Fall DLC 2023 Speculation

But the space is not for other large birds of prey. In that exibith I can see lorikeets, macaws, toucans or cockatoos. Even various species like butterflies: Same model, small edit models and different textures.
That is not true at all.
The WE is as tall as a 2-story building. It's basically a small house, literally.
Saying that the exhibits are too small isn't true at all, and I don't get why people keep repeating it while there's already been proof if how large they are, in some cases too big.

Actually, I've seen large birds of prey (bald eagles) in enclosures smaller than the WE
 
Then include small birds of prey. Space problem solved.
I probably would miss something like bald eagle or andean condor, but barn owl, red-tailed hawk and egyptian vulture are neat as well.
That those could work, similar how small bird and dinosaur birds in Prehistoric Kingdom
@DarthQuell I get your point, the space its pretty big but the problem could the animations loops, how it can work in eagles, condors or vultures. I can see in small animals like bats, sloths, butterflies or even the dino-birds from prehistoric kingdom. I know many people complaining the sloths, bats and butterflies are paid scenery like animatronics.
 
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I've said this in another thread but if PZ2 didn't have most of the roster I would seriously not buy it. I'm not paying for animals I already have. I'd just use mods and call it a day.

My long-winded opinion is PZ2's main draw should be more niche species with new features like free flying birds, fully aquatic species, interactive zookeeper mode, anything that PZ doesn't--or couldn't--have because of whatever limitations there are. Ideally, the DLCs would focus on new species for the new systems, plus giving less popular animals/subspecies people would mob over currently a shot at making it into the game without much complaint because the first game's roster is already there. Gibbon, sea lion, polar bear, jaguar, penguin, kangaroo, alligator, dromedary, Komodo dragon--those are animals that need to stay.

I mean, just consider; we waited years for a camel and rhino that were withheld from the base game when the scenery makes it clear they were meant to be in the game from the start. Do you guys really want to wait that long for animals that already have gorgeous models, rigging, and AI ready to go in a game you have right now just to buy it a second time over and wait even longer?

I understand Frontier needs to make money, of course, every company does. But as their customer, re-paywalling the first game's DLC animals does not make me want to give them money for a potential sequel at all, even if it did have birds and aquatics. I'd feel scammed and question Frontier's practices. I don't want them to turn into the next EA or Blizzard, Frontier is one of the very few game companies that even somewhat listens to their community and doesn't bleed our wallets dry for every little addition. They need to keep it that way and I think we, as their community, should hold them to that standard.

Okay super long passionate rant over, sorry. I wanted to share my two loud cents on the matter. Back on topic: I agree, the WE exhibits are gigantic. If we ever did get birds of prey, they don't have to be walk-through. I feel like everyone forgets the walk-through function isn't a requirement for the WE box to work.
 
The only thing I'd have against birds of prey in WE is the "W" in WE. I don't think guests really want to deal with the talons of eagles. haha
I mean there are Walkthrough raptor aviarys. Its not like an owl would swoop in and attack someone as soon as it gets the chance.
There are multiple animals commonly found in walkthough settings that could potentially deal alot more damage to you than an owl could
 
Yeah I think it's kind of absurd to expect the complete PZ roster to start a sequel. They will still require attention-grabbing species to draw in new players, so there will inevitably be some held back from the base game. However, I think certain PZ DLC's, like the first four (Arctic, South America, Australia, Aquatic) will likely be present in some fashion in a sequel base game (along with probably some birds and some kind of semi-customisable aviary system like JWE2).
Maybe possible DLCs for possible PZ2 could contain PZ animals that needed update the most.

So they still can market popular animals while still giving us something new. Something like Orangutans, Saltwater Crocs...Lions and Gray Wolves perhaps would be too iconic to be left out from base, but their updated models could promise future treatment
 
I've said this in another thread but if PZ2 didn't have most of the roster I would seriously not buy it. I'm not paying for animals I already have. I'd just use mods and call it a day.

