Newcomer / Intro What are you up to?

Made my first steps in that direction.
Set sail for Synuefe TP-F B44-0 to check the ancient ruins there.
Scanning every system on my way, found a planet with biosigns and checked it out. Was lucky and stumbled upon some Frutexa and found 3 locations not too far apart to sample.

There are a few questions that arose during this:
1) What does it mean if the FSS scan tells me under Features "Biological (3)"? Are these three different species?
2) The DSS seems to show different colours after a completed scan. What do I have to look for if I want to find some of theat green (well, sometimes) stuff?
3) Does the flora show up on the SRV scanner?

As 0threeleven says regarding point 1) yes 3 species on the planet, paging through the DSS screen will show you the areas where the different species may appear...note the may, not necessarily will due to some sub-requirements. For instance some species will only be found on mountains but the blue will often encompass both mountains and plains, the DSS notes suitability of environment but not sub-requirements like sandy ground or rocky ground etc, these are things we often need to learn for ourselves either by asking or plain experimentation.

2) the different colours are misleading and only reflect the ground geology and not bio density, it's not a heatmap but a location map showing suitable environment like temp and etc, you won't necessarily find the indicated bio everywhere in the blue area, but the different colours are of no help really in finding them, it's annoying but once you start learning about the bio it does become much easier.

Yes

Yes, kinda. It will show as a long narrow streak but could be a long ways off
Don't forget if you get more than 2.2 kilometers away from your ship, it will leave and go into orbit and you'll have to recall it through your crotch panel.

3) Really 3 is a yes and no reply. It will show old Horizons type bio, brain trees, bark mounds and etc, these often appear on the Odyssey planets, but it won't show the new Odyssey only bio, it shows the old bio due to the mineral deposits on them, so the SRV scanner shows mineral deposits only, not bio, but because the old bio has mineral deposits associated with them you can use it to find them, but it will not help you with the Odyssey bio. Hope that's clear for you.
 
Yes

Yes, kinda. It will show as a long narrow streak but could be a long ways off
Don't forget if you get more than 2.2 kilometers away from your ship, it will leave and go into orbit and you'll have to recall it through your crotch panel.
As 0threeleven says regarding point 1) yes 3 species on the planet, paging through the DSS screen will show you the areas where the different species may appear...note the may, not necessarily will due to some sub-requirements. For instance some species will only be found on mountains but the blue will often encompass both mountains and plains, the DSS notes suitability of environment but not sub-requirements like sandy ground or rocky ground etc, these are things we often need to learn for ourselves either by asking or plain experimentation.

2) the different colours are misleading and only reflect the ground geology and not bio density, it's not a heatmap but a location map showing suitable environment like temp and etc, you won't necessarily find the indicated bio everywhere in the blue area, but the different colours are of no help really in finding them, it's annoying but once you start learning about the bio it does become much easier.



3) Really 3 is a yes and no reply. It will show old Horizons type bio, brain trees, bark mounds and etc, these often appear on the Odyssey planets, but it won't show the new Odyssey only bio, it shows the old bio due to the mineral deposits on them, so the SRV scanner shows mineral deposits only, not bio, but because the old bio has mineral deposits associated with them you can use it to find them, but it will not help you with the Odyssey bio. Hope that's clear for you.
I see. Thank you both for your input, that is very helpful.
This means the DSS as well as the SRV scanner both could use an upgrade...
And I was really lucky to land in the right area in the first place and have some asteroids/outcrops pointing my into the right direction.

I think for the time being, astrobiology will be a thing of hit and miss or hours in my SRV for me, as skimming across the planet surface in my ship won't be an option due to the low draw distance. But that won't deter me from trying to hunt some salad.
 
I see. Thank you both for your input, that is very helpful.
This means the DSS as well as the SRV scanner both could use an upgrade...
And I was really lucky to land in the right area in the first place and have some asteroids/outcrops pointing my into the right direction.

I think for the time being, astrobiology will be a thing of hit and miss or hours in my SRV for me, as skimming across the planet surface in my ship won't be an option due to the low draw distance. But that won't deter me from trying to hunt some salad.

Yeah the map being a proper heatmap would be great, but it appears that's not happening, and the SRV scanner does need an upgrade, or a new SRV for explorers. I very much think we won't get the SRV upgraded due to the fact both Horizons and Odyssey players us it and there would then be features on the SRV that just wouldn't work for Horizons players and would just confuse new players. A proper exploration SRV for explorers would be ideal, bio scanner, mining tools even, that's what we need!
 
