Amid the chaos unleashed, defence efforts first—victories in Col 285 Sectors
UC-B b14-0,
SS-H b11-5,
RM-C b13-1,
SS-H b11-4 and
ZE-P c6-16, and Pegasi Sector
PI-S b4-3!
HIP 20527 and
Holvandalla are doing well, and if anyone is looking to ease some warranted Control targets, INIV will be clearing
Vaipacnali then
HIP 19198 over the next few days.
Alerts at 06:40 6th October 3309:
HIP 20527 Alert 58%
*58.3% —
Indra 23 Ly, 595 Ls starport, 834 Ls outpost, 4806 Ls planet
Holvandalla Alert 26% —
Raijin 21 Ly, 86 Ls starport, 19 Ls outpost, 43 Ls planet
Clean-up:
Cephei Sector FB-X b1-1
Alert 60% —
Oya 20 Ly, empty
Cephei Sector AV-Y b0
Alert 52%
*53.3% —
Oya 24 Ly, empty
Col 285 Sector ZE-P c6-15
Alert 32% —
Cocijo 18 Ly, empty
Col 285 Sector VS-Z b14-0
Alert 30% —
Hadad 19 Ly, empty
Col 285 Sector WN-Z b14-5
Alert 28%
*29% —
Hadad 21 Ly, empty
Indeed, suddenly we have several dozen more Control systems with visible progress! M. Indra is doing particularly well; if Titan rescues are contributing to all Counterstrike systems, including those empty systems identifiable only by the Galaxy map marker being brighter, M. Indra is on-course to complete at least a dozen that way. Merely the first
third or so look like this:
Arietis Sector OH-V b2-5
Control 22% —
Indra 27 Ly, empty, 323 strength
Hyades Sector EX-H a11-1
Control 22% —
Indra 27 Ly, empty, 314 strength
Arietis Sector LM-V b2-2
Control 20% —
Indra 25 Ly, empty, 361 strength
Arietis Sector TY-P a6-2
Control 20% —
Indra 26 Ly, empty, 350 strength
HIP 23069
Control 20% —
Indra 26 Ly, empty, 340 strength
Hyades Sector UO-Q b5-2
Control 20% —
Indra 26 Ly, empty, 345 strength
Hyades Sector DX-H a11-1
Matrix 16% —
Indra 24 Ly, empty
Exactly as with emergent popular systems, the rescue effort at M. Indra ought to attract those seeking maximum impact.
No, don't stay far back. Hug the thing like it's your mum.
Thank you; that makes the difference! I have now some T. Thor rescuees awaiting the next Rescue megaship stop.
I am amending my hypothesis to this: Rescues contribute to ALL counterstrike systems (Barnacle Matrix or not), and they just forgot to exclude the matrix systems.
Additionally, this seems to include inhabited Counterstrike systems! Now that several empty systems at M. Indra have reached 20%, we can see the first few of its inhabited systems reaching 2%, those being generally one order stronger:
HIP 21261 Control 2% —
Indra 20 Ly, 4393 strength
97 i Tauri Control 2% —
Indra 21 Ly, 3847 strength
HIP 22496 Control 2% —
Indra 22 Ly, 3462 strength
HIP 22524 Control 2% —
Indra 20 Ly, 4483 strength
If the Matrix systems are an oversight, I think it a quite fitting oversight they deserve, insofar as they still contain Conflict zones and advertise Thargoid craft destruction as an activity. If they insist on pretending to be a normal Control system, they can abide new rules which apply to Control systems!
I would have been surprised if anyone had thought you could deliver these pods to anywhere for progress, seeing how pretty much all the non-combat mechanics use the rescue ships. But good to have that base covered, I suppose.
Indeed; I refer often to
Frameshift Live #24 when discussing various war aspects, and this is one such:
We are having some new activities which are going to be contributing; salvage activities—at the moment, players have the ability to pick up and find in some scenarios things like black boxes or escape pods, or they can take tissue samples from different Thargoids. Now, what will happen is if players collect those in a system and then hand them in at a rescue ship, the system that the salvage was collected from will receive a bonus in pushing the Thargoids back. That is irrespective of what rescue ship you hand it in to, but it does have to be a rescue ship.
Update 14.02 definitely still applies:
Salvaging and then safely recovering Black Boxes and Escape Pods, obtaining and delivering Tissue Samples now all contribute towards the progress bar and resist the invasion in the location they were collected, when handed in to a rescue megaship.