Are the Thargoids going on foot in Odyssey?

I have no clue what dataset this particular AI is using, but these remind me of a discussion I just had with someone about what I like to refer to as "Star Trek aliens". A Star Trek alien is basically just a strangely colored human with some extra bits. Head ridges. Pointy ears. Blue skin. Glowing eyes. But always basically just humans. This is, of course, so that human actors can portray them on television and in movies as both friends and rivals of the largely ordinary human main cast. Still, they reinforce this idea that human beings look for themselves in the cosmos instead of trying to imagine something radically different than themselves.

To paraphrase Neil deGrasse Tyson, in all likelihood, an alien is more different from a human being than a human being is from any other creature on earth. We probably have more in common with a jellyfish than we do with any extraterrestrial forms of life.

That's why I like to imagine the Thargoids are startlingly different from us. The fact that their spaceships are bioengineered suggest that they might actually have more in common with plants or fungi than they do with us, and that would be amazing, because it would at least be something different.
 
To be fair, if the target is big enough, accuracy doesn’t matter a lot.

And say we get some big Thargoid ground units, well, I suspect the Scorpion may be in its element where it comes to that.
Heard before about another SRV excluded from scorpion’s release, something called “rhino”. Wonder about this one, cuz there were some rumours about it being big and heavy
 
Heard before about another SRV excluded from scorpion’s release, something called “rhino”. Wonder about this one, cuz there were some rumours about it being big and heavy
Can’t say I have. Maybe it’s another of those things that got datamined in the files.

Either way, I suspect that there might be some Thargoid units on foot, if that combat ever comes, which a Scorpion would be better suited to handling. They probably have a variety of “forms” used to fight on planet surfaces/in or around their hives.

(I would expect them to show up purely so the 5 billion Ody settlements in a system don’t all immediately turn abandoned when an invasion force rolls in.)
 
Can’t say I have. Maybe it’s another of those things that got datamined in the files.

Either way, I suspect that there might be some Thargoid units on foot, if that combat ever comes, which a Scorpion would be better suited to handling. They probably have a variety of “forms” used to fight on planet surfaces/in or around their hives.

(I would expect them to show up purely so the 5 billion Ody settlements in a system don’t all immediately turn abandoned when an invasion force rolls in.)
Aye, datamined from ody alpha, so possibly out of date for now

 
Remember that that sort of datamining is if anything more capable of finding things which don't exist than things which do, and Frontier has a very lax approach to having the internal identifiers for things match their English translation. A reference might be to something under development, or it might be leftovers from some discarded prototype that will never see production.

For example, if you look at the shipyard IDs, there are ships called "TypeX", "TypeX_2" and "TypeX_3", none of which are the Type 10. They're all released ships, but if you'd found those IDs before the version they were released in, you might conclude there were a bunch of Lakon super-heavy freighters coming. And they're very much not that.

There are a bunch of BGS faction states (e.g. Trade War) which appeared in Frontier-provided documentation a while back as "valid values that could be returned", but have never been seen in practice - presumably never implemented and no current intent to implement, but got far enough through a design process to make into some documents.

So likewise the Rhino SRV may never have got past the stage of "for now it uses the Scarab model with some heavily tweaked handling to see if that's fun" / "it wasn't" / "okay then, we don't need to pass that to the art team".
 
Nah it wont be Thargoids on foot , it will be zombified humans who have been genetically enhanced . you know the ones from the escape pods .
cultists, aye =D
Remember that that sort of datamining is if anything more capable of finding things which don't exist than things which do, and Frontier has a very lax approach to having the internal identifiers for things match their English translation. A reference might be to something under development, or it might be leftovers from some discarded prototype that will never see production.

For example, if you look at the shipyard IDs, there are ships called "TypeX", "TypeX_2" and "TypeX_3", none of which are the Type 10. They're all released ships, but if you'd found those IDs before the version they were released in, you might conclude there were a bunch of Lakon super-heavy freighters coming. And they're very much not that.

There are a bunch of BGS faction states (e.g. Trade War) which appeared in Frontier-provided documentation a while back as "valid values that could be returned", but have never been seen in practice - presumably never implemented and no current intent to implement, but got far enough through a design process to make into some documents.

