No Single Player offline Mode then?

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Pretty safe blog post IMHO. Very much sitting on the fence trying hard to avoid any criticism toward Frontier. But a good analysis of the situation if nothing else.

that might have something to do with him writing an elite dangerous novel, look at his twitter page
 
It is also beyond me that you are speaking of "trust". It seems you are unaware of how kickstarter works. While the developers have to produce a product after reaching their goals, none of the specifics are written in stone. They have the full freedom to change, move around, manipulate any aspects of the game, at any given point. This is important to ensure that the product is actually living up to its standards and to the technology of the time, rather than being chained by early development promises which in the end make little to no sense.
What you said here is simply not true.
You can't promise to make one product and simply create another.
You have to keep your promises. If you deliberately don't, it would be deception.
Even if the product would become better if they brake their promises, it is still a broken promise.

Promising something and taking money on the promise obligates you. You may regret it later, but you still have to keep your promise.

If you consider keeping promises "not make sense" then I do not wish to live in the same world as you do.
 
So promising one thing and not doing it is called "bad PR" in english... I guess the statement is about a bad way of communicating that misinterpretation of the sentence: "it will be possible to have a single player game without connecting to the galaxy server." - So what did we get wrong, through bad PR? The "it will be possible"-Part? Or the "without connecting to the galaxy server" - Part?

Please enlighten us...

They should have correctly and timely presented to the buyers that they won't be able to do an offline mode.
I can see how you'd think it was a lie if you take the "we will do it" and "we can't do it" statements without taking into consideration the development time that took part between the two statements.

Do you feel enlightened?
 
Why would that stop me from whining? Only thing that will stop me is an official announcement that they refund those they sold a DRM free version.

Carry on whining, dont let us stop you. :rolleyes: but for all the time you have whined on here you might have been able to get your refund in order, just saying :p
 
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To those unhappy about no offline mode

This is not a dig at those people, nor am I rabidly defending FDEV, but I would like to offer up something for consideration.

We know from many threads now that a lot of people are unhappy at the decision and for those that relied on offline I can fully understand your reactions. The bit that gets me about some of the responses I have seen is a potential lack of understanding about why the decision was made. There are several threads begging FDEV to reconsider or accusing them of going back on their word but for me there seems to be a general assumption that FDEV actually have a choice in this decision.

During the Kickstarter campaign FDEV believed they could implement a fully offline game and I have no reason to think they were not telling the truth at the time. It is not unreasonable to think a plan will work until you actually start to implement it. 2 years is a long time in development circles and features have crept into the game that wouldn't have been considered when they made that announcement which could well be the reason. To quote the newsletter:

We have also added unplanned features which I think are fundamentally key to the experience, and have made the game all the better.

If you were able to offer me on the 3rd January 2013 what we will deliver on the 16th December 2014, I would have grabbed it with both hands.

That tells me that what we have is different enough to what was envisaged back then has meant that what was originally a "yes" to offline has suddenly become "not possible" now because we have followed a different roadmap. Yes, they have left it very late in the day to make that announcement and it is not unreasonable to assume they have been trying to find some way of delivering on that promise and refusing to give up until the very last moment.

I will explain why I believe FDEV have no choice whatsoever and cannot implement offline no matter how many people beg or post negative feedback.

The game has fairly high requirements to run and remember that is just to run the client itself. We all know much of the work is being done on the server(s) such as commodity data and background simulation but do we really know the extent of work the servers are doing? Is the server computing NPC AI too? What other parts of the game is the server doing that we are not aware of? How much data does that involve?

Logically to implement offline all of that workload would have to be shifted to your computer. Can it really do all of that extra work? Without even knowing the extent of that extra work and the amounts of data involved I would say no. I believe this is why FDEV have publicly said they would have to make a completely new game because what we have is so substantially different to what they though we would have at this point when they decided offline was possible.

That is just my opinion on the why the decision is made and I may be wrong but it does seem logical. I am not asking you to agree or disagree with me nor am I asking you to change your opinion. I am simply asking you to consider the fact that FDEV are not going to change their mind on something so critical and upset their fans as much as they have without an extremely good reason and that they are probably just as upset about it as you are.
 
?

They specifically advertised an offline mode, this is what this thread is about.

And if you look at this thread, you'll see why an offline mode is no longer possible. If people now feel that they want their money back, the thread I just linked has details on how to ask for your money back.

Whilst I've seen a post from the forum from a dev saying that (at the time) there was an offline mode in the game, if you could find a link for me where they were outright advertising an offline mode for me then I'd appreciate it. I'm not trying to be a about that, I just haven't been able to find it.
 
That should shut up the ppl who keep saying it was not promised then.

Yes but what now?
They stated that it became too difficult.
They stated they tried and it wouldn't work.
They stated it would mean to create another game.
What now?
Is it all about just an excuse by the developing team?
Is it to stand ones point, no matter what?
Asking the team to develop a singleplayer mode, even if it couldn't be financed, just for the sake of it?
Even after telling it would be dull or boring?
Just to experience exactly that?

I am angry as well, as i looked forward to and i don't like the feeling not being able to play what i want, when i want.
But i really don't get the point what so many are expecting from FD now.
You feel cheated? They offered a refund. What else can they do?
 
The other players influence on the game word is making my experience less rich than if an offline e mode existed.

Sorry but that logic escapes me ... How can a static, never changing universe be more rich than a dynamic ever changing one? Even an offline galaxy will change over time anyway, due to the game itself. Whether that's because of human players or a computer algorithm makes no real difference.

If you don't like the fact others are influencing the galaxy, go to a place in the galaxy where there is very little influence, its not like its going to be hard to find some backwater place that nobody goes to.
 
Why would that stop me from whining? Only thing that will stop me is an official announcement that they refund those they sold a DRM free version.

Considering there's a severe lack in understanding the difference between "always-on DRM" and "This game can be played online" in this thread, I don't think such an announcement would change anything.
 
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