If you're saying Elite has a one person dev team, well that would explain a great many things...

Fred over in the "Development, Art, Customer Service, Marketing and Sales Department" felt that.
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If you're saying Elite has a one person dev team, well that would explain a great many things...
Where the hell did you get this idea?
Not from Space Engineers, which has mods and custom servers that support those mods. Keen continues to successfully sell both the game and cosmetics. AFAIK piracy is no more an issue for SE than any other game.
When ChatGPT makes stuff up and pretends it knows what it's talking about, people call it "hallucinating". I'm pretty sure it learned this from reading game forums, LOL.
Not in ARMA or DayZ or Rust or Project Zomboid either. I think the comment often comes from people who have no experience with the model.
If you're saying SE has a one person dev team, then that REALLY puts Frontier to shame.
If you're saying Elite has a one person dev team, well that would explain a great many things...
Doesn't make my comment any less valid.Duck was responding specifically to the comment about "piracy".
Okay, I don't think you know how any of this works.A private server would mean a multitude of commander accounts and none of these accounts would rely on paying money to Frontier for those accounts.
Yeah. It would.It will also allow access to their proprietary server code...
Yeah, I'm sure many will feel the same. But when it comes to FDev's reasons for things, user happiness is hardly ever a matter, as historical evidence shows. Thus I think not giving us an opportunity to "see" the systems in there is a secondary (and probably the "sales pitch") reason for not opening it up. The primary one is that it would be work to change anything from status quo, of course.Seen a dozen systems, seen a million systems. The one thing this sector of space offers that's unique is the many amazing hand-crafted nebula as a backdrop, which I don't think will spoil any future (which is probably never coming) gameplay in Odyssey.
Yep, just one guy wrote and maintains all of Space Engineers, including the new AI update coming out this month. The rest of the 60+ workers at Keen maintain the garden outside their headquarters.I thought SE was a one person creation? Do you know how many devs it has? There are quite a few games that have been written by just one person - and even in large dev teams, the talent is usually only with one or two developers.
At this point all your comments in this thread have lost validity, LOL. That's okay, keep entertaining us!Doesn't make my comment any less valid.
In order to access modded private servers, you would need to buy the base game and set up an account with Frontier. I need to buy DayZ from Bohemia Interactive in order to play on private modded servers, and if I want more than one account, I need to buy the base game more than once.
Hmm.. Happy to admit ignorance with regards to Space Engineers. Clearly I'm getting it confused with another game.Yep, just one guy wrote and maintains all of Space Engineers, including the new AI update coming out this month. The rest of the 60+ workers at Keen maintain the garden outside their headquarters.
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At this point all your comments in this thread have lost validity, LOL. That's okay, keep entertaining us!
Yes, yes, Frontier should do everything and it should be done yesterday...I think being able to play offline, install mods and letting players host their own servers for the game would be the best course of action for Elite right now. Basically let the players be the developers.
1. Being able to play offline or true single player would be a boon for people wanting to play that way, or if you don't have good internet or none at all.
2. Being able to install mods would be great. What if players could replace Elite's ships with Star Wars ships? Or what if we wanted to add our own ships in the Elite universe? Let us add in the panther clipper ourselves, or simply rebalance the ships and weapons already in the game. The possibilities here are endless.
3. We should still be able to play this mode multiplayer so let us host the servers for it ourselves. For example someone could make a Star Wars mod and host their own server as a Star Wars specific galaxy for people to play multiplayer with.
A few things I think this version does not need to have:
1. 4.5 billion star systems. We just don't need that for this stripped down version. Find a reasonable limit that keeps the database down to a good size. Players should be able to rename systems and planets however.
2. On foot. We don't need Odyssey for this, just keep it strictly a space game. I am not even sure we need to land on planets at all. Or if anything could be an add-on for later but I would focus on strictly the space game aspects of Elite for this version.
I think just about everything else could translate well to a offline/moddable version of the game but this is open for debate.
This project is suggested as a separate entity and does not at all replace the current Elite client. This is meant to put the game in the hands of the players so we can continue work on it ourselves.
