Game Discussions Star Citizen Discussion Thread v12

Essentially those devs are just having fun in their own personal sandboxes. And the backers get to enjoy the executive summary. Of things that will never truly be...

Its possible within CIG there is empire building going on. I've seen that before in companies.

It never ends well.

Either that or teams just pitch to CR how they can rework something to make it even more fidelitious and CR says yes to it every time.
 
The 'model every hair' approach coming around for a second try a real stand out for me...

Even though the last version seemingly ended with characters in the 6 million poly range at its most excessive...

Source: https://www.youtube.com/watch?v=oQpfL6iZqcg&t=610s


Essentially those devs are just having fun in their own personal sandboxes. And the backers get to enjoy the executive summary. Of things that will never truly be...

"After a nightmare year for CIG in which they have been struggling with PES almost the whole year and suffering for the ty experience that it was, specially in its implementation in 3.18 patch, post like this are unfair and really mallicious. Just try to tarnish the inmense work of hard working people that all they want is give us a great experience as soon as possible and that share their plans in good faith."

(sorry, I was only quoting)
 

Viajero

Volunteer Moderator
"After a nightmare year for CIG in which they have been struggling with PES almost the whole year and suffering for the ty experience that it was, specially in its implementation in 3.18 patch, post like this are unfair and really mallicious. Just try to tarnish the inmense work of hard working people that all they want is give us a great experience as soon as possible and that share their plans in good faith."

(sorry, I was only quoting)

That thread is quite eye opening. Even simpler things such as visual or UI features penciled in for 2023 are not in yet. I had some hopes that most of the CitCon promises could actually happen in 2024 because they were mostly irrelevant visual or ui related ones. But that post is a stark reminder that CIG is often incompetent enough to not even be able to deliver the easy stuff...
 
Dude-who-cant-edit-videos is getting desperate to find players to boss around.
It used to be a Rear Admiral's club, then changed to everyone over 50, now they're letting even the rabble in.
sctdd3.jpg
 
Dude-who-cant-edit-videos is getting desperate to find players to boss around.
It used to be a Rear Admiral's club, then changed to everyone over 50, now they're letting even the rabble in.
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After a very brief period of being clan-less since being unceremoniously dumped by my last clan for (apparently) not playing star citizen on demand...I've now seemingly been pressganged into a star citizen clan of two. My mate and supplier of t'interweb services, Badger, created a fresh one and inserted me into it after he was also unceremoniously dumped by our former clan for the same (apparent, since none was given) reason. Clans based primarily on star citizen tend to bleed active participants a lot faster than most other games I've found...no basis for any form of clan loyalty outside of 'the game' seemingly.

No accounting for taste I say. Badger and me tend to play most games, both inside and outside of star citizen as a totally unskilled but wildly enthusiastic duo anyroads. Badger and Mole...sounds a bit like a Tales of the riverbank episode :)

 
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Just got hold of a warthog hotas and a set of MFG crosswind rudder pedals for mates rates cheap.... after using the Logitech X56 with the stick-twist rudder for so long (7 years or so) my flying with the new setup has degenerated into complete and utter farce with me being totally unable to remember the muscle memory of flying with rudder pedals :rolleyes:

PRwNvh1.jpg


cTyMwMo.jpg
 
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After a very brief period of being clan-less since being unceremoniously dumped by my last clan for (apparently) not playing star citizen on demand...I've now seemingly been pressganged into a star citizen clan of two. My mate and supplier of t'interweb services, Badger, created a fresh one and inserted me into it after he was also unceremoniously dumped by our former clan for the same (apparent, since none was given) reason. Clans based primarily on star citizen tend to bleed active participants a lot faster than most other games I've found...no basis for any form of clan loyalty outside of 'the game' seemingly.

No accounting for taste I say. Badger and me tend to play most games, both inside and outside of star citizen as a totally unskilled but wildly enthusiastic duo anyroads. Badger and Mole...sounds a bit like a Tales of the riverbank episode :)



Ok, so i'm going to make some fanfiction here.

We have Badger, a burly Norwegian dude who provides internet services and Mole, an ex-military guy who lives in the middle of nowheresville, with uncertain relations with demon cows.

Both have been dumped from their clans for crimes they didn't commit.

Now both have escaped from the faithful backers to the Call of Duty underground.

Today, still wanted by CIG for their wallets, they survive as gamers of fortune.

