Is Elite Dangerous a dead game? I compared it to some others ...

Yea, i also think No interiors refers to Odyssey, which does not exclude another expansion that will add Interiors.
I'd agree.
Right now there are plans for features that FDev want to do which we can probably guess at, but no-one (outside) knows how big that list of future features really is.
 
I'd agree.
Right now there are plans for features that FDev want to do which we can probably guess at, but no-one (outside) knows how big that list of future features really is.
I have it reliably from the sister of a friend who knows someone who drives the sandwich van that does that estate that they are working on hybrid Thargoid/Human weapons.

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O7
 
Unlikely, IMHO 2023 will be the year of "Humanity" coming together vs the Thargs.
I'm guessing the year of years would build on some of those mechanics once Humanity can get back to its favourite pastime of splintering into groups, err, squadrons, teams... What's the word I'm looking for? Oh yeah, Powers.
After having built the foundation for on foot content and getting us unglued from our chairs, I could imagine that in space EVA and on foot thargoid combat inside the Maelstroms might be on the cards in the near future. Possibly a future DLC will build upon this foundation to add ship interiors with boarding and scavenging gameplay.

Obviously this is all pure speculation..
 
I don't have a convenient link, but IIRC, the lead designer said in that interview that they don't have plans to add ship interiors specifically to Odyssey.

There is a Braben interview on the youtube where he speculates on even being able to sneak into other player's ships to hide amongst the cargo for example. Of course all this is around kickstarter so, you know, castles in the air* stuff.

* (Oh - can we have them too?)


Braben on interiors and walking about (including the going into other's ships):

Source: https://youtu.be/EM0Gcl7iUM8?t=185


" ... we want to do it right and we want to do it well.." ... Yeah,right DBOBE of course...
 
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Yes, this speculation on what might come in future DLCs seems to be the basis for claimed promises of ship interiors. Arthur's comment on a live stream saying that there are no ship interiors in Odyssey as it would be boring without any attached gameplay, is the basis for the rumour that Frontier has said that there will be no ship interiors in ED...

IMO, let's hope the game stays alive, and let's be surprised by what is added in any eventual future DLCs.
 
My experience is different. Odyssey expanded my space ship experience, which made it worth buying for my Alt just for that, even if I never bothered with the on-foot stuff, which was my basic assumption going into it. That the on-foot stuff is decent enough to be enjoyable for me is just icing on the cake. I've never let content I don't enjoy ruin my experience in ED, because if I don't enjoy it, I can ignore it.

Odyssey's poor reviews is due to Frontier pulling a CP2077 and rushed the expansion to release long before it was ready, despite the dumpster fire that was the closed Alpha. It was a buggy, unoptimized mess which even next-gen computers had difficulty running. Odyssey still runs poorly many older machines that are capable of running Horizons, especially those that were underpowered compared to the consoles of their day. And speaking of consoles, there is the whole fiasco involving consoles, including the baffling decision on Frontier's part not to port ED to the PS5 and XBoxX.

Odyssey's release was so badly bungled that I'm afraid that it might have killed off the remaining future paid expansions. But then again, Frontier continues to add content to the game, even if it's completely combat oriented, continues to fix bugs, and continues to optimize Odyssey, so maybe there's still new worlds to explore in the future.
You make a fairly compelling argument for perhaps testing Odyssey again, which is that you can be selective about which loops you want to engage in, and that there have been improvements since launch. I lost the first group of friends to the fleet carriers, which we all agreed didn't actually do anything, and the second group when Odyssey came out and they just threw in their towels. I went with them. I didn't see the point in continuing alone, especially at the time.

And again, it isn't that I never expected them to wedge Odyssey into the game at some point, but in ye olde dayes we had very different notions of what it would ultimately look like. We played this game for years and years before Odyssey was even close to complete, and in all that time, Elite was purely a spaceship game. That's why we were all here. To fly spaceships and do spaceship things. It was the right game for us, even if it didn't contain all of its planned "on foot" features.

Anyway, like I said, I may give it another go if you're telling me that there isn't much of an equipment grind and that they've improved the missions and the overall performance. I still refuse to buy a fleet carrier though. I have no interest in spending all that money just to clutter up a system map and pay bills.
 

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Yes, this speculation on what might come in future DLCs seems to be the basis for claimed promises of ship interiors. Arthur's comment on a live stream saying that there are no ship interiors in Odyssey as it would be boring without any attached gameplay, is the basis for the rumour that Frontier has said that there will be no ship interiors in ED...

IMO, let's hope the game stays alive, and let's be surprised by what is added in any eventual future DLCs.
Not just rumors. Arthur said Frontier are not looking into ship interiors. IF there is overwhelming feedback that ship interiors are an absolute must, then Frontier will assess the situation. And I think that's the last we heard. Clip

Sounds like we sit pretty much in the middle between "there will be ship interiors" and "there won't be ship interiors".

Although I must say it's a bit weird for them to act like they don't know if anybody would even want that feature. Especially since Frontier said they'd add it as early as the Kickstarter campaign.
 
Although I must say it's a bit weird for them to act like they don't know if anybody would even want that feature. Especially since Frontier said they'd add it as early as the Kickstarter campaign.