So likewise the Rhino SRV may never have got past the stage of "for now it uses the Scarab model with some heavily tweaked handling to see if that's fun" / "it wasn't" / "okay then, we don't need to pass that to the art team".
as i said about an out of date info, yet still a wishful thinkin' of more SRV models to use
 
Here's a thought for everyone that think that human ground weapons will not work on Thargoid foot soldiers. It has to do with scale and regeneration capacity.
Thargoid interceptors are big and have regenerative hearts. Human weapons do hurt them, but the regeneration is so fast with human scale damage that the hearts repair it like nothing is happening. Think trying to hurt Deadpool by giving him papercuts. Thargoid scouts are not as large and do not have hearts. They do not regenerate tissue (unless there's a regenerator nearby) and thus those papercuts start to add up. Human weapons can hurt them enough to eventually kill them.
Now lets scale it down to a humanoid size, something that would fit inside the scout ship. A Thargoid foot soldier would have no regenerative ability, no giant heart, and no super hard hull.
I suspect a Thargoid foot soldier will be the equivalent of a G5 Elite human soldier or perhaps a bit more, but it stands to reason, due to scaling, that human weapons should hurt them outside of their interceptors.
 
I picture them to be less HR Giger, but instead very much HP Lovercraft like creatures...

...an alien is more different from a human being than a human being is from any other creature on earth. We probably have more in common with a jellyfish than we do with any extraterrestrial forms of life.

That's why I like to imagine the Thargoids are startlingly different from us.

Exclusive sneak peak of on-foot Thargoid!
thargoid.jpg

Lock & Load Cmdrs! 🔥 🔫
 
Greetings,

Update 15 or 16 whenever it comes? Well for the past few months I've been grinding away in Odyssey getting a grade 5 Maverick, Dominator and Manticore weapons. But since human weapons don't do a lot against the Thargoids ships will we have another CG to grind for Thargoid on foot weapons? Will the human weapons when the Thargoids are not in their ships close up and personal work? It worked for the 1996 movie Indenpendence Day.

Will we get to take on their ships sending Thagroid troops to the ground? Another update coming with more bugs as usual for players not interestered in the War. We'll see. But I already know what they look like...

Regards

Thanks for pointing this out... In all the missions I've done for power ups, I've found 6 opinion polls and 1 stinking Smear Campaign Plans... I just can't wait for this grind!
 
A Star Trek alien is basically just a strangely colored human with some extra bits. Head ridges. Pointy ears. Blue skin. Glowing eyes. But always basically just humans. This is, of course, so that human actors can portray them on television and in movies as both friends and rivals of the largely ordinary human main cast. Still, they reinforce this idea that human beings look for themselves in the cosmos instead of trying to imagine something radically different than themselves.
It's actually more aligned with the idea of how much time the actor needs to spend in the makeup chair. Really well done really alien looking alien would probably take hours to do. TV shows just don't have that much time.

But I do take your point.
 
Here's a thought for everyone that think that human ground weapons will not work on Thargoid foot soldiers. It has to do with scale and regeneration capacity.
Thargoid interceptors are big and have regenerative hearts. Human weapons do hurt them, but the regeneration is so fast with human scale damage that the hearts repair it like nothing is happening. Think trying to hurt Deadpool by giving him papercuts. Thargoid scouts are not as large and do not have hearts. They do not regenerate tissue (unless there's a regenerator nearby) and thus those papercuts start to add up. Human weapons can hurt them enough to eventually kill them.
Now lets scale it down to a humanoid size, something that would fit inside the scout ship. A Thargoid foot soldier would have no regenerative ability, no giant heart, and no super hard hull.
I suspect a Thargoid foot soldier will be the equivalent of a G5 Elite human soldier or perhaps a bit more, but it stands to reason, due to scaling, that human weapons should hurt them outside of their interceptors.
Yes, their ground troops might have fairly high resistances, like the Thargoid Scout ships, but they shouldn't be immune to normal weapons like the Interceptors are (which is still ridiculous).

One would think it should be added in Update 15 or 16, now that there is a full scale invasion. They even created a human "blueprint" mission, in the form of those settlement defense missions. However, will they do it? I have no idea. I've long since given up on trying to predict what they will do. I'm also sick and tired of them either NOT communication, or over communicating about absolutely NOTHING. The major overhaul for this year? We're not even going to be told what it is until near the end of this year. Why? You can't even tell us what your working on? Ugh.
 