My long-winded opinion is PZ2's main draw should be more niche species with new features like free flying birds, fully aquatic species, interactive zookeeper mode, anything that PZ doesn't--or couldn't--have because of whatever limitations there are. Ideally, the DLCs would focus on new species for the new systems, plus giving less popular animals/subspecies people would mob over currently a shot at making it into the game without much complaint because the first game's roster is already there. Gibbon, sea lion, polar bear, jaguar, penguin, kangaroo, alligator, dromedary, Komodo dragon--those are animals that need to stay.

I mean, just consider; we waited years for a camel and rhino that were withheld from the base game when the scenery makes it clear they were meant to be in the game from the start. Do you guys really want to wait that long for animals that already have gorgeous models, rigging, and AI ready to go in a game you have right now just to buy it a second time over and wait even longer?

I understand Frontier needs to make money, of course, every company does. But as their customer, re-paywalling the first game's DLC animals does not make me want to give them money for a potential sequel at all, even if it did have birds and aquatics. I'd feel scammed and question Frontier's practices. I don't want them to turn into the next EA or Blizzard, Frontier is one of the very few game companies that even somewhat listens to their community and doesn't bleed our wallets dry for every little addition. They need to keep it that way and I think we, as their community, should hold them to that standard.

Okay super long passionate rant over, sorry. I wanted to share my two loud cents on the matter. Back on topic: I agree, the WE exhibits are gigantic. If we ever did get birds of prey, they don't have to be walk-through. I feel like everyone forgets the walk-through function isn't a requirement for the WE box to work.
Anytime a company comes out with a sequel it isn't going to have all of the features or be as polished as the original game, that's just what happens when one game has been stress tested and developed for 5 years and the other is newly released. To put it in perspective, base Planet Zoo costs 45 bucks on Steam right, and each DLC costs 10. With 15 DLC, the total cost of the game right now is almost 200 dollars. If they were to release PZ2 with every animal we currently have, plus aquatics and aviaries, for the cost of a normal new game, that would be highway robbery for us.

I play a lot of grand strategy games and its the same thing there. When Civilization 6 game out, I didn't get it right away because I knew it would suck and have less features compared to Civ 5 with its expansion packs, same deal with Paradox and Crusader Kings 3. Instead, I waited for expansions to come out and bought it all as a bundle and just played the original game I enjoyed in the meantime. I'd probably do the same thing with PZ 2, especially since I don't particularly care for free flying birds.

There's also a problem with there really being a limited number of animals that have mass appeal. People here might love a pack that has a takin, tree kangaroo, or a ton of monkey species, but I'd be willing to bet those packs wouldn't sell compared to a pack with a elephant, rhino, or hippo. That's just the world we live in.
 
Anytime a company comes out with a sequel it isn't going to have all of the features or be as polished as the original game, that's just what happens when one game has been stress tested and developed for 5 years and the other is newly released. To put it in perspective, base Planet Zoo costs 45 bucks on Steam right, and each DLC costs 10. With 15 DLC, the total cost of the game right now is almost 200 dollars. If they were to release PZ2 with every animal we currently have, plus aquatics and aviaries, for the cost of a normal new game, that would be highway robbery for us.

I play a lot of grand strategy games and its the same thing there. When Civilization 6 game out, I didn't get it right away because I knew it would suck and have less features compared to Civ 5 with its expansion packs, same deal with Paradox and Crusader Kings 3. Instead, I waited for expansions to come out and bought it all as a bundle and just played the original game I enjoyed in the meantime. I'd probably do the same thing with PZ 2, especially since I don't particularly care for free flying birds.

There's also a problem with there really being a limited number of animals that have mass appeal. People here might love a pack that has a takin, tree kangaroo, or a ton of monkey species, but I'd be willing to bet those packs wouldn't sell compared to a pack with a elephant, rhino, or hippo. That's just the world we live in.
Oh I mean I'd pay $60 base price for a sequel with all the first game's animals and a few new ones, that's worth 200+ animals to me. I'm just saying that I, personally, do not want to buy a second zoo game that has less than the first zoo game and why I feel that way. I just don't like the idea or support it.
 
