Power Regulators for Restore Power missions

Why do most of these missions expect us to provide our own Power Regulators?

Shouldn't they be grateful that we restore their bases at all? The least they could do is provide us a Power Regulator for each of them.

Having to farm Distress Beacons in order to do Restore Power missions is not quite right.
All of the power regulators in existance must already be out there. Nobody makes new ones.
I just rob peter to pay paul for these.
 
Nope,

best to check the settlement via the systemap to make sure its still abandoned, i do it every time. And yes, it hurts my inner monk too ;P
Right, why fix anything when players can waste their play time bypassing our issues :)

I admit it‘s not a huge game breaking problem (although the complete ignorance from FDev does send a clear message to the players) but when you combine it with the horrendous UI that requires 238 clicks for any old action then it can easily become a major annoyance.

Anyway, I’ll check back after U15 to see what’s new…
 
How could it be? The current update period is about six months. There will probably be a hotfix after the update, but in between there are no changes.
Well, to me it seems like a server side error so that could be fixed anytime if FDev wanted.
 
I always steal mine. Goes against the grain but what can you do? Legit rewards for PR's are relatively few and far between so I do it to alleviate grind - which is already Quite Something for on-foot gear.
No, try doing restore missions in Thargoid recovery systems, they are quite plentiful there, some nights it seems to rain power regulator missions and others not so much, but on the average, over 2 nights, you will have plenty.
 
Just had a frustrating hour with these missions. Examining the System Map and Mission Board now, it transpires that all of the Missions offered are for online Settlements - and, conversely (perversely!), the 2 settlements that are offline on the map have no Restore Power missions offered.

Might be basic programming error?
 
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I'm having trouble with restore power missions. I've put the power regulator into its housing in the power building, started it up. The power then comes back online. When I've done these missions before I used to get a mesage saying leave the settlement but now I get nothing. I take off, head back to the mission issuing station and the mission isn't marked as completed.

Bug or am I doing something wrong?
 
I'm having trouble with restore power missions. I've put the power regulator into its housing in the power building, started it up. The power then comes back online. When I've done these missions before I used to get a mesage saying leave the settlement but now I get nothing. I take off, head back to the mission issuing station and the mission isn't marked as completed.

Bug or am I doing something wrong?
Were there flames inside the buildings, and bodies lying around? A few of us have experienced this - seems to occur when the Mission giver is the controlling Faction and that Faction is in active conflict with another. Some coding argument between the Faction state and the Thargoid War mechanics, perhaps?

Another one to fix, FDev!
 
Just had a frustrating hour with these missions. Examining the System Map and Mission Board now, it transpires that all of the Missions offered are for online Settlements - and, conversely (perversely!), the 2 settlements that are offline on the map have no Restore Power missions offered.

Might be basic programming error?
I am running into the same thing... Post in thread 'Turn on power mission, power already on?' https://forums.frontier.co.uk/threads/turn-on-power-mission-power-already-on.613967/post-10115297
 
Were there flames inside the buildings, and bodies lying around? A few of us have experienced this - seems to occur when the Mission giver is the controlling Faction and that Faction is in active conflict with another. Some coding argument between the Faction state and the Thargoid War mechanics, perhaps?

Another one to fix, FDev!
No, there weren't, it was just an ordinary abandoned, powered down settlement, a couple of times a ship would appear, drop off scavengers which I'd have to kill. The system I'm doing them in MCC 561 is well away from the frontlines of the war.
 
Off with their heads! What do they think this is? A game or something!
Nothing THAT drastic... however, given how long such a bug has existed, I am at the point where if they were to be barricaded inside the studio and not released until a fix was done and a patch deployed, I would not object.
 
Nothing THAT drastic... however, given how long such a bug has existed, I am at the point where if they were to be barricaded inside the studio and not released until a fix was done and a patch deployed, I would not object.
Well, strap in to your seat, considering some bugs have been around for years... It could be a long wait...
 
No, there weren't, it was just an ordinary abandoned, powered down settlement, a couple of times a ship would appear, drop off scavengers which I'd have to kill. The system I'm doing them in MCC 561 is well away from the frontlines of the war.
There seems to be another bug where certain reactivation missions will recognise that you've arrived at the settlement, but then the mission state will never progress beyond that point, forcing you to fail the mission. No mission objectives are shown in the HUD, and turning the power on won't cause the mission status to update. It can happen regardless of whether there are fires or scavengers present (or mission objectives to deal with them). Attempting to reset the mission by relogging or leaving the settlement via supercruise does not help. My best guess is that it affects specific destinations for some reason, as on the most recent occasion I took two missions to Lowat Yuan that both bugged out, but ones to Derrim and Shosha were fine.

I wrote up a long description of the problem with as much information as I could figure out and left it as a contribution on someone else's bug report, which then sat there until it expired.

At least you can keep the power regulator, I guess.
 
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