If you have a problem, If no one else can help and if you can find them. Maybe you can hire, The Orkney-Team.
 
Ok, so i'm going to make some fanfiction here.

We have Badger, a burly Norwegian dude who provides internet services and Mole, an ex-military guy who lives in the middle of nowheresville, with uncertain relations with demon cows.

Both have been dumped from their clans for crimes they didn't commit.

Now both have escaped from the faithful backers to the Call of Duty underground.

Today, still wanted by CIG for their wallets, they survive as gamers of fortune.

If you have a problem, If no one else can help and if you can find them. Maybe you can hire, The Orkney-Team.
All fine...except that the burly and bearded Badger is as Scottish as I am...and still an ethnic minority up here in the land of the Vikings. We were also members of the same clan through invitation, but the clan leader had his latest episode of clearing out the foulest doubters and mostly inactive SC players...as he's done often in the past once he's had a few glasses of finest red, it was completely impersonal and without prior warning or as much as a heads up...but ultimately, nothing more complicated than that.

Badger and I, being mates (and gamers) first and SC clan members second, play lots of other games, practically all of them outside of the limited clan interests in survival or MMO type of games they often played, I suspect we were never a good fit or ripe for favouritism amidst the mostly star citizen cliqueish mentality.

We're also both long term concierge and have been active SC players (on and off) since 2015 or thereabouts...it's not like either of us were ever short on the clan invites or anything, we just don't play or take Ci~G or SC seriously enough to be that fussed about clan membership at the end of the day.

We had some good nights in star citizen with the clan during the all too brief periods we were all interested in the game at the same time, ultimately, there's no hard feelings on either side since Badger and I don't really care and I'm sure the clan don't miss us too much either :)
 
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There was so much absurdity at Citcon I had to split it into 2 parts ;)

Source: https://youtu.be/LLp4MVpyN0c

Great vid, as always. These reality check videos really hit home. The hair tech especially... it's beyond a joke at this stage. The whole 'fidelity' thing is just insane, as is the rework after rework after rework. But it's a smart and intentional type of insanity, because as long as the followers have faith, those coffers are still filling as fast as always.
 
Great vid, as always. These reality check videos really hit home. The hair tech especially... it's beyond a joke at this stage. The whole 'fidelity' thing is just insane, as is the rework after rework after rework. But it's a smart and intentional type of insanity, because as long as the followers have faith, those coffers are still filling as fast as always.

Cheers :)

'R&D will continue until revenue improves', I guess ;)
 
Playing the free fly, I had to drop to the terminal and manually install EOS with "EasyAntiCheat_EOS_Setup.exe install 54540c7a80fe48ea92ead64506b4ff53" because they can't even figure out how to do this with their custom installer they spent several years on? Holy [odyssey] that's some seriously pathetic failure.

Also, I love having to install a Chinese virus just to play this thing. Funny how the Chinese ban their own officials from driving Teslas because of security concerns over the cameras but they're all "why worry, bro" about things like kernel level "anti-cheat".

EDIT: The game's so broken and CPU-bound that my 4090's fans aren't even spinning up... It's a top of the line system, can't go any faster without OCing it more than I already have.
 
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I wonder, when CiG will go under, what liquidators will find in there, usually they bring experts in order to evaluate the value of assets, physical or software. The inventory then would include all of these software pieces and their estimated value, like "item. 1134 - Sataball proof of concept, unfinished, est. $35". I bet there are quite a few quick-n-dirty slapped together CryEngine demos sitting in their archives, that were only used once for CitCon.
I doubt that there will be enough left to pay the liquidators when the bubble goes poof..
 
Just got hold of a warthog hotas and a set of MFG crosswind rudder pedals for mates rates cheap.... after using the Logitech X56 with the stick-twist rudder for so long (7 years or so) my flying with the new setup has degenerated into complete and utter farce with me being totally unable to remember the muscle memory of flying with rudder pedals :rolleyes:

PRwNvh1.jpg


cTyMwMo.jpg
Never had those fancy pedals, but well I made use of el cheapo steering wheel pedals...One learns pretty fast.
 
I figured out the problem, my system doesn't have LEDs and this is a game that requires red LEDs.

An easy mistake to make!

I made completely sure to stuff every conceivable connector I possessed with red LED's. Current limiting resistors might have lowered FPS so I ignored those. I have it on good authority that the delightful scent of burned diode attracts Sandwurmies.
 
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