Oh my bad, in this case i agree with you (y)
The original statement by Doran was that modding might in some way impact the base roster of a hypothetical sequel, so I was saying that it's unlikely they'd have any effect on it since Frontier's official stance is that modding doesn't matter (though they have made some small changes to allow for modding, such as increasing the in-game species limit, on the sly). In other words, Frontier won't take the potential of modding into consideration when shaping a new game.
 
A new Planet Zoo game makes the most sense in a few years in my opinion. Especially when the rooster of animals and Scenery pieces again gets limited to a certain degree. But I still see no suggestions in any way (further Support or No Support within 2024). We have a short summary of the Frontier annual Report. PZ is not mentioned by its name but it is mentioned that the actual game rooster of Frontier is supported by further content through FY2024 which goes until 31st of May 2024. So before opening speculations about a PZ2 we really should wait until September when the full report is made public and concentrate here again on Fall 2023 DLC (which likely will be again the longest waiting time unfortunately).
 
The only thing I'd have against birds of prey in WE is the "W" in WE. I don't think guests really want to deal with the talons of eagles. haha
Guest in PZ are fearless enough to enter giant anteater habitat. You know, animal with claws so strong these can tear through concerate.
Nile lechwe bull also is animal, which dont fk around. If these animals can be walkthrough then any bird of prey can be.
 
Now Hear me out. Ive put thought into this. If one of the last packs is not a game changing pack like Birds or Aquariums (meaning just a regular scenery and animal pack) then I think the Fall Pack will be a Treetop Pack (Scenery) and the Winter will be a Highlands Animal Pack.

I would save the Highlands Pack for the winter because its better as an Animal Pack. Theres so much more potential as an animal pack, my top 8 would be:
  • Tasmanian Devil (Headliner Animal)
  • Wolverine
  • Spectacled Bear
  • Pallas Cat
  • Gelada
  • Takin
  • Markhor
  • Sugar Glider (W.E.)

I know its a long shot, but the next pack could be a Treetop Pack. The main theme being natural, natural bark walls, lots of new foliage (tall trees, large vines, giant branches), new climbing structures, climbing for orangutans would be in the free update. Top 5 I would choose would be:
  • Goodfellows Tree Kangaroo (Headliner Animal)
  • Black Handed Spider Monkey
  • Hamadryas Baboon
  • Ocelot
  • Scarlet Macaw (W.E.)

However I could also see it as us getting a Highlands Pack in the Fall and an Avian Animal Pack in the Winter with Swans, Secretary Bird, Shoebill, Spoonbills, Pelicans, Geese, etc.
 
More realistic would be an animal+scenery pack with 11+2 animals.
Wasn’t planning on adding to conversations happening in the PZ forums for a while, for various reasons, but there were some interesting points brought up because of Frontier’s new financial report that I feel like touching on.

For one, as is now clear, the report didn’t provide any additional insight into what’s actually left for PZ’s official support. It could be two more DLCs, it could be another full calendar year. That being said, we will very likely know which DLC will be our last (though Frontier will never officially state it). It will be all about the size of the pack. As both @Doran and @yoav_r touched on, Frontier tends to handle all their “building” games in much the same ways. And looking back at PC’s and JWE1’s final DLCs, both were “larger” than what was typical in terms of content. But it should also be mentioned that neither of their final DLCs included any “game-changing” mechanics or features. Both final DLCs were at a higher than typical price point with more items/inclusions than typical, but nothing included that was “outside of the norm”.

I would bet very strongly that PZ’s final DLC won’t feature any animals supported by new mechanics (fully aquatics, free flyers, interactive petting zoos, etc.), but instead will simply flesh out more of what we already have. So like what @yoav_r suggested, a final DLC combining a typical “building pack” and “animal pack” is what I’m expecting for PZ1’s finale. A unique building theme, about 10 habitat species (if we’re lucky maybe one or two will be a bird or reptile), and maybe two exhibit species.

Coming from the Sims franchise, I see a lot of benefits for starting over.
Animals could finally get personalities.
Climbing could be improved (too cost intensive for a free Update I assume),
better base game models, other new game mechanics...
Sequels make franchises survive, when done propperly.
Yes, some for sure.
But at this point I don't see a PZ 2 happen soon. Especially not when the Coaster rumors are true.

