Game Discussions Star Citizen Discussion Thread v12

SC seems to me more and more like a digital scam every day.
Why exactly ?
I've bought some games that I played less than 2 hours. I've spent hundreds of hours in SC and love it, where is the scam ?
Everyone can see and test the alpha at each free fly before putting money in it, where is the scam ?
CIG pay hundred of employees to make the game, where is the scam ?
 
Why exactly ?
I've bought some games that I played less than 2 hours. I've spent hundreds of hours in SC and love it, where is the scam ?
Everyone can see and test the alpha at each free fly before putting money in it, where is the scam ?
CIG pay hundred of employees to make the game, where is the scam ?
From my point of view, the scam is that there is no released game a decade after I put my money into the project. Your mileage obviously varies.
 
where is the scam ?
Choose from the red.
switcheroo.png
 
There is no Pay to Win. I've bought only the base package and I can buy in game the best dogfighter ship in just one week. Almost every ship can be bought in game.
There is no subscription mandatory. I don't have one and I play.
Some initial goals have switched, nothing abnormal. There was no explorable planets initially, no-one is complaining that they are explorable now.

No scam.
 
The story is different this time: MS had money inve...wasted in the previous Magnum Opus so hadn't other choice but buy and finish the whole mess with Chris far away if they wanted to avoid a pure loss.

Here? No incentive to do so. Sure by buying they would get the generous eyeshielded fanbase, but so attached to the Perfectionist they may make MS life hell. And first and foremost buying CIG is buying their technical, moral and financial debts.

Oh and Chris shouldn't be able to get away with this mess, whatever the outcome he must stay accountable for it.
Didn't he absolved himself? Just have to send it down the food chain, probably skipping the wife/head of marketting though.
 
CIG pay hundred of employees to make the game, where is the scam ?
I assure you that companies that, for example, engage in telephone fraud, hijack company servers, or send fraudulent emails, also pay their "employees" for their daily work.

If you want to run a scam, you can't scam your own employees...

And in many cases the workers are the least to blame because they don't even know they are inside a scam process.

In addition, SC can end up becoming an unexpected Scam... maybe not planned at the beginning, not premeditated, but a Scam in its final resolution simply because of incompetence of the developer to be unable to deliver what it had promised with "too much courage and without thinking about all the work involved...". Sadly it's not something that hasn't already happened in the world of video games and, above all, kickstarters.

Be careful with that "everyone can try the Alpha (or, better said, Early Access)...", because that does not meet the requirements to not be finally a scam; in SC every player has bought at least 1 ship (I repeat, everyone, some an Aurora and others an Idris), and some of them even for a very high price, and with some ingame functionalities announced and promised. Until all those ships are delivered, have the promised features, and are inside a fully functional game that allows me to do everything I was promised, the situation has the possibility of ending up being a scam.

And in the same way, if I announce my game (through advertisements, messages, conventions, etc...) promising a series of things to attract the buyer, and then I don't deliver many of those things, it can be considered misleading advertising, even if I try to protect myself by saying continuously that "everything is subject to possible changes..." I assure you that, in real life, it doesn't protect you from anything.

I think we are all aware that, even understanding the possible small changes that may be here or there, never publishing SQ42 would simply have no excuse, neither moral nor legal. Well, for "smaller" things that you have been promising and announcing for 10 years to convince people to buy your game, there is no moral/legal excuse either.

And let's stop with the nonsense that they are "donations" because different lawsuits in different countries have shown that, under the law, not everything is valid within a Kickstarter or a crowdfunding process.

But regardless of the legal part, I think it matters as much or more the morality of the developer, and with the history of lies, missed dates and content, and constant changes in policies and returns, each passing day the morality of CIG is more and more compromised.
 
There is no Pay to Win. I've bought only the base package and I can buy in game the best dogfighter ship in just one week.
During that "one week" the guy who swiped is winning because he paid, yes?
There is no subscription mandatory.
Oh, I must have misread that, I didn't notice it said "no mandatory subscriptions", I read it as "no subscriptions".
Some initial goals have switched, nothing abnormal.
...
 
No released game yet but the alpha is good enough to get players from other games that have been released. That's not a scam.
They pay hundreds of employees to make art assets that are sold through micro transactions (with "micro" carrying a lot of weight here). They are not making any game. What you still have 10 years on is a barely patched together base CE with the demo NPC, demo physics and demo networking (edit: and also the demo player character movement set..). Their latest attempt at adding another layer to the already deep strata of code, PES, interacts so poorly with the core engine that it breaks everything.
And no, adding things to a project code should NEVER break everything, if they do it means the project code is a huge spaghetti monster and must be thrown away. Monolithic architectures tend to become that, every time.
Also about your remark about being able to migrate a DB: that makes one a DBA, not a coder. Also had zero relationship with how to code distributed state management which is an art form.
 
Until all those ships are delivered, have the promised features, and are inside a fully functional game that allows me to do everything I was promised, the situation has the possibility of ending up being a scam.
By your definition, any project that falls behind schedule is a scam. That is not the definition of a scam and that is not the way the world works.
 
I assure you that companies that, for example, engage in telephone fraud, hijack company servers, or send fraudulent emails, also pay their "employees" for their daily work.

See:

Bernie Madoff
Theranos
Fyre Festival
etc...

Fyre Festival is noteworthy because as far as I can tell, Billy didn't intentionally scam people, he really was trying to make Fyre Festival happen. He was just too incompetent to deliver, made promises he couldn't keep, and in the end committed wire fraud.

Well, CR is too incompetent to deliver on what he promised, he has made promises he can't keep, and the only thing that is keeping the company afloat is funding from backers. If funding dried up, would CR convince himself a little wire fraud might be necessary to keep the company afloat?
 
Best joke of the year. Do you know software development?
Having enjoyed a career spanning over thirty years, I know about systems and software development and project and programme management on projects well exceeding 100M (for phase 1).

Do you have a question that you'd like to aak?

From the outside, this project shows significant signs of mismanagement and incompetence.
 
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