Why? You can't even tell us what your working on? Ugh.
I'm sorry... Didn't you see the latest announcement? They aren't working on anything but merely investigating and they will let us know by the end of they what these investigations will bring.

It seems to me that the staff is too small to do much more than is in front of them, let alone fix persistent issues or plan for the future.

Ok, I need to break from the forums, I'm getting all negative again. Goodbye.
 
I'm sorry... Didn't you see the latest announcement? They aren't working on anything but merely investigating and they will let us know by the end of they what these investigations will bring.

It seems to me that the staff is too small to do much more than is in front of them, let alone fix persistent issues or plan for the future.

Ok, I need to break from the forums, I'm getting all negative again. Goodbye.
Actually, yes, I did see the announcement. And then I watched the latest Frameshift Live (or whatever they call it) where they went on and on about nothing for a long time. At least I got cosmetics (twitch drops) from it... not that I'll ever use most of them.
 
Here's a thought for everyone that think that human ground weapons will not work on Thargoid foot soldiers. It has to do with scale and regeneration capacity.
Thargoid interceptors are big and have regenerative hearts. Human weapons do hurt them, but the regeneration is so fast with human scale damage that the hearts repair it like nothing is happening. Think trying to hurt Deadpool by giving him papercuts. Thargoid scouts are not as large and do not have hearts. They do not regenerate tissue (unless there's a regenerator nearby) and thus those papercuts start to add up. Human weapons can hurt them enough to eventually kill them.
Now lets scale it down to a humanoid size, something that would fit inside the scout ship. A Thargoid foot soldier would have no regenerative ability, no giant heart, and no super hard hull.
I suspect a Thargoid foot soldier will be the equivalent of a G5 Elite human soldier or perhaps a bit more, but it stands to reason, due to scaling, that human weapons should hurt them outside of their interceptors.
Will Frontier pass up an opportunity to add a whole slew of new Ody mods after 5 CGs? Magic 8 ball says no. 😄
 
Here's a thought for everyone that think that human ground weapons will not work on Thargoid foot soldiers. It has to do with scale and regeneration capacity.
Thargoid interceptors are big and have regenerative hearts. Human weapons do hurt them, but the regeneration is so fast with human scale damage that the hearts repair it like nothing is happening. Think trying to hurt Deadpool by giving him papercuts. Thargoid scouts are not as large and do not have hearts. They do not regenerate tissue (unless there's a regenerator nearby) and thus those papercuts start to add up. Human weapons can hurt them enough to eventually kill them.
Now lets scale it down to a humanoid size, something that would fit inside the scout ship. A Thargoid foot soldier would have no regenerative ability, no giant heart, and no super hard hull.
I suspect a Thargoid foot soldier will be the equivalent of a G5 Elite human soldier or perhaps a bit more, but it stands to reason, due to scaling, that human weapons should hurt them outside of their interceptors.
From the INRA files , they had a badly injured thargoid to experiment on when developing the mycoid virus
Also from those files, it managed to escape containment and kill 5.... 6.. ? guards with ease before being stunned/shot to death by the remaining guards
My brand new lvl 5 dominator suit with lvl 5 rocket launcher ain't gonna do squat against a single thargoid warrior.
And they can live in conditions that would kill a squishy human in seconds.............

Bill

So hopefully update 15 :D
 
From the INRA files , they had a badly injured thargoid to experiment on when developing the mycoid virus
Also from those files, it managed to escape containment and kill 5.... 6.. ? guards with ease before being stunned/shot to death by the remaining guards
My brand new lvl 5 dominator suit with lvl 5 rocket launcher ain't gonna do squat against a single thargoid warrior.
And they can live in conditions that would kill a squishy human in seconds.............

Bill

So hopefully update 15 :D
Can you link me to those INRA files for this cannon lore?
Also.. stunned/shot to death by remaining guards. You mean, human weapons killed it without having to go grind for something special?
Seems to jive with my assessment. Take your standard low combat zone soldier and put them vs 1 high combat zone soldier and he'll kill a good 5-6 of them before combined firepower takes him out.
And since it's quite likely they didn't have elite front line combat veterans on guard duty at a science facility, that would be the case.
I'm still betting that on foot goids will be killable with human weapons like scouts in space are killable with human weapons.
Just not easily
 
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