Best way I can present my argument is to do a compare and contrast:I know that was tongue in cheek but... I mean, if we go that route then no game, probably with only a handful of exceptions, escapes that logic. Most games exaggerate or take liberties in their promotional material in one way or another. Here the issue is that SC´s is likely orders of magnitude out of whack when compared with most games out there, up to and including not completely unreasonable considerations for potential fraud.
But that's the point, the advert IS for gameplay from X4 Foundations and Space Engineers! Granted, it's the fantasy movie version verses actual gameplay, but I'm making the point that if you want to be part of a massive fleet battle, you can do that now in X4 Foundations, and if you want to go around cutting up the wrecks of other ships for loot, you can do that now in Space Engineers. CiG's lies are X4 and SE's truthsI read the punchline first, then waited patiently for gameplay from X4 Foundations and Space Engineers. Then I watched the ad, and all I saw were the usual lies from CIG.
The gorgeous graphics!
The size of the planets.
The variety of planetary environments.
The atmosphere and weather on planets.
Walking around ships.
Ship to ship boarding.
Having your own hangar that is personalised.
Being able to display the things you collect in your hangar and ships.
Organised Ship and Buggy Racing!
Greater variety of ships.
Better looking ships.
Role specific ships and modules.
Greater variety of FPS weapons.
Better FPS Weapons.
Better ground vehicles.
EVA.
Regular updates on any development with actual information.
Better FPS.
Playable game loops.
Progression.
Less bugs.
Less crashes.
Less downtime between action.
Less complicated everything.
Faster gameplay.
Faster quantum/jumping.
Faster planetary approach/exit.
Better maps.
Easier navigation.
Easier ship weapon controls.
Much better key bind system.
Key binds that actually work and don't reset themselves.
Faster on foot movement.
Flying through the air when on foot.
Private Groups.
Oi, Logan - a quick scan of your channel shows quite a number of content. Did you make some videos that is more on the story-telling side?I thought I'd post my experience of Star Citizen here, for anyone else thinking of trying it.
I backed Star Citizen back in kick starter and have followed it all the way along, trying it out at various points of development. I actually spent a good while playing it and reporting issues back in 2018, so much so that I got an invitation into the Evocati. I stopped playing it shortly after that though as reporting issues seemed to be the main form of gameplay.
I went back to try it out again just over a week ago. I have a lot of time to play games and I spent a long weekend playing. It took me about 40 hours to figure out and setup my controls. After practicing in Arena Commander and Star Marine I also made my way into the PU, tried out the missions and bounty hunting, etc.
After my time playing Star Citizen I came to these conclusions:
There are things in Star Citizen that I wish were in Elite:
There are also things in Elite that I wish were in Star Citizen:
Hopefully that sums up my thoughts on how the two games compare for me right now.
There are a few major issues that are outright stopping me from switching to Star Citizen, mainly the low FPS (I get around 60fps but it still seems jittery) and stuttering graphics that are causing eye ache for me, and a combination of other annoyances.
The other annoyances include setting key binds only for Star Citizen to constantly change them back for you, the huge wait times to get anywhere, the constant crashing, losing your things and having to start over having now wasted a couple of hours. Oh and it taking AGES to go anywhere and do anything.
There is lots that I like about Star Citizen but there are too many BIG downsides for me to be able to play it full time, so, for now, I will be sticking with Elite Dangerous.
I made a cinematic video of Thargoid Hunting if that counts?Oi, Logan - a quick scan of your channel shows quite a number of content. Did you make some videos that is more on the story-telling side?
The problem for me is that Frontier, for example, in 10 years have released about 10 trailers; 1 cool (and unrealistic, let's not fool ourselves) for each major release (base game, Horizons, Odyssey, console release, etc...), and the occasional short film of a major update (Guardians, Thargoids, Engineers, etc...).Best way I can present my argument is to do a compare and contrast:
Best way I can present my argument is to do a compare and contrast:
Source: https://youtu.be/dwvjElmFCfE
vs
Source: https://youtu.be/XNhKwBnckeM
One of these trailers is filmed using 100% actual gameplay, the other is a movie. Now I will grant you that Frontier has gotten a little bit better over the years, integrating gameplay footage into their thematic trailers (Odyssey probably being the most realistic of their trailers), but still.
I also accept that games like ESO have trailers are literal "no doubt about it" movies rather than gameplay. The difference between ESO and the SC and ED trailers is that there is no confusion that ESO trailers are not gameplay. Compare to Elite / SC trailers, and even sticking an itty-bitty "not gameplay footage" watermark on them, it's easy to be persuaded that they at least are representative of the gameplay, because of the way they are presented using actual in-game assets and artistic style.
I always found the following video entertaining, if perhaps a bit misleading.
