Game Discussions Star Citizen Discussion Thread v12

you can spawn a ton of vehicles now. wonder if they will be there tomorrow....


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So, i pre-ordered Starfield.

Which is something i can do apparently, unlike SQ42.

It also scarily enough has a release date, unlike SQ42.

Yeah, we all know, on release, its going to be a bug infested nightmare, but hey, patches will fix some, modders will fix others, and.... mods! Can't wait for the mods.
 

Viajero

Volunteer Moderator
I wonder if we can see the financial impact of Starfield on SC when it's released.
The pledge tracker is a completely non audited figure, we dont really know what goes into it and what does not. It is fully under the control of CIG. They can show whatever they want. Do we really think that if SC sales were dropping significantly CIG would voluntarily and merrily show it in the tracker?
 
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The Acme Corporation Gravity Generator with Planetary Body Mass Nullification module™ will arrive considerably before Star Citizen.
(I think my capitalisation went a little Trumpian there, but it is what It iS.)
Lol. You can glue "ACME" stickers on almost every game on the market.
Supercruise is a method of faster-than-light (FTL) travel within star systems. A ship that is in supercruise can use the Frame Shift Drive to travel at speeds between 29.9 kilometers-per-second to 2001c superluminal (faster-than-light) speeds.
 
SC has indeed effectively stopped delivering meaningful growth content, for a long while. Not fun at all for many SC players. And the little that is somewhat "delivered" is seen like this even on Spectrum:
... appart several new gameplays and new professions and new missions and new tech systems and new renderer and new visual effects and new ships...
Just read the patchnotes of the last 2 years...
Did you now you can salvage since 3.18 and you can attach a salvaged weapon's ship to your ship since 3.19 ?
 
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