Yeah the map being a proper heatmap would be great, but it appears that's not happening, and the SRV scanner does need an upgrade, or a new SRV for explorers. I very much think we won't get the SRV upgraded due to the fact both Horizons and Odyssey players us it and there would then be features on the SRV that just wouldn't work for Horizons players and would just confuse new players. A proper exploration SRV for explorers would be ideal, bio scanner, mining tools even, that's what we need!
I concur, that would be wicked sweet awesome*.

I think it would have to be a bigger SRV, though, to accomodate more storage capacity for mining. Probably not so much to store the goods you mine, but for some Limpets (on wheels?) to collect the stuff and haul it back to the ship.
And I guess some modularity would be helpful, too. And customizable loadouts.
Question is, would we be able to squeeze all this into a size 2 slot?



*: ©️ Auto Shenanigans on YT...
 
Made my first steps in that direction.
Set sail for Synuefe TP-F B44-0 to check the ancient ruins there.
Scanning every system on my way, found a planet with biosigns and checked it out. Was lucky and stumbled upon some Frutexa and found 3 locations not too far apart to sample.

There are a few questions that arose during this:
1) What does it mean if the FSS scan tells me under Features "Biological (3)"? Are these three different species?
As everyone else has said yes it does count the number of species just as the Geo one indicates how many types of geological are present occasionally you get both on one planet.

2) The DSS seems to show different colours after a completed scan. What do I have to look for if I want to find some of theat green (well, sometimes) stuff?
The different shades of (by default) blue are a bit of a red herring, the selected biological should be present in the blue area. Finding them is best done from your ship with experience you will find that most bacterium tend to be on smooth flattish terrain whereas fungoida like hills one prefers precipitous slopes and ridges preferably those where landing is almost impossible.
Back in the beta the bio display was supposed to be a heat map but FDev had trouble getting it to work and it seemed a lot of us had difficulty understanding it so it was dropped.

3) Does the flora show up on the SRV scanner?
No, I found the best way is to spot from my ship while flying 20 metres up and a speed of 30ish, having the composition scanner selected helps as it beeps when it points at a bio. A small ship such as a Hauler or Sidewinder is very good for hunting bios as the small landing footprint lets you land at most locations.
 
No, I found the best way is to spot from my ship while flying 20 metres up and a speed of 30ish, having the composition scanner selected helps as it beeps when it points at a bio. A small ship such as a Hauler or Sidewinder is very good for hunting bios as the small landing footprint lets you land at most locations.
The comp scanner might perhaps work. But seeing something on the ground while hovering above it has proven difficult, so far.
Besides the fact that I don't trust my skills enough (yet) to fly that low without plowing into the next hill, I would have to go even lower as ground features barely show up at about 10 metres...
They definitely are good for this job, but right now, I need some jump range, thus I am travelling in the Star Moth, which itself still is able to land in a forest of whatsitcalled (Those plants that look like giant fungi but aren't)...
 
The comp scanner might perhaps work. But seeing something on the ground while hovering above it has proven difficult, so far.
Yeah, even with a good computer the draw times can sometimes be rather long, and certain small bios don't show up unless you're right on top of them, ship belly scraping the dirt.

I think FDEV could have come up with a better system than just using the Mark I Eyeball, but hey. It does give us a reason to get down there and look around, which is a lot of fun in itself.
 
I think FDEV could have come up with a better system than just using the Mark I Eyeball, but hey. It does give us a reason to get down there and look around, which is a lot of fun in itself.

Don't forget "field glasses" are already part of your kit - long-range or scoped weapons work best - they are good for spotting distant, otherwise invisible clumps of Tussock - and can also be used to estimate distance to the next sample... :)

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Ah. That sounds quite helpful. Thanks.
From what I've picked up here, not all species are as easy to collect as those I found so far...

My general guide is, if you are in the blue area and see none after searching for a few minutes, look around at the landscape and see if there are any changes. So if you are in flat sandy desert and see nothing but a short distance away there are rocky outcrops and hills, go there and look.
 
Yeah, even with a good computer the draw times can sometimes be rather long, and certain small bios don't show up unless you're right on top of them, ship belly scraping the dirt.

I think FDEV could have come up with a better system than just using the Mark I Eyeball, but hey. It does give us a reason to get down there and look around, which is a lot of fun in itself.
I think it is definitely time for a new SRV, the Tarantula. Well suited for exploration and exobiology, but not just.
It has a greater range, an updated scanner that shows biosigns alongside the other stuff of previous iterations.
It is modular to accomodate later activity additions like planet surface mining, which makes it also interesting for commanders who prefer to ride into battle with their SRV, as it sports 3 weapon slots. Fixed slots for life support, shields and jumpjets are on board as well as three optional slots for cargo racks, extra fuel or Limpet controllers and the like.
As you may have realized by now, this machine is a little bigger than a Scarab. Thus a size 3 slot in your ship is necessary to take this beast wherever you go.
 
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