Is there a release date yet for Squadron 42 or Star Citizen?![]()
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No
Is there a release date yet for Squadron 42 or Star Citizen?![]()
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They don't have time to develop Alpha or Squadron 42 when they can play EDO in a gank squad instead, stream sniping is a bonus thoughSo...
I've been a bit distracted for the last couple of weeks. Is there a release date yet for Squadron 42 or Star Citizen?![]()
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The thing is: I dont find excessive, simple repitition entertaining. Rather dulling - and that is pretty muchv what travel in ED is. Mashing the j button and hearing and seeing the juump annimation. Sometimes for prolonged time due to network. And that is because it's a MP game partly. A SP game would have no need for instances, load screens for moving across a map. Jump range is another design factor that is quite uneccessary when there is already a fuel tank capacity limiting that.Yeah, they're too short.
ED reinforced my belief that when it comes to these kinds of experiences, my fun is enhanced by immersion, verisimilitude, and the gameplay constraints they enforce.
I didn't want automated ship transfers at all. Manually flying my CMDR's ships and having copies of shorter range combat vessels stationed strategically across the bubble to give him a logistical leg up on the competition was gameplay, and gameplay that I miss.
It's not just the final act, the climax, that does it for me. It's the entire process...and most of the parts of that process, except what I specifically find least enjoyable (the sorry excuse for a progression system, a.k.a. the 'grind') have been gradually depreciated in Elite: Dangerous.
Anyway, that's one of the reasons why I don't have particularly high hopes for SC. Even without the development issues, it's far too large for it's existence to be justified if it targets the niche I'd most enjoy.
I never consider the time prior to defeat to be time lost, just everything that came before, and it should be enjoyable every step of the way. Even relatively detailed and 'realistic' real-time gameplay should never need to degenerate into tedium.
So...
I've been a bit distracted for the last couple of weeks. Is there a release date yet for Squadron 42 or Star Citizen?![]()
![]()
The thing is: I dont find excessive, simple repitition entertaining.
Me either. Tedium and repetition things should not be synonymous with realism or verisimilitude in these settings or this genre.
But real life is often tedious. That's one reason we play games, to get away from the realism.
Having said that, I enjoy games like ETS so....
Then imagine being a person with enough disposable income to buy $50k worth of jpegs, you'd probably get away from your reality by waiting for trains, mopping floors and phase out of fabric of reality by stepping on a lift.But real life is often tedious. That's one reason we play games, to get away from the realism.
Having said that, I enjoy games like ETS so....
And nobody is screaming bloody murder about your messy secret garden "lowering property value in the area"?I avoid most tedium in real life (except as a novelty...but then novel tedium isn't really tedium), it's why I do things like play video games instead of wasting my life working for a living or bother with chores that don't need doing. For example, I have the worst looking lawn on my entire street; almost makes me wish I had an HOA to battle with. No one around here seems to care how ugly my yard is, even the guy directly across the street whose main hobbies seem to be mowing and rolling grass. He just smiles and waves...clearly not trying to one up me with his immaculate landscaping, just doing it for himself, which I respect, even if I think he's completely insane.
And nobody is screaming bloody murder about your messy secret garden "lowering property value in the area"?![]()
One of the reasons I was following Star Citizen was that seeing as they were an American games company they would understand the concept of "fun" and they would do away with all that repetitive play and hanging around waiting for things to happen. I guess Chris Roberts read the Frontier posts from the simulation folks who actually do the flight checks before every flightThe thing is: I dont find excessive, simple repitition entertaining. Rather dulling - and that is pretty muchv what travel in ED is. Mashing the j button and hearing and seeing the juump annimation. Sometimes for prolonged time due to network. And that is because it's a MP game partly. A SP game would have no need for instances, load screens for moving across a map. Jump range is another design factor that is quite uneccessary when there is already a fuel tank capacity limiting that.
But you gotta have the efin boring jumps. Thousands of times. I seen enough for a lifetime. And they dont get me anywhere interesting either.
Der Weg ist kein tolles Ziel in ED.
every one of those words is arguable... American games company ...
yes and yesNot really, you are assuming a lot of things for that to work out. You asume that a) the release is relatively imminent and b) that the product is going to be actually worth those 70$ on release.
Lol. You can keep your opinion to yourself. Your were clearly claiming I was lying. I just posted some screenshot of what I was actually working on and you keep claiming I'm lying. Perhaps you want a picture of me with a baby database in my arms and a banana on my head to really prove I can talk about database ? Or perhaps a SQL request of your choice with some blue flower for you to be really sure I've not stolen it from the web ?You don't know complex backend systems, this is what I said. You probably know how to maintain and query a particular type of a single node relational database.
You have not "proven" anything, you have posted a screenshot of a schema of some relational database.
Like I said, several hundred attributes and millions of rows is, indeed, simple.
So now you are going to claim storing some state in a local store of the browser is "complex"? Oh man, please keep digging, for everyone to see.
To remain on topic, though, I will stand on a chair for a moment.
So you think the release of SQ42 is imminent. When do you reckon then?yes and yes
what makes you think SQ42 is going to be worthy of that price tag?