npc's standing on tables is the least of SC's problems right now.
In terms of player experience, probably true. I would argue though the fact this has been an issue since day 1 of NPCs many years ago (2015?) probably points out to more significant underlying problems at CIG, resources management, competency levels or even perhaps issues with their engine and 64b positioning / coordinates system.npc's standing on tables is the least of SC's problems right now.
No. I claimed you were wrong.Your were clearly claiming I was lying.
No. I claimed you were wrong.I just posted some screenshot of what I was actually working on and you keep claiming I'm lying.
I want no pictures of you at allPerhaps you want a picture of me with a baby database in my arms and a banana on my head to really prove I can talk about database ?
I don't "want" anything from you. What you may find useful, on the other hand, is understanding that several hundred attributes and millions of entries in a single database is not "complex" as far as databases and backends go.Or perhaps a SQL request of your choice with some blue flower for you to be really sure I've not stolen it from the web ?
Oh, Zyloh. It is "pledge", not "price". Remember?
Re-read. I never claimed I handle the most complex database. I talked about DB, he says I was lying so my opinions were not valuable. It's not because I don't handle the most complex DB in my job that I don't know what you can do with other DB in other jobs.He definitely wasn't friend. He was simply saying (along with other people) that your job involves a lower order of complexity to MMO networking etc. And as such the nonsense you tend to spout on these issues isn't imbued with any particular authority.
Dude, it's hard to take you seriously when you talk with so much authority, it gives the appearance of you having inside knowledge only Chris Roberts or Sandy would know. We know you're not Chris Roberts because of how much you know about games in general...Re-read. I never claimed I handle the most complex database. I talked about DB, he says I was lying so my opinions were not valuable. It's not because I don't handle the most complex DB in my job that I don't know what you can do with other DB in other jobs.
And given it's been listed as fixed in at least 4 patch notes, it's quite telling.In terms of player experience, probably true. I would argue though the fact this has been an issue since day 1 of NPCs many years ago (2015?) probably points out to more significant underlying problems at CIG, resources management, competency levels or even perhaps issues with their engine and 64b positioning / coordinates system.
I have nothing but love for myself and my fellow me,
To give love, first you need to love thyself.I love fellow me as well!
To give love, first you need to love thyself.
He's a Star Citizen fanboy. There's no objective take on his channel about SC. He'll change his allegiance when something better (Starfield) is released.
Before unavoidable after-release patches and a bunch of mods, nobody will be able to record bug free flying in Starfield. I still cannot wait for the Skrim with guns, in space, from Bugfesta, thoughNah, he won't be able to spend hours trying to record bug free flying in formation with his buddies in Starfield.
Oh I don't know, itNay, sir...it would be truly miraculous![]()
They deliberately didn't stipulate which game though...one has 99% marketing, 1% development spending...the other has probably around the same figures in reverse since most of the incoming cash is being dumped into salary packages...plus the completion of the Empire of Roberts buildings and MOCAP studio of courseWhat did Chris Roberts say about pledge money being worth 5x compared to other developer? When that statement was made Cyberpunk 2077 wasn't a thing and going by developemnt budget alone, its coming close to being 3x the cost of Cyberpunk 2077. No doubt SC will be so many times better than Cyberpunk 2077.
https://en.wikipedia.org/wiki/List_of_most_expensive_video_games_to_develop
I could be wrong, but I also remember something along the line of CIG wouldn't waste money of marketting so everything will go to developing the game.