That said, I also don't believe in new DLCs beyond this year and think there wilö be a cool down period of at least 2 years between the zoo sequels. Which honestly, I'm personally at peace with. We got way more animals than we ever thought and there are just a few controversial picks for me.

And one day I will create an antilope zoo, just for the irony.
Maybe possible DLCs for possible PZ2 could contain PZ animals that needed update the most.

So they still can market popular animals while still giving us something new. Something like Orangutans, Saltwater Crocs...Lions and Gray Wolves perhaps would be too iconic to be left out from base, but their updated models could promise future treatment
And that brings me to my next point, what comes after PZ1’s eventual end. First off, when PZ was announced I would have never guessed this game would eventually have more than 15 DLCs and still be receiving official support in 2023. And Frontier has done a great job at delivering a lot of the community’s major requests over the years. They included updates never-seen-before in zoo simulator games, heck, they even actively added numerous popular species from community-ran voting lists. It’s clear that PZ’s devs care about this game and its community, and I’m grateful for that.

But I’d also be lying if I said that I think now, at this point in PZ’s development, that the still-missing “major” features requested by the community are coming to PZ1. It’s clear now that Frontier has transitioned to a different approach in how they handle new PZ DLCs and their accompanying updates, when we look back at the first couple years after PZ’s release compared to now. DLCs, and animal rosters featured in them looked for the most part quite different, and the same can be said for the accompanying major updates. And none of this is neither good nor bad, just a shift in intentions. Frontier now seems to be focusing more on “polishing/adding tweaks” to elements/mechanics already in PZ, and less-so focusing on adding in major, new gameplay mechanics/changes.

Additionally, it’s clear that PZ’s devs really started to get in an “increasingly consistent, creative groove” with their animal/model creation process after years working at it. The divide between base-game animals and species featured in new DLCs consistently becomes more jarring, as new models become more and more realistic as opposed to the older, more stylized/cartoony art direction of PZ.

I personal think a “rebrand” of all the base games animals, with an art direction identical to what we are current getting in new DLCs would be amazing, useful, and honestly really marketable to the general public. Especially if it all came wrapped up in a shiny new game title with multiple major, community-requested features/mechanics that aren’t likely at this point for PZ1.

I’m not saying that I hope/think PZ1 is ending soon, but I’m also not going to pretend that I don’t think a potential PZ2 might be the only way a lot of the still-missing popular PZ requests will ever become reality. Frontier has made a JWE1 and JWE2, they made a PC1 and there is a “leaked” PC2 on the horizon any time now. So following Frontier’s strategy, a PZ2 with a more diversified animal roster and set of features/mechanics seems more than likely within the next 5 to 10 years..
 
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Wasn’t planning on adding to conversations happening in the PZ forums for a while, for various reasons, but there were some interesting points brought up because of Frontier’s new financial report that I feel like touching on.

For one, as is now clear, the report didn’t provide any additional insight into what’s actually left for PZ’s official support. It could be two more DLCs, it could be another full calendar year. That being said, we will very likely know which DLC will be our last (though Frontier will never officially state it). It will be all about the size of the pack. As both @Doran and @yoav_r touched on, Frontier tends to handle all their “building” games in much the same ways. And looking back at PC’s and JWE1’s final DLCs, both were “larger” than what was typical in terms of content. But it should also be mentioned that neither of their final DLCs included any “game-changing” mechanics or features. Both final DLCs were at a higher than typical price point with more items/inclusions than typical, but nothing included that was “outside of the norm”.

I would bet very strongly that PZ’s final DLC won’t feature any animals supported by new mechanics (fully aquatics, free flyers, interactive petting zoos, etc.), but instead will simply flesh out more of what we already have. So like what @yoav_r suggested, a final DLC combining a typical “building pack” and “animal pack” is what I’m expecting for PZ1’s finale. A unique building theme, about 10 habitat species (if we’re lucky maybe one or two will be a bird or reptile), and maybe two exhibit species.




