Huh. So there's no reason not to have instancing then.Or the bottleneck of switching from Microtech to a moon of Microtech in the middle of nowhere during a QT jump ?
What you see in this demo is a lot more advanced than what they need now = no need to track view of other servers object and nobody will stay at the border of each server, only briefly passing it in the middle of nowhere.
There is zero need now for SM to be activated in close combat zone.
Lets say sometime in the future CIG has a large weekly event, I dunno, maybe they'll call them Community Goals or something original. Thousands of players all flock to one station in a single system to take part.
What happens? Thousands of players standing in a q outside a mission giver? Thousands of players in the immersive bar? Even if you're right and they wont be crossing boundaries of servers, they will all be trying to be in the same ones, no? Isn't the idea to have thousands together?