On a different note...
I intend to go on a trip into the unknown, not too far for the beginning, but somewhere I could find some nice undiscovered systems.
My starting point would be Suhte, the ship for this trip would yet have to be built, as I want to take more than one SRV with me.
I struggle a little with reading these galaxy travel heatmaps.
Any suggestions where I could head to?
Doesn't really matter from where in the Bubble you want to start (ok, maybe if you want to avoid crossing through Thargoid infested territory) since the Bubble is really small compared to the rest of the Galaxy.
Where to head to: depends on what you want to do and/or achieve. Any reasonably interesting spots near the Bubble have well trodden paths, so you might see some interesting views, but only few undiscovered places. If you want those, go to z=+-1500 (i.e.. 1500 ly above or below the galactic plane, give or take a few hundred ly), then take off in any direction that takes your fancy. If you go corewards, that height will lead you (after a few thousand ly) to the
Neutron Fields where you can reasonably employ the "use jet cone boost" feature of your GalMap router to speed up your travels. If you want to do that, bring an AFMU - Neutron boosting takes its toll on your FSD.
Which ship: bring something you won't mind spending a lot of time in - you'll spend an awful lot of time looking at the dashboard. Basically anything from the DBX up can take a size 4 planetary vehicle hangar, i.e. two SRVs. My choices would be:
- salad hunting: DBX. Good view downwards, can land everywhere, good single jump range. Downside: takes longer to refuel per jump (maximum size 4 scoop for a size 5 FSD)
- general exploring:
- Dolphin for a pocket explorer. Space for everything but the kitchen sink, has pretty much the fastest sustained scoop&jump time of all ships since you can safely charge the FSD while scooping without ever overheating. Can take a size 5 scoop for a size 4 FSD, but I prefer to put the largest Guardian FSD booster in the size 5 slot.
- Krait Phantom as long range luxury explorer. Space for everything except the fighter hangar, good view, good jump range. But also already sufficiently larger than the Dolphin (and don't even think about the DBX) to make landing while salad hunting difficult. Especially if you're after those fungioda that grow on steep slopes.
- Krait Mk.II. Similar to the Phantom, but with less jump range. Can take a fighter hangar, though.
On the other hand (haven't done it yet), there seem to be a new set of interesting tourist beacons since yesterday for the Brookes memorial beacons. Might be some further info on that in the U16 thread, but google was unable to find it for me.