Game Discussions Star Citizen Discussion Thread v12

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Not long now until some of the old 10 year bans handed out on Spectrum start to expire.

I kind of hope they come back and their first post is to say "So, returned from 10 year ban. Is Star Citizen released yet?"

In other news, Seagate do a Starfield licensed hard drive for x-box.



Shades of Star Citizen's Optane drive that never took off.

Funny thing is, according to goons (and cannot confirm since all the links to order one and specs are dead) they aren't SSD, and SSD is a requirement for Starfield. Would be a funny self-own if true.
HCS voicepacks are already touting a Starfield themed voice pack for Voice Attack as well :)
 
Hmm... nobody in that thread has referenced the leaked script.

Unfortunately I can't find a copy of it any more. The old pastebin link is dead.

Anyone with a working link, perhaps a lurking goon? And anyone with permission to post on Spectrum and willing to cop a lifetime ban for posting it? :p
They're probably having it reworked to add in archiologist and some floating artifacts.
Swiveling chairs are definitely what I look forward to most in a Space Game.

I expect a chapter or two of SQ404 will feature the unboxing and assembly of one, triggering a future mission to find the missing non-standard bolt driver.
That's CIG standard operating proceedure isn't it? Polish the game then add game mechanics that breaks everything so they ahve to redo everything.
My bet is on the soooo long awaited sequel to Road To Citizencon :D

This or special offer ($100) every SQ42 owner get a "free" copy of Starfield to ease the pain of waiting for the magnum opus.
Oh no! What if CIG release Squadron 42 as a $70 Starfield mod?
 
No matter what happens at the con for citizens this year, I am looking forward to digesting and breaking it apart here with all of you fine folks :coffee:
I'll be too busy playing Starfield. :whistle:

Strange thing...even though I'm not adverse to pre-ordering games if I reckon the initial hassle of day one release bugs will be worth it...and even though Starfield was all but free for me with Gamepass Ultimate, after the deep dive showcase I decided that Todd '16-times-the-detail' Howard deserved a splash out since I really liked what I saw. Starfield will probably be the only game I'll actually buy this year, or next...since almost everything else I fancy playing is covered by one of my subs...AC Mirage or Star wars Outlaws being a case in point.

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Here's a more relevant time-frame to define:

'How long does a product have to be missing from its own store front before things starts to look odd...?'
Pre sales are open usually 3 to 4 months before release. If CIG think SQ42 is near beta stage, it's better for them to remove SQ42 from the store before the beta announcement and put it back few months before the release. If the hype is here with a good demo to the press, it will generate more cash than just letting SQ42 in the store (x thousands of sales at 70€ are better than x thousand of sales à 45€). And if they let SQ42 in store till a big annoucement and add 15$ to it the day before, everyone will scream (or laugh here).
 
Pre sales are open usually 3 to 4 months before release. If CIG think SQ42 is near beta stage, it's better for them to remove SQ42 from the store before the beta announcement and put it back few months before the release. If the hype is here with a good demo to the press, it will generate more cash than just letting SQ42 in the store (x thousands of sales at 70€ are better than x thousand of sales à 45€). And if they let SQ42 in store till a big annoucement and add 15$ to it the day before, everyone will scream (or laugh here).
Not really...since we're all pretty much aware that the removal of Sqn 404 from the RSI store has very little to do with a 'price increase' or any 'imminent' announcement of release. 🤷‍♂️

Practically every copy Ci~G will ever sell of Sqn 404 has already been sold (or given away)...unless Ci~G make the abject mistake of telling me that I'll now have to pay for the copy they gave me for free with a ship pack, which would not only bury them under a veritable mountain of legally enforced full account refund demands, I would hazard a guess that any announcement of 'imminent' release in the current space game saturated market would be tantamount to financial suicide for the Empire of Roberts and his vanity project... As usual and true to form, the Muppet Roberts has been left behind by the entire gaming industry whilst he continues to faff around with his make believe actor mates in a MOCAP studio pretending he's a movie director...

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Viajero

Volunteer Moderator
Similar to ED...is the easiest way to answer that. It's multiplayer but a good many end up playing on their own. Saying that, it's far easier to group up with some randoms for company and/or missions etc than ED ever was, global chat helps in that respect...there's always folk asking for or giving others a hand on every server I've ever been on.
That is totally fair enough.

