There’s nothing stopping FD making an ED2, they did take out an IP for the title ‘Elite-Deadly’ some years ago.
As someone in business for decades and with contacts in the game development industry, I could presume the only reason for doing so would be fiscal incentives, and as a business one would have to assess the consolidated risks and resources required to do that, in comparison with what exists currently.
For a ED2 to work presumably they would have to scrap everything they have already and rebuild a ground up (granular) dynamic engine - that’s a huge amount of work, That means investing in a dedicated crew for a number of years. It’s effectively a gambit.
ED worked because it was promoted as an individual personal concept, expanding upon the existing nostalgia of its predecessors, not a market driven gambit.
Remember also many if it’s brilliant elements work because brilliant people built them, who aren’t with FD anymore. It also was in skunk works upto 10 years prior… so a lot of dedication.
Eg the VR was built by 1 person, it wasn’t really planned and FD were surprised by it; the galaxy was built by a Professor and a dedicated team. If FD had to rebuild all that I think it would be a poor replacement.
Other space games work because currently they rely on their existing and established IP, but they know they too can copy the working elements from ED or expand upon that nostalgia to make profit. FD don’t have that luxury anymore IMPO.
Odyssey was a gambit, which failed remarkably IMOP, it was not ‘space legs’ - it was a just a FPS, they tried to corner the ‘shooter’ market rather than being clever. it lost them a lot in shares, and killed off their consoles market- 30%, personally I suspect that had more to do with following market trends than following what makes ED ‘ED’ which is its nostalgia.
FD franchise works due to having multiple IPs running side-by-side, ED is their spearhead but it’s not their primary concern.
So personally I don’t believe it’s a wise move to re-launch ED2, as it carries too much bad PR, you would be reliant upon a total IP rebrand and build, you’d effectively kill off most of your existing hard-core fans, unless you really invested and involved them in an open development program.
Personally I suspect FD considers ED as a working IP which generates cash with minimal resources.
They are more likely to take the short straw and build new content, 4.0 was effectively ED2, its a new engine.
Personally I’m done with FD, I love ED, but I don’t trust FD business plans, they sold us a red herring and strung us out for 10 years, I accepted that several years ago, I got my money’s worth but made sure never to waste cash in ARX.
If FD released a new update, I’ll get it for free, with my backers pledge, IF it were amazing eg interiors etc, I might be tempted to part with ARX… but I would not buy an ED2, not unless it was gods trousers…
Recent developments and various games have shown technically nothing has changed in regards game development in 10 years, Devs still follow a limited and narrow ‘game logic’. I do have personal friends in the industry, and it’s really just about money, not creativity. Most follow what works, and what’s cheap to build, customers are not individuals, they are a market trend.
ED had promised something ’new’ early on because FD promoted the idea of ‘intelligent’ game mechanics, instead FD fell into a redundancy of imagination, because they ditched many of the grand ideas which hooked many of us…to save money, there are many examples on line from previous devs who promoted some great concepts, saying there was no obstacle except ‘time’. So they could have achieved something different… my point being, if they were to put out an ED2 it’s equally likely to be unimaginative.
Personally - I still play ED, don’t buy ARX, don’t play EDO, I’d love a new update that adds interiors and NPC mechanics such as crew management etc, and I think FD could make cash of unique skins etc, but nope, not interested in an ED2, that horse has sailed, I have zero faith in FD abilities to build something that’s totally new, all that original talent is long gone, and I don’t think it’s a sensible fiscal decision.