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There has never been any question about what Elite's players wanted. FDev modelled the interiors. They said for ages that they did it because we would eventually be able to walk around in our ships and interact with them. If anyone says this wasn't the case, then they either haven't been here for very long or they have an extremely short memory.
 
yeah, I would be careful with that statistic. a) it is a loaded question. Of course people are going to yell "here" if the question is basically "do you want free beer". b) the target group is heavily biased towards ship interiors anyway, because when the poll was posted this was (again) the hot topic of the day, and those who reply to these polls are predisposed anyway. OA's viewership is far from being a representative sample. Who knows how many even play the game.

Don't trust any statistics you didn't fake yourself.
 
Don't trust any statistics you didn't fake yourself.
It isn't about that one poll though. Ship interiors have been a topic of discussion since Kickstarter. You would have to be willfully ignorant to believe that this game's players never overwhelmingly wanted to be able to walk around inside their ships and interact with them. We all wanted it. Our ships are our homes, and there was never a significant portion of the playerbase who didn't look forward to it happening.
 
but almost all polls ask the wrong (loaded) question: "Do you want ship interiors?". The answer is in the question. Now, if the question was: "Given limited resources, would you rather have landable earthlikes (or [insert other resource heavy feature]) or ship interiors?" I would bet the result might be quite different.

I would rather the game expanded on the atmospheric planets than going for "space interior designer".

If you ask internet users what they want, they want it all, and they want it now. Ever wondered why Frontier is suspiciously absent in the suggestions forums?
 
Or if the question was: Would you like to have Ship interiors if adding them would increase the board/disembark time with at least 30seconds?

For example i dont really mind Carrier interiors - since it's extremely rare for me to disembark in a carrier - but i would really hate the time spend running the hangars, the carrier itself or the elevator time IF i'd had to do it multiple times per game session.

And i hate it for Concourse too - hence me minimizing the run by using a small back-entrance ship and stacking missions so i have to do the runs only twice per game session (at start to pick up the missions and at the end to complete them) separated by 2-3 hours if not more, depending on how much time i have and how many missions i stack.
 
but almost all polls ask the wrong (loaded) question: "Do you want ship interiors?". The answer is in the question. Now, if the question was: "Given limited resources, would you rather have landable earthlikes (or [insert other resource heavy feature]) or ship interiors?" I would bet the result might be quite different.

I would rather the game expanded on the atmospheric planets than going for "space interior designer".
I too wish there was more of a focus on atmospheric planets. I wish they had improved PP and CQC and created damage models for all the ships beyond the Anaconda too. And I fully understand that interiors aren't something you're interested in. But again, it would be disingenuous to suggest that Elite's players weren't hoping for interiors to be a feature that was expanded upon. That would simply be an attempt at revisionism. I mean, look at all the trouble FDev went to in order to model the interiors. Look at how the Mamba and several other ships have recessed areas that could only be seen in VR. Why bother going to all that trouble if the resources were never going to be allocated to fleshing out interior movement and interaction in the first place?

The simple answer is that, as you've pointed out, resources were deployed elsewhere.
 
it is too easy to manipulate the discussion with these kinds of loaded polls. I have seen this exact OA poll too many times being taken as gospel for the word of "the community", when in fact it is based on a loaded question put towards an already riled up focus group. If not malicious in intent, it is at least knowingly influencing the public discussion with the "power" of ones "community".

It's like those damned AI chat bots. They make stuff up, next thing you know it goes straight to wikipedia.
 
It's like those damned AI chat bots. They make stuff up, next thing you know it goes straight to wikipedia.
While true, you're kind of ignoring the reality that countless discussion threads and content creator videos over the years were dedicated to the discussion about ship interiors, and that those discussions and videos exposed a fondness for the option to walk around in and interact with them. And I'm not basing that assertion on a poll. I'm basing it on simple observations any of us could have made (and did make) since 2015; it was always a topic of discussion among Elite players, and Elite players have always been warm to the notion of being able to move around inside their ships, if for no reason other than to experience life in space in a deeper and more detailed way.

Now, don't get me wrong; I would trade it for a richer and more diverse galaxy in a heartbeat.
 
I am not denying that ship interiors is a hot topic with certain forum or reddit posters and the content creators. I would just be careful to call that "the voice of the community" just because they are loud. There are countless topics being campained as from the "community" when in reality it is a handful of very loud individuals.

I am not going to play the numbers game. OA certainly has a lot of reach, and views and reactions in the ten thousands certainly are not nothing. I cannot prove it, but I suspect the quiet part of the player base, those who do not care about forums, Youtube polls and public discussions, is still the majority. Ask the emotionally invested ten percent of the player base for their opinion and they will sound like the remaining 90%. In reality it is probably all a big echo chamber.

A small glimpse of that can be seen when you look at the Twitch streams. Most of the "larger" streamers manage to draw one or two hundred viewers regularely if they are lucky. When the official streams have an interesting guest or there are hot news to be expected, they draw around five to six thousand viewers combined over both Twitch channels, plus Youtube.

All I am saying is: Careful with what you call the opinion of the "community". Also, there is a reason game developers usually do not let the "community" design their games. The "community" has no idea what it really wants, and much less of an idea how to design a good game.
 
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