Hmm.. Happy to admit ignorance with regards to Space Engineers. Clearly I'm getting it confused with another game.
And you buy an account with a commander, and that commander can enter private modded servers. The first time you play on a new modded server, your commander spawns there as though they were starting ED from scratch. This is how it always works.Frontier licensing model is not based on buying the game... but on buying the account that stores your commander.
They don't. Again, you buy ED/a Frontier account, and that account is used to access private servers.So how Frontier will receive money for each commander you will create on each private server?
Why would this matter?Which server is completely out of their control.
There's also this issue of "Frontier won't sell any ARX". Of course they would. Cosmetics purchased in the live game carry through to private servers. Frontier still sells paint jobs and ship kits and custom suits. The fact that people would be playing on modded private servers wouldn't affect this.At this point all your comments in this thread have lost validity, LOL. That's okay, keep entertaining us!
You're probably thinking of Spacebourne 2, which is all the rage these days. I'm a bit skeptical that it's the work of just one person, but that's the scuttlebutt going around.Hmm.. Happy to admit ignorance with regards to Space Engineers. Clearly I'm getting it confused with another game.
I think some are confusing adding mod support with open-sourcing the game. It's possible to add a very controlled and ridged modding system to a game without completely opening it up. I do agree that if modders were allowed to make their own paint jobs (which is implied by the OP requesting the ability to add random ships to the game), that would eat into Arx.There's also this issue of "Frontier won't sell any ARX". Of course they would. Cosmetics purchased in the live game carry through to private servers. Frontier still sells paint jobs and ship kits and custom suits. The fact that people would be playing on modded private servers wouldn't affect this.
And you buy an account with a commander, and that commander can enter private modded servers. The first time you play on a new modded server, your commander spawns there as though they were starting ED from scratch. This is how it always works.
So how Frontier will receive money for each commander you will create on each private server? Which private server is completely out of FDev control.
They don't. Again, you buy ED/a Frontier account, and that account is used to access private servers.
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Correct.With private servers, you Shabine, will pay Frontier for one FDev account, you get one Frontier Commander and as an extra bonus, you get infinite commanders on private servers.
If you're asking why they wouldn't get money for every private server I play on, my answer is simply that they wouldn't. Their money would come from the sale of the initial account. That said, how would that be any different that what they're doing now in terms of revenue? I bought one ED account. I'm playing on it. They don't make money from me every time I log in and fly around doing whatever I do every day.So if they dont get money for those commanders... what's in it for Frontier?
Again, they don't make money every time I log in now. And they aren't new commanders - it's the same commander on different servers and in different states.Not only they will lose money due to people not buying arx since they will mod their own paintjobs, but they will not get money for new commanders either...
I still don't understand why you think this causes them to lose money.Are you sure you still want an Elite Dangerous game? because you definitely want Frontier out of the business.
Not at all. Frontier would set the access rules, just like everyone else who does this.The private server owner could allow you to log in on their server without going through Frontier...
I dunno man, the talent that gave us CQC, Powerpants, Fantasy based crafting, Squads and Carriers didn't do me any favors.But they aren't turning the servers off. I don't think the devs have given up on it. It's just that the real dev talent moved on. Maybe those who are left will figure things out eventually.
Yah, that's why I doubt offline servers would kill the game.You can play E: D with friends already... That's when I have most fun, personally (and never run out of things to do in that context).
I bought one ED account. I'm playing on it. They don't make money from me every time I log in and fly around doing whatever I do every day.
But you just said it will be a new commander starting from scratchAnd they aren't new commanders - it's the same commander on different servers and in different states.
your commander spawns there as though they were starting ED from scratch
This is an incredibly weak argument. Consider exhibit:Frontier licensing model is not based on buying the game... but on buying the account that stores your commander.
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Yes, indeed. You bought one ED Commander (not account, you bought a Commander)
But they will make money from you if you'd want to have 2 Commanders.
But you just said it will be a new commander starting from scratch
So you have your Frontier Commander and a new commander on the private server. 2 Commanders, and you payed only for one...