Ok I’m wondering about no movements from frontiers side at the momentNo, bank holiday was yesterday.
Ok I’m wondering about no movements from frontiers side at the momentNo, bank holiday was yesterday.
There will be Frameshift Live on the 20th and U15 in May.Ok I’m wondering about no movements from frontiers side at the moment
Yeah, I knew but nothing? I have read that sally was telling, that they will change the discovery scanner but complete get one or cancellation of this wasnt planned or had I miss something ? Therefore till this moment no weekly streaming guide. Perhaps later this dayThere will be Frameshift Live on the 20th and U15 in May.
ProbablyThere will be Frameshift Live on the 20th and U15 in May.
Without engineering, my trip to Beagle Point would have taken more than twice as long as it did. I am extremely grateful for its existence.Again, I'm pushing back against this, because without engineering I would not be flying a shieldless Cobra into intense combat situations.
If I had it my way, a trip to Beagle Point would take 70 years. Okay, I'll make a concession since this is a video game - 7 years.Without engineering, my trip to Beagle Point would have taken more than twice as long as it did. I am extremely grateful for its existence.
That just makes me sad. Imagine if it took at well over a year, top speed, to make it to Sag A. Then it would feel like an accomplishment. Same goes for reaching the other side of the galaxy. If it took a dedicated explorer years to make it, by the time they finally did, it would truly be news-worthy. I know people say we've only explored 1% or something of the galaxy, but like saying we've only explored 1% of a beach because that's all the grains of sand we've counted, despite having visited every interesting point on that beach ages ago.The record time to Sag A* is currently 1 hour 24 minutes.
When I did the Buckyball run in 2015 it took me 17 hours, I was a new player though.
If I had it my way, a trip to Beagle Point would take 70 years. Okay, I'll make a concession since this is a video game - 7 years.
People keep telling me how big space is, and yet we can cross the galaxy in a weekend thanks to all the fast travel that has been added over the years. Where's the fun and mystery in that?
And people complain about grind and inaccessibility now ...That just makes me sad. Imagine if it took at well over a year, top speed, to make it to Sag A. Then it would feel like an accomplishment.
Haha had this guys and girls plays the old way elite in its early years? Ohh man, that was a hell of grind and not to forget, the engineering stuff, which you must sort out what do you need and what notAnd people complain about grind and inaccessibility now ...
This is one of those things where there's a conflict between galaxy-wide exploration and in-bubble gameplay.Travel doesn't necessarily have to be slow
Records definitely aren't the thing to balance around, though. Speedrunners pull off ridiculously fast completions in most games but they're not playing the game in the way a "normal" player would, and at that level are in the top 1% of the top 1% of players (if not rarer) in their particular area.The record time to Sag A* is currently 1 hour 24 minutes.
Come on now, the suggestion to make things worse coming from someone who doesn't play the game must be correct.So the way to make the game more engaging is to make travelling take more time? I would much rather have more variety of things to discover and interact with, and some sort of actual gameplay consequence to discovering a terraformable world or one rich in resources, than simply making it take longer to do what we already do today.
But that's because the only goal is to reach Sag A*, the problem of this game with exploration is that there is almost NOTHING to do in the way to your destination, and everybody now that is not the destination, the real experience is (should be in this case) in the journey itself and the things that happen in between.The record time to Sag A* is currently 1 hour 24 minutes.
When I did the Buckyball run in 2015 it took me 17 hours, I was a new player though.
The Buckyball journey to Sag A* is of course nothing to do with exploration it is a long distance time trial.But that's because the only goal is to reach Sag A*, the problem of this game with exploration is that there is almost NOTHING to do in the way to your destination, and everybody now that is not the destination, the real experience is (should be in this case) in the journey itself and the things that happen in between.
That is what it lacks this game most, "in between's" things that happen while you do (goals) things.