And that brings me to my next point, what comes after PZ1’s eventual end. First off, when PZ was announced I would have never guessed this game would eventually have more than 15 DLCs and still be receiving official support in 2023. And Frontier has done a great job at delivering a lot of the community’s major requests over the years. They included updates never-seen-before in zoo simulator games, heck, they even actively added numerous popular species from community-ran voting lists. It’s clear that PZ’s devs care about this game and its community, and I’m grateful for that.

But I’d also be lying if I said that I think now, at this point in PZ’s development, that the still-missing “major” features requested by the community are coming to PZ1. It’s clear now that Frontier has transitioned to a different approach in how they handle new PZ DLCs and their accompanying updates, when we look back at the first couple years after PZ’s release compared to now. DLCs, and animal rosters featured in them looked for the most part quite different, and the same can be said for the accompanying major updates. And none of this is neither good nor bad, just a shift in intentions. Frontier now seems to be focusing more on “polishing/adding tweaks” to elements/mechanics already in PZ, and less-so focusing on adding in major, new gameplay mechanics/changes.

Additionally, it’s clear that PZ’s devs really started to get in an “increasingly consistent, creative groove” with their animal/model creation process after years working at it. The divide between base-game animals and species featured in new DLCs consistently becomes more jarring, as new models become more and more realistic as opposed to the older, more stylized/cartoony art direction of PZ.

I personal think a “rebrand” of all the base games animals, with an art direction identical to what we are current getting in new DLCs would be amazing, useful, and honestly really marketable to the general public. Especially if it all came wrapped up in a shiny new game title with multiple major, community-requested features/mechanics that aren’t likely at this point for PZ1.

I’m not saying that I hope/think PZ1 is ending soon, but I’m also not going to pretend that I don’t think a potential PZ2 might be the only way a lot of the still-missing popular PZ requests will ever become reality. Frontier has made a JWE1 and JWE2, they made a PC1 and there is a “leaked” PC2 on the horizon any time now. So following Frontier’s strategy, a PZ2 with a more diversified animal roster and set of features/mechanics seems more than likely within the next 5 to 10 years..
I am a different opinion. Within the last 12 months we got some brand new features by updates. We got brachiation which first was restricted to this delivered frame and later opened to other climbing structures. And we got a new building type with the WTE which surely allows the inclusion of flying birds. I do not know why we did not get birds until now but I could imagine that good animations, even If looped, are much more complexe than circling bats or Butterflies. I mean an owl or parrot is not just flying circles within its Habitat. So this is still possible. And to be honest, animals are "repetitive" since a longer time and even 2 years ago we did not get a mass of completely new animals within a Pack. Looking to the SEA Pack we got a Bear, a Pig, a Dog, a Tapir, a Cat and with perhaps the Binturong and Proboscious Monkey two unique animals. Africa Pack delivered a Rhino, a Penguin and a smaller Dog Like species and only the Meerkat as completely new rig. NA animal Pack had the Beaver and perhaps the Moose which were more unique and Europe had the badger. So this nothing really new that Frontier concentrates on 1-2 unique animals (in the latest case the Porcupine) plus some "clones".
 
I personal think a “rebrand” of all the base games animals, with an art direction identical to what we are current getting in new DLCs would be amazing, useful, and honestly really marketable to the general public. Especially if it all came wrapped up in a shiny new game title with multiple major, community-requested features/mechanics that aren’t likely at this point for PZPZ1.
Doubt its going to happen. Frontier did almost nothing regarding old dinosaurs in JWE2 outside trex and spino and maybe something 3rd (dont remember)
If such mfkers like deinonychus and dreadnoughtus got into JWE2 without single change then there is no hope for animals like malayan tapir considering JWE2 is bigger game.
Frontier simply dont see older additions as something worth attention.
 
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Frontier did almost nothing regarding old dinosaurs in JWE2 outside trex and spino and maybe something 3rd (dont remember)
Yeah that Is true, only a few dinosaurs get a "remake"
  • T-Rex
  • Nasutoceraptops
  • Spinosaurus
  • Pteranodon
But a lot of dinosaurs received a "Re-size"
 
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