We had a big thread about the terrain features repeating in EDO and while it still went on about the terrain features repeating - and not textures, so: canyons, craters, ridges, hills - a user posted a screenshot how it totally was not an issue. I didnt need even 5 minutes to spot repeating terrain and point them out. I guess you could spot them in legacy, too, but EDO just is more obvious.I mean, I could understand many reasons to switch games, but terrain tiling? In Elite at least the events you could encounter accidentally get overwhelmingly diluted within the billions of planets that have no issues. In SC there is no way to escape from the tiling, stuck within a handful of planets.
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We had a big thread about the terrain features repeating in EDO and while it still went on about the terrain features repeating - and not textures, so: canyons, craters, ridges, hills - a user posted a screenshot how it totally was not an issue. I didnt need even 5 minutes to spot repeating terrain and point them out. I guess you could spot them in legacy, too, but EDO just is more obvious.
Naw, other studios don't do it because it's too hard, totally not because they've thought about the consequences and realised how pointless it is.Why other games do not have persistent entity streaming....well maybe because of this....
The main point was really that justifying switching games based on tiling is a bit silly.Uh, to be fair to SC, these pics could have been taken straight from ED Odyssey where every landable planet is made up of repeating terrain tiles. So in Odyssey there's also 'no way to escape from the tiling'. But don't take my word for it, FDev already confirmed this.
lol. i think i have a few older threads on spectrum to reply to where i was directly told there would not be a wipe when it was plainly obvious there was going to be one.
like how could people think this wouldnt happen.
^^^The main point was really that justifying switching games based on tiling is a bit silly.
Not to derail the thread but no one has said tiling does not occur also in Elite. The "mitigation" in Elite is that by and large it is something fairly unnoticeable in the vast majority of planets (I can offer my anecdotal testimony, as I have only realized it once or twice, fwiw), and we are talking billions. Suspension of disbelief in Elite is much easier imo.
In SC on the other hand you are literally stuck with just a handful of planets where you can see it more often than not without much effort. Once you know where it is, and there is only a handful of planets that you can go to, there is no unseeing it. Justifying switching games based on that sounds also a bit ridiculous.
Just a thought. Has any glimpse of actual in-game SQ404 gameplay been shown?
Or, to put the question another way, is there any actual evidence of it existing?
Just curious. Not bothered. Which sums up my feelings overall tbh.
Just to summarise the planetary tiling argument for a moment:
- SC youtuber claims to be a ED refugee despite not having any sign of having played on his channel, gets massive boost from commandos agreeing ED is rubbish, goes from 20 views per video to 19000. Colour me suspicious.
- His argument includes tiling and disappearing features, which is clearly based on a certain 'racing' refugee's misleading video, only ever cited by people who have not playedEDO.
- I point out the tiling argument is amusing, posting tiling in SC.
- Viajero posts even better examples.
Response? But ED has it too.
Well, duh, that was the point.
The main point was really that justifying switching games based on tiling is a bit silly.
Not to derail the thread but no one has said tiling does not occur also in Elite. The "mitigation" in Elite is that by and large it is something fairly unnoticeable in the vast majority of planets (I can offer my anecdotal testimony, as I have only realized it once or twice, fwiw), and we are talking billions. Suspension of disbelief in Elite is much easier imo.
In SC on the other hand you are literally stuck with just a handful of planets where you can see it more often than not without much effort. Once you know where it is, and there is only a handful of planets that you can go to, there is no unseeing it. Justifying switching games based on that sounds also a bit ridiculous.
There was that journalis who played the entire campaign?Unless you take CIG at their word, there is indeed absolutely zero evidence it exists. No one outside CIG can confirm it.
Having said that I am pretty sure CIG is working on it though. What they have so far in terms of tangible product is probably a mess. Likely as messy or worse than the PU.
IIRC, it wasn’t a journalist who “played the entire campaign,” but a member of CIG’s QA team.There was that journalis who played the entire campaign?
One of these days we might see CIG doing another poll if people want to ditch SQ42 or not. Anyone want to bet on the result?
What are the material (even in game) rewards for being a Space Marshall?
What are the material (even in game) rewards for being a Space Marshall?
Other than having parted with money for a jpeg.
Aah! Thanks. And in fairness, over the years I've purchased a few paintjobs and other such nonsense add-ons in ED, so \o/Gold Armor.
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Squadron 42 is vapourwareJust a thought. Has any glimpse of actual in-game SQ404 gameplay been shown?
Or, to put the question another way, is there any actual evidence of it existing?
Just curious. Not bothered. Which sums up my feelings overall tbh.