Source: https://youtu.be/9smKcy26Z5s?t=73
This post makes it sound like two games are being compared. Star Citizen is a confidence scam. There are no released games.I thought I'd post my experience of Star Citizen here, for anyone else thinking of trying it.
Cinematic, screenshot artistry, voiced acting - I guess the line between telling the nollocks and artistic freedom is a fine one but I like a good piece of art like everyone else.
I think everyone is missing the punchline below the advert, LOL.
[...]
For what it's worth, my initial joke was that this CiG trailer does a great job at advertising the gameplay found (not promised, but currently available) in X4 and Space Engineers. I know, because I'm watching the "very clearly a movie" and thinking, "Hey, I've done that in SE!" and "Hey, I've been in a battle just like that in X4!"[...]
I would say that the "other" game is still a good game if you start now as a new player and wasn't a part of the kick starter , CIG just pulled all the stuff out of their smoke pipe and many of us (including this old fool) felt for it.I know that was tongue in cheek but... I mean, if we go that route then no game, probably with only a handful of exceptions, escapes that logic. Most games exaggerate or take liberties in their promotional material in one way or another. Here the issue is that SC´s is likely orders of magnitude out of whack when compared with most games out there, up to and including not completely unreasonable considerations for potential fraud.
You know, if that was actual game play in a published game, with that visual fidelity, I'd drop ED as a hot potato..Have you seen this really cool advert?
Source: https://youtu.be/MnkmUD-eMRQ
It's a combined ad, with the first half promoting X4 Foundations and the second half promoting Space Engineers. It does a pretty good job, I'm impressed!
back when i was still gobbling down the kool-aid I bought ships after each trailer, however when the reality finally kicked in I filed for a refund in 2014 and got all 3k USD back, never looked back, I was then banned and locked out for good.The problem for me is that Frontier, for example, in 10 years have released about 10 trailers; 1 cool (and unrealistic, let's not fool ourselves) for each major release (base game, Horizons, Odyssey, console release, etc...), and the occasional short film of a major update (Guardians, Thargoids, Engineers, etc...).
The usual in a videogame.
And you have linked as an example the ED launch trailer; from 8 years ago... from the initial release... of course, they will have to make it interesting at first.
CIG with the trailers is sickening; a cool trailer with every patch, with every ship, with every citizencon, with every IAE, with every in-game event (the 3 they have), almost with every ATV/ISC program... because it's their way to sell you their continuous excellence.
During an IAE they come out at least 10 super cool mega fantastic trailers... because they want to sell you the ships.
And they all make it clear that SC is awesome and has superb AI.
Because of course, they have money to spare... and the people who make trailers you can't put them to develop core mechanics... can't you?
What's your thought on the prospect of Star Citizen's development? Where do you see it going?I thought I'd post my experience of Star Citizen here, for anyone else thinking of trying it.
I backed Star Citizen back in kick starter and have followed it all the way along, trying it out at various points of development. I actually spent a good while playing it and reporting issues back in 2018, so much so that I got an invitation into the Evocati. I stopped playing it shortly after that though as reporting issues seemed to be the main form of gameplay.
I went back to try it out again just over a week ago. I have a lot of time to play games and I spent a long weekend playing. It took me about 40 hours to figure out and setup my controls. After practicing in Arena Commander and Star Marine I also made my way into the PU, tried out the missions and bounty hunting, etc.
After my time playing Star Citizen I came to these conclusions:
There are things in Star Citizen that I wish were in Elite:
There are also things in Elite that I wish were in Star Citizen:
Hopefully that sums up my thoughts on how the two games compare for me right now.
There are a few major issues that are outright stopping me from switching to Star Citizen, mainly the low FPS (I get around 60fps but it still seems jittery) and stuttering graphics that are causing eye ache for me, and a combination of other annoyances.
The other annoyances include setting key binds only for Star Citizen to constantly change them back for you, the huge wait times to get anywhere, the constant crashing, losing your things and having to start over having now wasted a couple of hours. Oh and it taking AGES to go anywhere and do anything.
There is lots that I like about Star Citizen but there are too many BIG downsides for me to be able to play it full time, so, for now, I will be sticking with Elite Dangerous.
Why the ban? It's not like a multi-million dollar company would be bitter after a measly $3,000 refund.back when i was still gobbling down the kool-aid I bought ships after each trailer, however when the reality finally kicked in I filed for a refund in 2014 and got all 3k USD back, never looked back, I was then banned and locked out for good.
not sure they will let me buy it againYou should really reconsider my dear Lysan!
With so much progress made, and release right around the corner, now is the perfect time to spend at least $6K and know you are backing the right game.
Don't know they just did....What's your thought on the prospect of Star Citizen's development? Where do you see it going?
Why the ban? It's not like a multi-million dollar company would be bitter after a measly $3,000 refund.