Update 1.12.3 is available now!

Eltanin Casciani

Community Manager
Hayo Zookeepers,

Update 1.12.3 is available for you all now! Simply update your game to play. For full patch notes, see below:

Planet Zoo - 1.12.3 Update Notes

This update contains bug fixes

General Bug Fixes and Improvements

  • Animals
    • Fixed "moving multiple selected animals" in the exhibit info panel not always moving the selected animals
    • Fixed Raccoons passing through scenery to interact with enrichment toys
    • Fixed an issue where animals interacting with burrows were teleported across the park
    • Removed the possibility for animals in burrows to stand idle for long periods of time
    • Fixed the navigable area heatmap not updating when the selected animal had to be reset to the habitat gate
    • Fixed an issue where animals could not enter or exit a burrow correctly
    • Fixed an issue where animals were temporarily considered escaped from their habitats, particularly when climbing
    • Increased the size of skeletal remains left by juvenile Emus that decomposed in a habitat
    • Added interspecies enrichment bonuses between Emus, Red Kangaroos and Red-Necked Wallabies
    • Fixed Raccoon's whiskers and fur disappearing if viewing from specific distance
    • Fixed Formosan Black Bear Juvenile eyes floating if viewing from specific distance
    • Fixed Nine-Banded Armadillo teleporting when exiting burrow
    • Made Scarecrow Feeder more accessible for Blue Wildebeest
    • Fixed some sharp edges on the Maned Wolf sleeping animation
    • Fixed leg flickering on the Emu walking animation
    • Fixed overextended front upper legs on the Blue Wildebeest Female walking animation
    • Adjusted animation when the Striped Hyena shakes
    • Adjusted animation when the Nine-Banded Armadillo turns
    • Updated Striped Hyena animal icons for both Male and Female
    • Updated Striped Hyena Zoopedia images
  • Facilities
    • Fixed Tour guest well-being being rated much lower than expected
    • Fixed "Educational item placed too far from target species" alert on Tour Points not assigned to an Animal Talk
    • Fixed some habitat objects being incorrectly considered scenery objects when using the bulldozer tool
    • Fixed an issue where ride stations sometimes do not get fully deleted when using the bulldozer tool
  • Franchise
    • Fixed the Automated Exhibit Population Management rules showing the "Release to wild" option in franchise mode
  • Game Modes
    • Height map zoos created in the following places now use their matching flat skirts:
      • Africa Savannah
      • Antarctica Tundra
      • Asia Tropical
      • Europe Tundra
      • North America Savannah
      • North America Temperate
      • Oceania Tropical
    • Path added to Temperate Europe Sculpted map entrance
    • Loans are now available in Sandbox mode
  • Guests
    • Enabled moving tour guests onto staff paths during their tour
    • Added feedback for inaccessible Tour Points in tours
  • Habitats
    • Fixed habitat shelter heatmap not displaying correctly
    • Fixed incorrect animal accessibility message on climbing frames
    • Fixed habitat object accessibility considering irrelevant animals' accessibility
    • Improved habitat object accessibility algorithm
    • Fixed an issue where terrain around a burrow interior could be edited
    • Removed possibility to place burrows in lakes
  • Localization
    • Added localized string informing players when Tour Points are inaccessible
    • Fixed a spelling mistake in the Red Barn River timed scenario description
  • Scenario
    • Foliage removed from beneath terrain in Pumamarca Educational Reserve
  • Scenery
    • Fixed some glass construction assets to allow guests to see animals through them
    • Added Temperate biome to Emu's infoboard
    • Adjusted specular response of the Buffalo Dry Grass
    • Adjusted colour variants on the Buffalo Dry Grass, Blue Stem Dry Grass and Red Oat Dry Grass.
  • Staff
    • Fixed tour guide gliding away from the Tour Point at the end of a tour
  • UI
    • The UI flow for creating and naming tours has been simplified
  • Crashes
    • Fixed a crash when placing a quarantine building
    • Fixed a crash when placing a staff building
    • Fixed a crash when placing a habitat gate
    • Fixed a rare crash when getting a welfare notification for Butterflies
    • Fixed a rare crash when Butterflies attempted to land on guests
    • Fixed a crash when species did not have a listed food grade in their habitat
 
Added interspecies enrichment bonuses between Emus, Red Kangaroos and Red-Necked Wallabies
Nice, thanks for listening!
Fixed Raccoon's whiskers and fur disappearing if viewing from specific distance
Good, no more shaved raccoons!
Fixed Formosan Black Bear Juvenile eyes floating if viewing from specific distance
Now let's move into fixing the mouth please
Fixed some habitat objects being incorrectly considered scenery objects when using the bulldozer tool
Good to hear! Please consider separating nature and construction into two different categories.
 
  • Fixed an issue where animals were temporarily considered escaped from their habitats, particularly when climbing
  • Fixed Raccoon's whiskers and fur disappearing if viewing from specific distance
  • Height map zoos created in the following places now use their matching flat skirts
  • Fixed some glass construction assets to allow guests to see animals through them
Thank you!
 
Whoa, what a chunky update, thank you for all these fixes!

Added interspecies enrichment bonuses between Emus, Red Kangaroos and Red-Necked Wallabies
Amazing :) But does this mean Emu can be walk-through animal now? It should, as it is quite common in real life zoos.

And thanks for fixing the Raccoons whiskers, really excited to put them in my zoos now.

I got another issue to report. It looks like the Armadillos are dissapearing while using the natural termite mound enrichment if zoomed in. Video below:
Source: https://youtu.be/KVZw7f8oqZI
 
Added interspecies enrichment bonuses between Emus, Red Kangaroos and Red-Necked Wallabies
Added Temperate biome to Emu's infoboard
cr1tikal-penguinz0.gif


All we need now is for the emus to be walkthrough!
 
Thank youuu. the Raccoons will now have their whiskers yes! 🦝

Very much thank you for all fixed things. I hope you all have wonderful New Year at Frontier office. :)
 
Great fixes Frontier 👍🏻

Can you also please fix the following issues:

1- The Japanese Macaque bathing behavior is not working, they are not using the hot water tap enrichment.
2- Can you please sort the workzones dropdown lists alphabetically, this was fixed only for one dropdown list, it should be fixed everywhere.
3- Can you please add the word “Butterfly” to all butterfly species names, their names are hard to remember, and its easier to find them this way in the market or the zoopedia.
4- Remove the “Guests are able to walkthrough” option from Giant Anteater since they are dangerous animals, and it should be enabled for the Emus and also the Bactrian Camels since they are the domesticated version!
 
Fixed Formosan Black Bear Juvenile eyes floating if viewing from specific distance
Please fix the jaw of this species aswell

Fixed an issue where animals were temporarily considered escaped from their habitats, particularly when climbing
Long time coming.

some animal fixes id like to see that are animation related:
Would also like to see juvinile warthogs to not suddenly go static and slide across the ground, ive seen this issue plenty and the adults move fine, even at a further distance then the juviniles, so somethings odd here.

also fix the Gemsbok fighting animation please/
 
Thank you Frontier for the update! I would love if you guys could update the giant pandas species appeal to be the highest in the game! It would accurately reflect how important these animals are to the few zoos who have them!
I'd go out on a limb and prefer an entire animal appeal overhaul.

Baby animals should be slightly more popular than adults. Colormorphs should also be more popular than standard
 
Back
Top Bottom