13-05-2023 update : version 0.3 correct orbit lines parts that were not drawn in front of textured planets.
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Hi,
I made a shader fix for the dashed orbit lines on AMD RX 6000 graphic cards (also fix exclusion lines, gravity lines etc ...)
I can confirm it works on my rx 6800 and many other players already
If you want, i can post some explanations on the fix itself.
Is Frontier Ok with this ?
3Dmigoto is used by a lot of mods, including some Elite mods like EDHM from GeorjCostanza and the "Amazingly Realistic Immersion Mod" from Old Duck
From what i saw in EDHM's post, Cmdr Exigeous asked FDEV about EDHM usage (which uses 3Dmigoto) and the response was :
"FDev are fine with the mod so long as it doesn't provide an advantage over other players, or mod their ARX-related assets"
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Hi,
I made a shader fix for the dashed orbit lines on AMD RX 6000 graphic cards (also fix exclusion lines, gravity lines etc ...)
I can confirm it works on my rx 6800 and many other players already
If you want, i can post some explanations on the fix itself.
Step 1 : 3Dmigoto Install
- Download 3Dmigoto (1.3.16 is the last version) : https://github.com/bo3b/3Dmigoto/releases/download/1.3.16/3Dmigoto-1.3.16.zip
- Unzip the file
- Copy the following files from the x64 folder, to your Elite folder :
Standalone: [Elite install folder]\Products\elite-dangerous-odyssey-64\
Steam: [steam install folder]\steamapps\common\Elite Dangerous\Products\elite-dangerous-odyssey-64)- d3d11.dll
- d3dcompiler_46.dll
- nvapi64.dll
- uninstall.bat (this one is optional but it allows you to remove 3Dmigoto easily)
Step 2 : Orbit Lines Fix Install
- Uncompress the zip file (in attachment) in the same Elite folder as before. You should have :
- A new file "d3dx.ini"
- A folder called "shaderfixes" (with a text file inside it, that's the fixed shader itself).
Is Frontier Ok with this ?
3Dmigoto is used by a lot of mods, including some Elite mods like EDHM from GeorjCostanza and the "Amazingly Realistic Immersion Mod" from Old Duck
From what i saw in EDHM's post, Cmdr Exigeous asked FDEV about EDHM usage (which uses 3Dmigoto) and the response was :
"FDev are fine with the mod so long as it doesn't provide an advantage over other players, or mod their ARX-related assets"
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