Game Discussions Star Citizen Discussion Thread v12

I mean, I could understand many reasons to switch games, but terrain tiling? In Elite at least the events you could encounter accidentally get overwhelmingly diluted within the billions of planets that have no issues. In SC there is no way to escape from the tiling, stuck within a handful of planets.

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We had a big thread about the terrain features repeating in EDO and while it still went on about the terrain features repeating - and not textures, so: canyons, craters, ridges, hills - a user posted a screenshot how it totally was not an issue. I didnt need even 5 minutes to spot repeating terrain and point them out. I guess you could spot them in legacy, too, but EDO just is more obvious.
 
We had a big thread about the terrain features repeating in EDO and while it still went on about the terrain features repeating - and not textures, so: canyons, craters, ridges, hills - a user posted a screenshot how it totally was not an issue. I didnt need even 5 minutes to spot repeating terrain and point them out. I guess you could spot them in legacy, too, but EDO just is more obvious.

Just clarifying, you won't see them in legacy. The terrain was entirely procedurally generated back then. See previous link where FDev explains this, including the difference in terrain generation between horizons and odyssey.

ps. This is the reason quite a few of us still play around in legacy, especially to see great mountains and canyons. The terrain was far more realistic back then re overall stochastic qualities of planetary features. For example in Odyssey, I believe the tallest mountain ever found in the galaxy (so far) is around 11km. That's about half the height of some of the mountains in our own solar system.

But back to SC, if anyone wants to deride SC planets, its probably better to do so by comparing to Horizons planets, not Odyssey.
 
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Viajero

Volunteer Moderator
Uh, to be fair to SC, these pics could have been taken straight from ED Odyssey where every landable planet is made up of repeating terrain tiles. So in Odyssey there's also 'no way to escape from the tiling'. But don't take my word for it, FDev already confirmed this.
The main point was really that justifying switching games based on tiling is a bit silly.

Not to derail the thread but no one has said tiling does not occur also in Elite. The "mitigation" in Elite is that by and large it is something fairly unnoticeable in the vast majority of planets (I can offer my anecdotal testimony, as I have only realized it once or twice, fwiw), and we are talking billions. Suspension of disbelief in Elite is much easier imo.

In SC on the other hand you are literally stuck with just a handful of planets where you can see it more often than not without much effort. Once you know where it is, and there is only a handful of planets that you can go to, there is no unseeing it. Justifying switching games based on that sounds also a bit ridiculous.
 
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lol. i think i have a few older threads on spectrum to reply to where i was directly told there would not be a wipe when it was plainly obvious there was going to be one.

like how could people think this wouldnt happen.

When there are no more wipes they can pretend its a released game in EA rather than a buggy alpha that needs periodic wipes. Well, ok, they pretend that anyway, but then a wipe gives them a cold hard dose of reality, so they try to forget about them and pretend further ones won't be needed.
 
Just to summarise the planetary tiling argument for a moment:

  • SC youtuber claims to be a ED refugee despite not having any sign of having played on his channel, gets massive boost from commandos agreeing ED is rubbish, goes from 20 views per video to 19000. Colour me suspicious.
  • His argument includes tiling and disappearing features, which is clearly based on a certain 'racing' refugee's misleading video, only ever cited by people who have not playedEDO.
  • I point out the tiling argument is amusing, posting tiling in SC.
  • Viajero posts even better examples.

Response? But ED has it too.

Well, duh, that was the point.
 
The main point was really that justifying switching games based on tiling is a bit silly.

Not to derail the thread but no one has said tiling does not occur also in Elite. The "mitigation" in Elite is that by and large it is something fairly unnoticeable in the vast majority of planets (I can offer my anecdotal testimony, as I have only realized it once or twice, fwiw), and we are talking billions. Suspension of disbelief in Elite is much easier imo.

In SC on the other hand you are literally stuck with just a handful of planets where you can see it more often than not without much effort. Once you know where it is, and there is only a handful of planets that you can go to, there is no unseeing it. Justifying switching games based on that sounds also a bit ridiculous.
^^^
This.

Constantly seeing the same body parts and terrain features in No Man's Sky is one of the many reason's I don't play the game. Conversely, the X-Com style game Xenonauts uses tile sets to build its terrain for missions, but the combinations were diverse enough for each map to feel unique.
 

Viajero

Volunteer Moderator
Just a thought. Has any glimpse of actual in-game SQ404 gameplay been shown?

Or, to put the question another way, is there any actual evidence of it existing?

Just curious. Not bothered. Which sums up my feelings overall tbh.

Unless you take CIG at their word, there is indeed absolutely zero evidence it exists. No one outside CIG can confirm it.

Having said that I am pretty sure CIG is working on it though. What they have so far in terms of tangible product is probably a mess. Likely as messy or worse than the PU.
 
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Just to summarise the planetary tiling argument for a moment:

  • SC youtuber claims to be a ED refugee despite not having any sign of having played on his channel, gets massive boost from commandos agreeing ED is rubbish, goes from 20 views per video to 19000. Colour me suspicious.
  • His argument includes tiling and disappearing features, which is clearly based on a certain 'racing' refugee's misleading video, only ever cited by people who have not playedEDO.
  • I point out the tiling argument is amusing, posting tiling in SC.
  • Viajero posts even better examples.

Response? But ED has it too.

Well, duh, that was the point.

And if you read my comment carefully, you'll see that the main point I was making was not 'ED has it too', but rather the three words I specifically italicised, that is 'every landable planet' in Odyssey has this tiling, as a counter argument to Viajero's comment that billions of planets have no issues. In fact they all do, whether or not those issues are actually noticed by an individual commander.

But on the separate point of the ED refugee's reason for leaving, I agree with you, it's ridiculous. I just don't agree with the watering down of ED's issues, which often occurs here on the ED forums, as you'd expect.
 
The main point was really that justifying switching games based on tiling is a bit silly.

Not to derail the thread but no one has said tiling does not occur also in Elite. The "mitigation" in Elite is that by and large it is something fairly unnoticeable in the vast majority of planets (I can offer my anecdotal testimony, as I have only realized it once or twice, fwiw), and we are talking billions. Suspension of disbelief in Elite is much easier imo.

In SC on the other hand you are literally stuck with just a handful of planets where you can see it more often than not without much effort. Once you know where it is, and there is only a handful of planets that you can go to, there is no unseeing it. Justifying switching games based on that sounds also a bit ridiculous.

Again, I totally agree that switching games based on tiling is silly. I'm also happy to accept your follow-up comment above - it's your anecdotal opinion after all. It's only when I see statements like 'billions of planets that have no issues' that I feel the need to point out the reality. ;)
 
Unless you take CIG at their word, there is indeed absolutely zero evidence it exists. No one outside CIG can confirm it.

Having said that I am pretty sure CIG is working on it though. What they have so far in terms of tangible product is probably a mess. Likely as messy or worse than the PU.
There was that journalis who played the entire campaign?

One of these days we might see CIG doing another poll if people want to ditch SQ42 or not. Anyone want to bet on the result?
 
What are the material (even in game) rewards for being a Space Marshall?

Other than having parted with money for a jpeg.

Gold Armor.

 
Gold Armor.

Aah! Thanks. And in fairness, over the years I've purchased a few paintjobs and other such nonsense add-ons in ED, so \o/

PS like your sig!
 
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