Game Discussions Star Citizen Discussion Thread v12

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Note the total doesnt reach 100% because while JSON is about 100 times faster than XML, there are still better formats for high performance exchanges. For games where you control the client code, binary formats offer even better results.
Also to be noted the XML shown for the Cutlass had everything and the kitchen sink in it - pure spaghetti code there, it's like a lot of different people have thrown their data in there without talking to the others, and knowing the turnover rate at CiG it's not really surprising.
 
A fair point. You can’t land on planets at all, thus never got around to playing it, so I tend to overlook that one.

I added it to my list. I’m pretty sure I missed many more than that, but I deliberately excluded failed space games like Dual Universe, Hellion, or Starbase…
I keep getting X4 adverts on youtube, it's such a good advert I'm almost tempted to reinstall it after having only played it briefly on release.
 
Is it a bug? Is it a feature?...

Every stolen Idris now comes with its own MPUV Cargo inside.
Here's a few things ive also discovered:
  • To open the hangar ramp of the Idris you need to pilot it, force crash your game and when you spawn back in its suddenly open
  • You cant take off from the hangar. The engines are disabled/dont function
  • The 1SCU Cargo box turned out to be Maze

No, it's a temporary fudge ;)

I bet they did this as a way to counter players stealing it.

Just a temporary way to give players who steal it a wanted level when they inevitably get scanned by security ships flying around.
 
One of the claimed CIG-leavers reappeared in a greymarket debate about player exoduses

There is indeed a mass exodus. It happens every year. Unfortunately, data indicates sharper declines of the player base and interest. If a mod for Starfield enables multiplayer, I suspect SQ42 will have a steep hole to climb out of.

I, for one, have lost interest and am actively selling my account. Being a previous employee of CIG, I'm telling everyone that it's bad news. In 10 years, how many game play loops have been completed? How is the introduction sequence and tutorial? Chris Roberts recently truncated SQ42 down to a single chapter release.

I'm not waiting 25 years for another video game...

Unclear if they'd be sharing any inside info there, or just riffing on events. (SQ42 being a 'truncated' Ep1 version of its best self is kinda broadly assumed, etc)

Take with a fine serving of🧂as always ;)
 
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