.Guys as long as it profitable, they will make it.
We're pretty much looking at an ice-berg from a distance here. We have somewhat of an idea of how profitable PZ is because of Steam charts and the financial documents, but even our idea of the current financial state is incomplete. We call it a cash cow, but we don't even know if it still is one or if it ever was one. And then there's everything below the surface we don't know. Contractual obligations, other games in the work, internal affairs amongst devs, etc. etc. etc.
All of those unknown parameters just makes it pretty much impossible for us to make any substantiated statement regarding continued support, as we can only focus on the tip of the iceberg and at best, we're looking at it from a great distance.