Although, if were to take the 3 games into account in a comparison (even leaving multiplayer aside) ED can still offer significantly much more than SC can (including there a few ones that SF does not sell either).
 
Practically every copy Ci~G will ever sell of Sqn 404 has already been sold (or given away)...unless Ci~G make the abject mistake of telling me that I'll now have to pay for the copy they gave me for free with a ship pack, which would not only bury them under a veritable mountain of legally enforced full account refund demands,

What was the last reported word on how they intend to break it up into chapters/episodes, and which chapters are included for those of us who "pledged" for the games back in the day? Because I can quite easily imagine them turning around and saying "if you pre-ordered the legacy SC/S42 bundle or got it with a ship pack then you'll get Episode 1, or Prelude or whatever, and now here are our brand new $70/$100/$250 bundles which will give you various combinations of (planned) episodes and expansions and season packs and DLC and a space ship USB drive"
 
so I've just watched the 45 minutes of starfield presentation for the first time... and so why is this game not fully recognized as scam citizen again? I can totally see bethesda people have been looking at this game and said to each others "that's not how you do that, and instead we we would do this in our game"...

I bet starfield have costed less to make than scam citizen purported funding...
Because consumer protection laws, especially in the United States, haven’t caught up with the grey area that is “Crowd Funding” and Hollywood Accounting isn’t a crime. Though IMO Star Citizn’t is really abusing the term, along with “Playable Alpha, ” “Early Access,” “Game,” “Physics,” “Fidelity…”

At least it sometimes looks pretty in screenshots.
 

Viajero

Volunteer Moderator
Pre sales are open usually 3 to 4 months before release.
SQ42 has been presold for years now (until CIG stopped almost a month ago) Not many games I can remember that stopped presales for months just before launch. They just seamlessly went from one to the other. Some of those even increased the price at launch, without any lost revenue fears.

If CIG think SQ42 is near beta stage, it's better for them to remove SQ42 from the store before the beta announcement and put it back few months before the release. If the hype is here with a good demo to the press, it will generate more cash than just letting SQ42 in the store (x thousands of sales at 70€ are better than x thousand of sales à 45€). And if they let SQ42 in store till a big annoucement and add 15$ to it the day before, everyone will scream (or laugh here).
It really is not particularly better. You will also lose as many customers that simply forget about the product while you stop sales, or that get a time/money conflict when release comes after those few months. Plus you add in the risk of poor review scores on release, making you lose complete sales that could have been perfectly good buyers before release. It is basically a wash. That is why you do not see it often, unless there is a technical (rather than comercial) reason for it.

As examples games such as Subnautica, Squad, or Elite Dangerous were not fully removed from sale for several months as they progressed from alpha to beta, or to early access or releases, as the case may be. Prices increased in some of these cases. Silly geese, they should have stopped selling it altogether. Such pent up hype revenue lost.
 
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That is totally fair enough.

Although, if were to take the 3 games into account in a comparison (even leaving multiplayer aside) ED can still offer significantly much more than SC can (including there a few ones that SF does not sell either).
For sure...all I said was that in star citizen it's far easier to team up with completely random players...even team mates... due to the dedicated server architecture and socially oriented nature set up by the global or party server chat, even ship internal VOIP channels. ED is peer to peer and spread over insanely vast playable areas resulting in meeting or greeting with other human players being an extremely random or seldom experienced occurence outside of the community events or common player hubs like Jameson memorial in Shinrarta Dezhra which act as a bottleneck to funnel players into. Most random player interactions in my experience of ED was nothing more than a quick 'o7' in the passing.

SC having the global chat and limited playable area is more socially oriented for random players and it's a common rather than unique occurence meeting and playing alongside other players not in your current friends or contact list.
 
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What was the last reported word on how they intend to break it up into chapters/episodes, and which chapters are included for those of us who "pledged" for the games back in the day? Because I can quite easily imagine them turning around and saying "if you pre-ordered the legacy SC/S42 bundle or got it with a ship pack then you'll get Episode 1, or Prelude or whatever, and now here are our brand new $70/$100/$250 bundles which will give you various combinations of (planned) episodes and expansions and season packs and DLC and a space ship USB drive"
I suspect that'll be the case. It seems that the muppet Roberts hasn't taken the writ large hints that 90% of star citizen's playerbase care not a jot about his vanity project...except for bemoaning the fact that it's a continual misappropriation of funds pledged specifically for the development of star citizen.
 
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